Player Matchup

Izanami
Izanami
Death4Zones
Izanami
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
118W - 126L
1,480 Elo+
Party 1
Atlas
Atlas
JohnFal77
Atlas
Level 67
God Stats
0W - 1L
1,714 SR
Queue Stats
175W - 197L
1,365 Elo+
Solo
Lancelot
Lancelot
TAK_MEWTWO
Lancelot
Level 106
God Stats
1W - 3L
1,405 SR
Queue Stats
91W - 91L
1,519 Elo+
Party 1
Hades
Hades
helderferreira7
Hades
Level 68
God Stats
14W - 5L
1,809 SR
Queue Stats
54W - 52L
1,340 Elo+
Solo
The Morrigan
The Morrigan
x iPROSLAY3R x
The Morrigan
Level 69
God Stats
3W - 6L
1,382 SR
Queue Stats
174W - 178L
1,314 Elo+
Solo
Team Averages
Level 88
1,562 SR
1,403 Elo+

VS

Team Averages
Level 100
1,409 SR
1,428 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
PurpleTempo
Susano
Level 128
God Stats
1W - 0L
1,310 SR
Queue Stats
194W - 167L
1,446 Elo+
Party 2
Ra
Ra
flashbang408
Ra
Level 109
God Stats
3W - 2L
1,400 SR
Queue Stats
123W - 100L
1,472 Elo+
Party 2
Hachiman
Hachiman
xAIexRyanx
Hachiman
Level 83
God Stats
2W - 1L
1,335 SR
Queue Stats
174W - 191L
1,333 Elo+
Solo
Cthulhu
Cthulhu
zon_0b00
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 73L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Death4Zones
Izanami
10
2 / 1 / 0
6,422
494
7,127
8,489
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
JohnFal77
Atlas
9
0 / 2 / 1
6,178
475
3,658
11,740
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
TAK_MEWTWO
Lancelot
11
2 / 5 / 1
6,605
508
5,542
10,689
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 4 / 2
6,661
512
6,784
12,339
7,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

The Morrigan
x iPROSLAY3R x
The Morrigan
7
0 / 3 / 0
5,023
386
2,378
4,557
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 3 / 3
7,659
589
10,874
13,330
6,516
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
13
8 / 0 / 4
8,075
621
7,068
8,790
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 3
7,386
568
5,652
5,198
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
xAIexRyanx
Hachiman
10
1 / 0 / 1
5,921
455
4,397
6,547
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
zon_0b00
Cthulhu
10
1 / 1 / 3
6,223
479
3,480
7,688
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
3
3
1.5
L
Izanami
Death4Zones
Izanami
2
1
0
2
L
Atlas
JohnFal77
Atlas
0
2
1
0.25
W
Susano
8
0
4
10
L
Lancelot
TAK_MEWTWO
Lancelot
2
5
1
0.5
W
2
1
3
3.5
L
1
4
2
0.5
L
The Morrigan
x iPROSLAY3R x
The Morrigan
0
3
0
0
W
Hachiman
xAIexRyanx
Hachiman
1
0
1
1.5
W
Cthulhu
zon_0b00
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,489
Damage
31,471
47,814
Taken
41,553
24,001
Mitigated
20,592
15,121
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,874
2,326
0
5,344
13,330
6,516
102
5,868
7,462
54,263
0
L
Izanami
Death4Zones
Izanami
7,127
4,132
0
2,885
8,489
2,515
996
2,910
5,579
0
54,611
L
Atlas
JohnFal77
Atlas
3,658
1,819
417
4,228
11,740
8,521
0
2,351
9,389
18,547
0
W
Susano
7,068
2,120
0
4,321
8,790
3,591
0
1,781
7,009
0
58,302
L
Lancelot
TAK_MEWTWO
Lancelot
5,542
1,101
0
800
10,689
4,100
0
4,517
6,172
0
40,838
W
5,652
1,173
551
2,258
5,198
2,088
848
1,168
4,030
56,681
0
L
6,784
976
295
5,716
12,339
7,592
0
9,191
3,148
41,151
0
L
The Morrigan
x iPROSLAY3R x
The Morrigan
2,378
809
0
780
4,557
1,273
0
896
3,520
23,819
0
W
Hachiman
xAIexRyanx
Hachiman
4,397
2,538
0
1,017
6,547
2,565
0
1,602
4,945
0
31,598
W
Cthulhu
zon_0b00
Cthulhu
3,480
506
286
2,541
7,688
5,832
0
2,401
5,287
19,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
35,264
327
Minions Killed
357
0
Camps Cleared
0
1,065,676
Distance Traveled
1,225,343
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,659
589
88
7
0
199,498
3
L
Izanami
6,422
494
109
8
0
224,670
0
L
Atlas
6,178
475
28
2
0
225,899
5
W
Susano
8,075
621
97
7
0
292,696
2
L
Lancelot
6,605
508
75
6
0
266,504
0
W
Ra
7,386
568
92
7
0
250,349
4
L
Hades
6,661
512
71
5
0
189,452
0
L
The Morrigan
5,023
386
44
3
0
159,151
0
W
Hachiman
5,921
455
49
4
0
228,911
2
W
Cthulhu
6,223
479
31
2
0
253,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role