Player Matchup

Rama
Rama
Gwick3d
Rama
Level 105
God Stats
18W - 30L
1,446 SR
Queue Stats
112W - 176L
1,337 Elo+
Party 1
Chang'e
Chang'e
SilverEagle1755
Chang'e
Level 143
God Stats
12W - 29L
1,427 SR
Queue Stats
501W - 834L
1,349 Elo+
Party 1
Geb
Geb
WarlordRenegade
Geb
Level 153
God Stats
2W - 4L
1,449 SR
Queue Stats
512W - 732L
1,408 Elo+
Party 1
Team Averages
Level 134
1,441 SR
1,365 Elo+

VS

Team Averages
Level 108
1,448 SR
1,358 Elo+
Chang'e
Chang'e
Phoenix-Of-White
Chang'e
Level 113
God Stats
2W - 5L
1,342 SR
Queue Stats
30W - 69L
1,199 Elo+
Solo
Ne Zha
Ne Zha
frutsy29
Ne Zha
Level 101
God Stats
13W - 17L
1,423 SR
Queue Stats
55W - 74L
1,434 Elo+
Solo
Ymir
Ymir
lvelez78
Ymir
Level 110
God Stats
7W - 6L
1,580 SR
Queue Stats
15W - 16L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gwick3d
Rama
12
3 / 1 / 3
7,607
761
7,173
6,166
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
7,597
760
5,304
4,765
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 0 / 6
7,799
780
8,583
9,976
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,396
640
3,981
8,178
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
frutsy29
Ne Zha
11
1 / 2 / 0
6,860
686
6,835
8,510
4,010
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 1 / 0
6,742
674
3,318
8,742
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
Gwick3d
Rama
3
1
3
4.5
L
0
3
0
0
W
3
0
2
4
W
0
0
6
3
L
Ne Zha
frutsy29
Ne Zha
1
2
0
0.5
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
14,134
20,907
Taken
25,430
13,906
Mitigated
15,499
5,451
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Gwick3d
Rama
7,173
5,703
0
772
6,166
2,654
1,366
2,762
3,404
0
24,875
L
3,981
31
1,651
2,374
8,178
3,509
0
3,996
4,095
18,135
0
W
5,304
171
1,429
1,812
4,765
1,677
189
827
3,938
14,451
0
W
8,583
1,136
0
1,438
9,976
9,575
168
4,054
5,922
26,002
0
L
Ne Zha
frutsy29
Ne Zha
6,835
904
0
626
8,510
4,010
0
4,591
3,694
0
33,178
L
Ymir
3,318
957
0
1,737
8,742
7,980
0
5,250
3,159
11,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,003
Gold Earned
19,998
118
Minions Killed
117
7
Camps Cleared
4
586,812
Distance Traveled
559,317
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,607
761
51
5
5
176,796
2
L
Chang'e
6,396
640
39
4
3
193,656
0
W
Chang'e
7,597
760
40
4
2
196,561
1
W
Geb
7,799
780
27
3
0
213,455
2
L
Ne Zha
6,860
686
63
6
1
206,605
2
L
Ymir
6,742
674
15
2
0
159,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role