Player Matchup

Medusa
Medusa
 
Medusa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Asasynus
Rama
Level 119
God Stats
2W - 2L
1,351 SR
Queue Stats
83W - 72L
1,383 Elo+
Solo
Chang'e
Chang'e
abdllm7sn
Chang'e
Level 105
God Stats
2W - 1L
1,462 SR
Queue Stats
153W - 178L
1,388 Elo+
Party 1
Hercules
Hercules
ammardashtii
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,402 Elo+
Party 1
Hachiman
Hachiman
javigp93788
Hachiman
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,430 Elo+
Solo
Team Averages
Level 118
1,462 SR
1,421 Elo+

VS

Team Averages
Level 82
1,521 SR
1,436 Elo+
Ares
Ares
IWargl
Ares
Level 53
God Stats
1W - 1L
1,743 SR
Queue Stats
217W - 242L
1,457 Elo+
Solo
Anhur
Anhur
Psych0Netero
Anhur
Level 75
God Stats
3W - 2L
1,214 SR
Queue Stats
155W - 165L
1,435 Elo+
Solo
Bacchus
Bacchus
SiniyDed
Bacchus
Level 89
God Stats
8W - 8L
1,476 SR
Queue Stats
220W - 238L
1,408 Elo+
Solo
Sylvanus
Sylvanus
SoNiaaaa
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 356L
1,505 Elo+
Solo
Thanatos
Thanatos
xBlackCrowX
Thanatos
Level 107
God Stats
3W - 4L
1,670 SR
Queue Stats
172W - 167L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
12 / 5 / 17
15,537
706
52,088
21,205
9,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
20
9 / 2 / 18
15,296
695
33,376
20,889
10,595
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
abdllm7sn
Chang'e
20
2 / 7 / 17
12,889
586
18,575
29,782
12,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
ammardashtii
Hercules
20
2 / 2 / 28
14,578
663
20,752
47,434
46,569
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
javigp93788
Hachiman
20
6 / 4 / 16
13,850
630
22,492
20,901
9,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IWargl
Ares
19
1 / 7 / 13
12,444
566
20,327
42,342
50,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
2 / 7 / 9
12,039
547
27,203
33,306
22,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
SiniyDed
Bacchus
20
7 / 6 / 9
13,365
608
30,324
29,091
36,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
SoNiaaaa
Sylvanus
20
1 / 4 / 10
11,988
545
15,048
30,380
38,313
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
xBlackCrowX
Thanatos
20
8 / 7 / 8
13,297
604
24,194
25,231
17,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
68
31
Kills
19
20
Deaths
31
96
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
5
17
4.1
W
Rama
9
2
18
9
L
Ares
IWargl
Ares
1
7
13
1.07
L
2
7
9
0.93
L
Bacchus
SiniyDed
Bacchus
7
6
9
1.92
L
Sylvanus
SoNiaaaa
Sylvanus
1
4
10
1.5
W
Chang'e
abdllm7sn
Chang'e
2
7
17
1.5
W
Hercules
ammardashtii
Hercules
2
2
28
8
W
Hachiman
javigp93788
Hachiman
6
4
16
3.5
L
Thanatos
xBlackCrowX
Thanatos
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,283
Damage
117,096
140,211
Taken
160,350
88,864
Mitigated
166,164
74,784
Healing
76,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
52,088
18,263
1,879
3,182
21,205
9,802
1,555
11,639
9,566
0
88,378
W
Rama
33,376
29,443
1,031
5,181
20,889
10,595
5,390
10,095
10,794
0
53,884
L
Ares
IWargl
Ares
20,327
248
1,041
7,075
42,342
50,741
0
2,955
39,387
25,874
0
L
27,203
11,937
4,227
7,599
33,306
22,643
560
4,461
28,845
0
61,226
L
Bacchus
SiniyDed
Bacchus
30,324
1,540
3,341
6,700
29,091
36,520
0
3,795
25,296
46,560
0
L
Sylvanus
SoNiaaaa
Sylvanus
15,048
5,387
19,256
8,151
30,380
38,313
148
4,737
25,643
36,747
0
W
Chang'e
abdllm7sn
Chang'e
18,575
2,158
13,076
11,041
29,782
12,276
744
14,188
15,594
45,781
0
W
Hercules
ammardashtii
Hercules
20,752
4,586
6,265
26,259
47,434
46,569
208
18,655
28,779
1,144
29,484
W
Hachiman
javigp93788
Hachiman
22,492
14,082
1,535
5,335
20,901
9,622
1,491
11,168
9,733
0
42,391
L
Thanatos
xBlackCrowX
Thanatos
24,194
4,856
3,145
15,496
25,231
17,947
0
3,154
22,077
46
37,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,150
Gold Earned
63,133
263
Minions Killed
176
0
Camps Cleared
0
1,869,588
Distance Traveled
1,830,136
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,537
706
87
4
0
330,953
0
W
Rama
15,296
695
55
3
0
369,441
1
L
Ares
12,444
566
6
0
0
372,981
0
L
Anhur
12,039
547
75
3
0
321,998
0
L
Bacchus
13,365
608
34
2
0
392,769
1
L
Sylvanus
11,988
545
39
2
0
329,218
1
W
Chang'e
12,889
586
56
3
0
362,499
0
W
Hercules
14,578
663
35
2
0
427,064
0
W
Hachiman
13,850
630
30
1
0
379,631
0
L
Thanatos
13,297
604
22
1
0
413,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role