Player Matchup

Ra
Ra
JillValentineBR
Ra
Level 107
God Stats
5W - 4L
1,426 SR
Queue Stats
175W - 257L
1,292 Elo+
Solo
Ganesha
Ganesha
XXthatguyxX6716
Ganesha
Level 16
God Stats
11W - 5L
1,612 SR
Queue Stats
23W - 39L
1,242 Elo+
Party 1
Neith
Neith
stevieshock90
Neith
Level 86
God Stats
19W - 31L
1,339 SR
Queue Stats
24W - 41L
1,239 Elo+
Party 1
Team Averages
Level 70
1,459 SR
1,258 Elo+

VS

Team Averages
Level 69
1,308 SR
1,356 Elo+
Da Ji
Da Ji
RICKJAMES502205
Da Ji
Level 89
God Stats
0W - 3L
1,288 SR
Queue Stats
159W - 297L
1,236 Elo+
Solo
Ishtar
Ishtar
RoyalXArtist351
Ishtar
Level 48
God Stats
19W - 32L
1,409 SR
Queue Stats
207W - 255L
1,490 Elo+
Solo
Odin
Odin
Tayger sz
Odin
Level 69
God Stats
0W - 2L
1,226 SR
Queue Stats
30W - 44L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
9,383
722
7,808
9,039
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 0 / 12
8,608
662
7,924
15,579
12,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
7 / 1 / 5
9,934
764
15,645
10,218
3,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,672
590
11,083
14,857
5,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
1 / 3 / 0
7,985
614
9,557
9,314
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
11
0 / 3 / 2
7,991
615
4,649
17,719
10,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
1
6
1
0.25
L
1
3
0
0.33
L
Odin
0
3
2
0.33
W
0
0
12
6
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
25,289
34,836
Taken
41,890
19,918
Mitigated
20,732
15,640
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,808
576
2,132
1,976
9,039
3,376
557
0
9,039
29,647
0
L
11,083
2,491
420
418
14,857
5,949
0
6,125
8,732
0
25,185
L
9,557
3,715
0
240
9,314
4,065
0
3,499
5,815
0
28,385
L
Odin
4,649
1,605
84
3,431
17,719
10,718
0
6,612
11,107
0
13,895
W
7,924
2,186
529
8,055
15,579
12,587
565
0
15,579
19,712
0
W
15,645
7,690
322
2,626
10,218
3,955
1,317
401
9,817
0
40,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,925
Gold Earned
23,648
116
Minions Killed
86
3
Camps Cleared
5
701,236
Distance Traveled
601,328
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,383
722
62
5
0
262,231
0
L
Da Ji
7,672
590
33
3
2
179,385
1
L
Ishtar
7,985
614
35
3
2
203,051
0
L
Odin
7,991
615
18
1
1
218,892
2
W
Ganesha
8,608
662
2
0
0
220,659
2
W
Neith
9,934
764
52
4
3
218,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role