Player Matchup

Danzaburou
Danzaburou
Platinum III
 
Danzaburou
Platinum III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
Blake Hertrich
Discordia
Gold III
Level 122
God Stats
0W - 2L
1,422 SR
Queue Stats
65W - 63L
1,489 MMR
Party 1
Ares
Ares
Gold II
Lord_Taflic
Ares
Gold II
Level 44
God Stats
2W - 1L
1,732 SR
Queue Stats
22W - 12L
1,832 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 84
1,551 SR
1,607 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,550 SR
1,642 MMR
Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold I
Lawlezzninja
Bakasura
Gold I
Level 145
God Stats
15W - 7L
1,649 SR
Queue Stats
182W - 209L
1,647 MMR
Solo
Chiron
Chiron
Platinum II
SneeryCone6385
Chiron
Platinum II
Level 160
God Stats
11W - 19L
1,500 SR
Queue Stats
616W - 694L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 7 / 0
10,656
627
11,190
22,190
10,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Blake Hertrich
Discordia
14
0 / 6 / 1
9,510
559
14,492
11,837
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 2
11,894
700
19,597
24,663
40,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AtlasBaba YagaBaron SamediGebAh Muzen Cab

VS

Bans
ThothChang'eYu HuangPersephoneVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
7 / 1 / 8
12,562
739
28,721
27,584
32,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Lawlezzninja
Bakasura
17
4 / 1 / 3
11,835
696
8,706
19,601
13,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 4 / 6
11,721
689
16,163
16,394
7,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
15
15
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
7
0
0.29
W
Mulan
 
Mulan
7
1
8
11
L
Discordia
Blake Hertrich
Discordia
0
6
1
0.08
W
Bakasura
Lawlezzninja
Bakasura
4
1
3
5.5
L
4
2
2
2.5
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,279
Damage
53,590
58,690
Taken
63,579
56,583
Mitigated
53,412
8,644
Healing
24,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,190
4,085
0
4,806
22,190
10,400
0
240
20,779
0
53,264
W
Mulan
 
Mulan
28,721
4,040
65
13,104
27,584
32,296
140
13,035
14,549
124
53,413
L
Discordia
Blake Hertrich
Discordia
14,492
445
0
579
11,837
5,375
0
84
11,174
43,149
0
W
Bakasura
Lawlezzninja
Bakasura
8,706
5,487
0
4,657
19,601
13,321
892
11,722
7,879
0
49,461
L
19,597
711
0
3,259
24,663
40,808
0
368
22,030
35,768
0
W
16,163
4,573
817
5,964
16,394
7,795
1,832
9,881
6,466
0
56,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
36,118
183
Minions Killed
234
4
Camps Cleared
12
895,863
Distance Traveled
993,320
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,656
627
90
5
2
266,069
1
W
Mulan
12,562
739
55
3
1
319,244
2
L
Discordia
9,510
559
69
4
2
303,212
1
W
Bakasura
11,835
696
90
5
8
384,421
0
L
Ares
11,894
700
24
1
0
326,582
8
W
Chiron
11,721
689
89
5
3
289,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role