Player Matchup

Ra
Ra
Drummera1d2c3
Ra
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Vulcan
Vulcan
MikeTyson69
Vulcan
Level 41
God Stats
22W - 23L
1,662 SR
Queue Stats
158W - 177L
1,532 Elo+
Solo
Bellona
Bellona
RomanNino
Bellona
Level 25
God Stats
9W - 9L
1,584 SR
Queue Stats
22W - 21L
1,570 Elo+
Solo
Jing Wei
Jing Wei
UrSisTeRsFntSY
Jing Wei
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,710 Elo+
Party 2
Charybdis
Charybdis
wiscorp
Charybdis
Level 44
God Stats
1W - 2L
1,353 SR
Queue Stats
8W - 10L
1,199 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,502 Elo+

VS

Team Averages
Level 110
1,478 SR
1,428 Elo+
He Bo
He Bo
David Jeremy
He Bo
Level 134
God Stats
4W - 8L
1,528 SR
Queue Stats
302W - 255L
1,512 Elo+
Party 3
Hera
Hera
Interestelar232
Hera
Level 107
God Stats
6W - 10L
1,324 SR
Queue Stats
47W - 63L
1,375 Elo+
Party 1
Kukulkan
Kukulkan
KBE18
Kukulkan
Level 141
God Stats
6W - 6L
1,267 SR
Queue Stats
16W - 25L
1,312 Elo+
Party 1
Set
Set
ScottCruze
Set
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,392 Elo+
Party 3
Shiva
Shiva
Vènus
Shiva
Level 156
God Stats
3W - 2L
1,771 SR
Queue Stats
45W - 37L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 5
10,745
716
12,894
13,594
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
18
4 / 4 / 4
11,078
739
15,959
12,894
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RomanNino
Bellona
18
5 / 2 / 1
10,987
732
13,591
21,009
21,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
19
4 / 2 / 3
11,433
762
11,517
12,700
6,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
wiscorp
Charybdis
14
0 / 1 / 0
9,057
604
3,433
8,336
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 2
11,434
762
14,133
14,439
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 1
9,808
654
6,772
12,338
5,645
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
KBE18
Kukulkan
17
0 / 3 / 2
10,424
695
11,502
12,808
6,449
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 2 / 1
9,956
664
3,301
14,136
7,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
Vènus
Shiva
20
9 / 2 / 2
12,538
836
21,289
21,884
18,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
15
Kills
12
13
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
2
4
5
1.13
W
0
4
1
0.13
W
Kukulkan
KBE18
Kukulkan
0
3
2
0.33
L
Vulcan
4
4
4
1.5
L
Bellona
RomanNino
Bellona
5
2
1
2.75
W
0
2
1
0.25
L
Jing Wei
4
2
3
2.75
W
Shiva
Vènus
Shiva
9
2
2
5
L
Charybdis
wiscorp
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,394
Damage
56,997
68,533
Taken
75,605
43,938
Mitigated
43,563
16,500
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,133
317
0
2,306
14,439
6,245
253
5,724
8,553
55,512
0
L
12,894
1,225
1,840
3,024
13,594
6,578
47
6,116
7,478
42,033
0
W
6,772
2,547
537
1,082
12,338
5,645
1,551
6,436
5,738
26,908
0
W
Kukulkan
KBE18
Kukulkan
11,502
657
850
3,524
12,808
6,449
831
2,603
10,081
53,740
0
L
Vulcan
15,959
5,178
0
3,203
12,894
5,854
198
6,234
6,660
55,381
0
L
Bellona
RomanNino
Bellona
13,591
5,146
0
3,134
21,009
21,229
391
10,189
10,820
0
26,638
W
3,301
1,882
0
722
14,136
7,101
3,490
8,680
5,352
0
20,102
L
Jing Wei
11,517
9,214
0
3,069
12,700
6,562
776
5,051
7,649
0
52,022
W
Shiva
Vènus
Shiva
21,289
3,948
855
6,104
21,884
18,123
328
4,732
16,794
0
54,669
L
Charybdis
wiscorp
Charybdis
3,433
2,060
25
2,205
8,336
3,715
1,060
4,817
3,519
0
21,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,300
Gold Earned
54,160
283
Minions Killed
296
0
Camps Cleared
0
1,374,136
Distance Traveled
1,596,472
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,434
762
77
5
0
325,322
1
L
Ra
10,745
716
50
3
0
293,689
0
W
Hera
9,808
654
43
3
0
300,934
6
W
Kukulkan
10,424
695
76
5
0
309,420
4
L
Vulcan
11,078
739
70
5
0
336,417
1
L
Bellona
10,987
732
26
2
0
332,360
0
W
Set
9,956
664
40
3
0
303,756
0
L
Jing Wei
11,433
762
87
6
0
251,541
0
W
Shiva
12,538
836
60
4
0
357,040
2
L
Charybdis
9,057
604
50
3
0
160,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role