Player Matchup

Fenrir
Fenrir
ACHEFULL
Fenrir
Level 86
God Stats
4W - 6L
1,219 SR
Queue Stats
52W - 53L
1,378 Elo+
Party 3
Guan Yu
Guan Yu
DARK KNIGHTg589
Guan Yu
Level 128
God Stats
1W - 0L
1,579 SR
Queue Stats
2W - 0L
1,782 Elo+
Solo
Cabrakan
Cabrakan
Snoppifull
Cabrakan
Level 48
God Stats
6W - 2L
1,592 SR
Queue Stats
35W - 40L
1,334 Elo+
Party 3
Ra
Ra
ianfull
Ra
Level 101
God Stats
20W - 19L
1,431 SR
Queue Stats
43W - 46L
1,405 Elo+
Party 3
Ishtar
Ishtar
millenial_toast
Ishtar
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,438 Elo+
Solo
Team Averages
Level 81
1,464 SR
1,467 Elo+

VS

Team Averages
Level 50
1,496 SR
1,403 Elo+
Ra
Ra
I BadTeam I
Ra
Level 29
God Stats
4W - 3L
1,574 SR
Queue Stats
61W - 68L
1,420 Elo+
Party 2
Awilix
Awilix
Plathanos_587
Awilix
Level 67
God Stats
3W - 3L
1,482 SR
Queue Stats
47W - 60L
1,393 Elo+
Solo
Bacchus
Bacchus
Vclkyrie
Bacchus
Level 25
God Stats
45W - 34L
1,500 SR
Queue Stats
212W - 216L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
Xonjee
Danzaburou
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
384W - 372L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
volslaarum
Cu Chulainn
Level 62
God Stats
13W - 10L
1,425 SR
Queue Stats
196W - 232L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ACHEFULL
Fenrir
13
10 / 1 / 2
7,989
666
8,286
9,182
4,040
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 3
5,961
497
7,733
11,710
5,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
Snoppifull
Cabrakan
13
3 / 0 / 0
7,833
653
6,793
4,427
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 4 / 4
6,665
555
5,211
8,917
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 3
5,886
491
5,531
7,032
2,512
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
5,879
490
2,912
10,003
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 4 / 1
6,401
533
6,126
10,291
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Vclkyrie
Bacchus
10
0 / 2 / 0
5,894
491
5,178
11,806
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Xonjee
Danzaburou
9
0 / 3 / 1
5,422
452
7,610
7,928
2,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
volslaarum
Cu Chulainn
11
0 / 3 / 0
6,444
537
2,058
10,262
6,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
19
Kills
5
6
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ACHEFULL
Fenrir
10
1
2
11
W
2
1
3
3.5
L
1
7
1
0.21
L
4
4
1
1.13
W
Cabrakan
Snoppifull
Cabrakan
3
0
0
3
L
Bacchus
Vclkyrie
Bacchus
0
2
0
0
L
Danzaburou
Xonjee
Danzaburou
0
3
1
0.17
W
2
4
4
1
W
2
0
3
3.5
L
Cu Chulainn
volslaarum
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,554
Damage
23,884
41,268
Taken
50,290
18,490
Mitigated
26,001
11,530
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ACHEFULL
Fenrir
8,286
1,817
0
2,350
9,182
4,040
0
1,456
7,726
0
47,876
W
7,733
676
1,264
2,407
11,710
5,307
93
2,728
8,982
0
33,771
L
2,912
277
146
1,483
10,003
3,714
0
2,010
7,993
39,574
0
L
6,126
3,084
0
750
10,291
3,702
0
2,890
7,369
0
35,850
W
Cabrakan
Snoppifull
Cabrakan
6,793
1,676
0
1,731
4,427
3,201
475
0
4,427
52,499
0
L
Bacchus
Vclkyrie
Bacchus
5,178
685
0
3,760
11,806
9,598
0
106
11,700
17,567
5,943
L
Danzaburou
Xonjee
Danzaburou
7,610
3,017
0
2,231
7,928
2,904
0
501
7,427
0
43,125
W
5,211
582
326
1,315
8,917
3,430
1,483
1,845
7,072
43,831
0
W
5,531
3,269
0
2,137
7,032
2,512
836
1,319
5,713
0
33,136
L
Cu Chulainn
volslaarum
Cu Chulainn
2,058
326
0
1,745
10,262
6,083
0
5,918
3,797
0
43,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,334
Gold Earned
30,040
383
Minions Killed
331
0
Camps Cleared
0
1,173,019
Distance Traveled
1,087,951
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,989
666
79
7
0
266,599
2
W
Guan Yu
5,961
497
58
5
0
252,408
0
L
Ra
5,879
490
75
6
0
170,129
1
L
Awilix
6,401
533
56
5
0
257,311
0
W
Cabrakan
7,833
653
124
10
0
213,483
2
L
Bacchus
5,894
491
30
3
0
238,717
2
L
Danzaburou
5,422
452
72
6
0
207,893
3
W
Ra
6,665
555
68
6
0
209,345
0
W
Ishtar
5,886
491
54
5
0
231,184
3
L
Cu Chulainn
6,444
537
98
8
0
213,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role