Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Baljeet NA
King Arthur
Level 160
God Stats
3W - 2L
1,858 SR
Queue Stats
531W - 284L
1,791 Elo+
Party 1
Susano
Susano
ITSOKDONTCRY666
Susano
Level 149
God Stats
1W - 0L
1,715 SR
Queue Stats
229W - 137L
1,750 Elo+
Party 1
Cernunnos
Cernunnos
he who naps
Cernunnos
Level 160
God Stats
9W - 4L
1,838 SR
Queue Stats
530W - 324L
1,775 Elo+
Party 1
Atlas
Atlas
Ðrip
Atlas
Level 156
God Stats
2W - 0L
1,650 SR
Queue Stats
166W - 66L
1,797 Elo+
Party 1
Team Averages
Level 157
1,712 SR
1,723 Elo+

VS

Team Averages
Level 114
1,576 SR
1,657 Elo+
Hera
Hera
FUBARMVP58
Hera
Level 147
God Stats
12W - 19L
1,467 SR
Queue Stats
608W - 576L
1,611 Elo+
Solo
Nu Wa
Nu Wa
Lamb1ly
Nu Wa
Level 67
God Stats
19W - 16L
1,579 SR
Queue Stats
180W - 168L
1,676 Elo+
Solo
Cu Chulainn
Cu Chulainn
Skippercool
Cu Chulainn
Level 156
God Stats
3W - 5L
1,647 SR
Queue Stats
366W - 219L
1,726 Elo+
Solo
Artemis
Artemis
alpensalz664
Artemis
Level 65
God Stats
0W - 1L
1,737 SR
Queue Stats
58W - 47L
1,658 Elo+
Solo
Thanatos
Thanatos
pepperoooni
Thanatos
Level 133
God Stats
2W - 4L
1,452 SR
Queue Stats
146W - 134L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 1 / 1
9,014
601
5,882
8,024
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Baljeet NA
King Arthur
14
2 / 3 / 1
7,895
526
9,316
17,771
18,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 5
7,474
498
5,609
13,371
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
he who naps
Cernunnos
15
8 / 4 / 6
9,269
618
16,890
16,235
6,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Ðrip
Atlas
12
4 / 4 / 10
7,877
525
11,164
18,181
8,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,457
497
6,027
13,083
10,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Lamb1ly
Nu Wa
12
3 / 5 / 3
7,804
520
10,922
10,173
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Skippercool
Cu Chulainn
16
6 / 1 / 3
10,070
671
14,816
14,635
13,427
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
alpensalz664
Artemis
13
3 / 5 / 3
8,061
537
10,760
13,121
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
pepperoooni
Thanatos
13
2 / 4 / 2
8,112
541
7,746
13,671
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
21
Kills
16
16
Deaths
21
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
1
6.5
W
King Arthur
Baljeet NA
King Arthur
2
3
1
0.83
L
2
6
2
0.5
W
1
4
5
0.88
L
Nu Wa
Lamb1ly
Nu Wa
3
5
3
0.9
L
Cu Chulainn
Skippercool
Cu Chulainn
6
1
3
7.5
L
Artemis
alpensalz664
Artemis
3
5
3
0.9
W
Cernunnos
he who naps
Cernunnos
8
4
6
2.75
L
Thanatos
pepperoooni
Thanatos
2
4
2
0.75
W
Atlas
Ðrip
Atlas
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,861
Damage
50,271
73,582
Taken
64,683
40,596
Mitigated
37,539
20,549
Healing
25,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,882
353
0
2,013
8,024
2,342
0
4,900
3,124
74,555
0
W
King Arthur
Baljeet NA
King Arthur
9,316
1,384
0
2,576
17,771
18,656
0
1,405
16,366
0
63,622
L
6,027
2,078
1,352
2,984
13,083
10,044
0
5,119
7,964
26,559
780
W
5,609
1,001
0
4,500
13,371
5,307
0
2,570
10,801
0
49,601
L
Nu Wa
Lamb1ly
Nu Wa
10,922
1,999
0
1,093
10,173
3,729
0
4,195
5,978
68,342
0
L
Cu Chulainn
Skippercool
Cu Chulainn
14,816
3,316
0
4,976
14,635
13,427
245
119
14,516
0
82,713
L
Artemis
alpensalz664
Artemis
10,760
5,382
0
3,508
13,121
4,071
0
3,009
10,112
0
50,655
W
Cernunnos
he who naps
Cernunnos
16,890
8,228
0
6,032
16,235
6,030
1,322
3,911
12,324
0
79,886
L
Thanatos
pepperoooni
Thanatos
7,746
2,428
0
11,316
13,671
6,268
0
4,604
9,067
0
54,145
W
Atlas
Ðrip
Atlas
11,164
4,080
0
5,428
18,181
8,261
244
3,796
14,385
36,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,529
Gold Earned
41,504
470
Minions Killed
461
0
Camps Cleared
0
1,418,390
Distance Traveled
1,416,815
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,014
601
145
10
0
278,150
5
W
King Arthur
7,895
526
96
6
0
285,589
1
L
Hera
7,457
497
36
2
0
269,005
2
W
Susano
7,474
498
82
5
0
312,366
2
L
Nu Wa
7,804
520
101
7
0
261,302
4
L
Cu Chulainn
10,070
671
153
10
0
299,902
1
L
Artemis
8,061
537
74
5
0
264,466
2
W
Cernunnos
9,269
618
109
7
0
257,617
0
L
Thanatos
8,112
541
97
6
0
322,140
3
W
Atlas
7,877
525
38
3
0
284,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role