Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FluffYou
Neith
Level 157
God Stats
16W - 6L
1,693 SR
Queue Stats
81W - 31L
1,794 Elo+
Party 1
Team Averages
Level 159
1,564 SR
1,598 Elo+

VS

Team Averages
Level 128
1,503 SR
1,623 Elo+
Ullr
Ullr
AlexTCDG
Ullr
Level 109
God Stats
111W - 57L
1,761 SR
Queue Stats
871W - 359L
1,807 Elo+
Solo
Sobek
Sobek
SanderCDG
Sobek
Level 127
God Stats
4W - 3L
1,632 SR
Queue Stats
49W - 39L
1,539 Elo+
Party 2
Merlin
Merlin
Vinniej
Merlin
Level 147
God Stats
0W - 4L
1,116 SR
Queue Stats
71W - 62L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
7 / 2 / 4
7,884
788
10,471
9,305
7,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
 
Zeus
12
1 / 2 / 8
6,990
699
10,449
4,344
2,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
FluffYou
Neith
13
3 / 0 / 7
7,625
763
6,850
3,117
1,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 3 / 3
6,416
642
5,395
7,172
2,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
SanderCDG
Sobek
11
3 / 4 / 1
7,357
736
3,399
14,071
14,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Vinniej
Merlin
11
0 / 4 / 3
6,339
634
4,045
9,138
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
4
4.5
W
Zeus
 
Zeus
1
2
8
2.5
L
Ullr
1
3
3
0.83
W
Neith
FluffYou
Neith
3
0
7
6.5
L
Sobek
SanderCDG
Sobek
3
4
1
0.88
L
Merlin
Vinniej
Merlin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,770
Damage
12,839
16,766
Taken
30,381
10,504
Mitigated
19,717
5,845
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,471
2,186
0
3,903
9,305
7,100
0
4,027
5,278
433
25,779
W
Zeus
 
Zeus
10,449
1,507
0
926
4,344
2,167
0
2,642
1,702
24,962
0
L
Ullr
5,395
2,185
0
1,046
7,172
2,547
0
2,670
4,213
0
19,517
W
Neith
FluffYou
Neith
6,850
2,770
0
1,016
3,117
1,237
119
1,210
1,907
0
24,895
L
Sobek
SanderCDG
Sobek
3,399
85
0
2,993
14,071
14,192
0
5,348
7,767
8,953
0
L
Merlin
Vinniej
Merlin
4,045
231
0
2,564
9,138
2,978
0
2,638
6,128
21,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,499
Gold Earned
20,112
124
Minions Killed
94
6
Camps Cleared
3
562,834
Distance Traveled
493,402
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,884
788
38
4
4
209,106
2
W
Zeus
6,990
699
37
4
2
182,701
6
L
Ullr
6,416
642
32
3
3
134,928
1
W
Neith
7,625
763
49
5
0
171,027
5
L
Sobek
7,357
736
18
2
0
184,531
1
L
Merlin
6,339
634
44
4
0
173,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role