Player Matchup

Sylvanus
Sylvanus
Context31415
Sylvanus
Level 142
God Stats
11W - 8L
1,540 SR
Queue Stats
313W - 327L
1,510 Elo+
Solo
Odin
Odin
ET So Blown
Odin
Level 42
God Stats
2W - 0L
1,748 SR
Queue Stats
9W - 13L
1,380 Elo+
Solo
Scylla
Scylla
Nine5Sticks
Scylla
Level 118
God Stats
1W - 2L
1,289 SR
Queue Stats
51W - 72L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
SkRaPiE18
Ah Puch
Level 157
God Stats
9W - 8L
1,432 SR
Queue Stats
461W - 496L
1,412 Elo+
Party 1
Mercury
Mercury
TBP Deathwish
Mercury
Level 126
God Stats
3W - 10L
1,276 SR
Queue Stats
226W - 283L
1,386 Elo+
Solo
Team Averages
Level 117
1,457 SR
1,410 Elo+

VS

Team Averages
Level 135
1,501 SR
1,465 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Carbonic_Bear
Eset
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,472 Elo+
Solo
Achilles
Achilles
cristianhash
Achilles
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 176L
1,413 Elo+
Party 2
Ra
Ra
jwode93
Ra
Level 149
God Stats
2W - 2L
1,507 SR
Queue Stats
331W - 349L
1,539 Elo+
Solo
Heimdallr
Heimdallr
xSemiShark
Heimdallr
Level 84
God Stats
5W - 6L
1,497 SR
Queue Stats
349W - 321L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Context31415
Sylvanus
19
1 / 1 / 16
11,254
625
7,440
25,829
16,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 4 / 15
12,038
669
13,318
25,799
32,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
20
10 / 1 / 11
13,377
743
18,699
22,741
12,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
SkRaPiE18
Ah Puch
20
8 / 3 / 9
12,146
675
28,581
23,543
13,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
18
2 / 2 / 16
11,204
622
13,306
18,065
9,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
3 / 4 / 6
11,370
632
25,656
19,081
11,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 7 / 5
10,186
566
12,771
15,137
8,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
cristianhash
Achilles
18
1 / 4 / 6
11,583
644
9,532
24,938
44,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 4 / 6
11,367
632
20,853
16,224
9,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
xSemiShark
Heimdallr
17
3 / 6 / 5
10,960
609
20,419
15,534
9,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
25
Kills
10
11
Deaths
25
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
4
6
1.5
L
1
7
5
0.5
W
Sylvanus
Context31415
Sylvanus
1
1
16
9
W
4
4
15
2.88
W
Scylla
10
1
11
15.5
W
Ah Puch
SkRaPiE18
Ah Puch
8
3
9
4.17
W
Mercury
2
2
16
5
L
Achilles
cristianhash
Achilles
1
4
6
1
L
2
4
6
1.25
L
Heimdallr
xSemiShark
Heimdallr
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,344
Damage
89,231
115,977
Taken
90,914
84,630
Mitigated
84,097
79,237
Healing
31,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
25,656
6,779
1,649
2,754
19,081
11,604
1,746
10,894
8,187
0
46,073
L
12,771
1,046
2,779
1,636
15,137
8,880
940
9,440
5,697
27,331
0
W
Sylvanus
Context31415
Sylvanus
7,440
991
37,766
16,513
25,829
16,790
1,422
12,242
13,587
19,640
0
W
13,318
2,466
413
406
25,799
32,183
329
5,376
20,423
60
29,546
W
Scylla
18,699
1,150
3,621
3,276
22,741
12,384
1,746
4,595
18,146
48,270
0
W
Ah Puch
SkRaPiE18
Ah Puch
28,581
1,821
4,567
6,477
23,543
13,311
888
6,341
17,202
49,588
0
W
Mercury
13,306
3,861
3,178
3,020
18,065
9,962
3,396
5,098
12,967
0
32,918
L
Achilles
cristianhash
Achilles
9,532
1,220
226
4,326
24,938
44,513
0
15,146
9,792
28
18,854
L
20,853
747
10,507
5,367
16,224
9,909
970
9,110
7,114
43,229
0
L
Heimdallr
xSemiShark
Heimdallr
20,419
7,442
796
1,440
15,534
9,191
844
10,190
5,344
0
34,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,019
Gold Earned
55,466
177
Minions Killed
234
0
Camps Cleared
0
1,807,987
Distance Traveled
1,422,022
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,370
632
78
4
0
298,486
0
L
Eset
10,186
566
42
2
0
258,197
0
W
Sylvanus
11,254
625
31
2
0
327,936
1
W
Odin
12,038
669
39
2
0
385,458
1
W
Scylla
13,377
743
57
3
0
374,083
0
W
Ah Puch
12,146
675
16
1
0
300,602
3
W
Mercury
11,204
622
34
2
0
419,908
1
L
Achilles
11,583
644
10
1
0
302,594
0
L
Ra
11,367
632
65
4
0
308,821
0
L
Heimdallr
10,960
609
39
2
0
253,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role