Player Matchup

Tyr
Tyr
Demon_Lord_Dubz
Tyr
Level 149
God Stats
1W - 2L
1,349 SR
Queue Stats
104W - 139L
1,393 Elo+
Party 1
Fenrir
Fenrir
MssWolfie
Fenrir
Level 120
God Stats
12W - 15L
1,436 SR
Queue Stats
71W - 90L
1,398 Elo+
Party 1
Geb
Geb
RaykuBlazer
Geb
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,285 Elo+
Party 1
Team Averages
Level 119
1,428 SR
1,359 Elo+

VS

Team Averages
Level 127
1,354 SR
1,538 Elo+
Chernobog
Chernobog
 
Chernobog
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Dezz_710
Sobek
Level 114
God Stats
1W - 3L
964 SR
Queue Stats
12W - 15L
1,408 Elo+
Party 2
Ra
Ra
LowFatDiet
Ra
Level 158
God Stats
26W - 28L
1,600 SR
Queue Stats
562W - 450L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,238
724
8,157
10,825
9,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
MssWolfie
Fenrir
11
1 / 2 / 1
7,125
713
5,146
14,056
12,749
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

5
0 / 2 / 0
5,479
548
1,452
4,174
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
1 / 1 / 4
7,133
713
5,476
7,261
3,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Dezz_710
Sobek
10
0 / 1 / 5
6,890
689
4,189
9,563
8,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 1
7,874
787
10,949
5,133
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
5
5
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
1
4
3
L
2
1
1
2.5
W
Sobek
Dezz_710
Sobek
0
1
5
2.5
W
4
1
1
4.5
L
Fenrir
MssWolfie
Fenrir
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
20,614
29,055
Taken
21,957
23,983
Mitigated
14,284
5,178
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,476
3,373
0
1,830
7,261
3,248
548
189
7,072
0
27,138
L
8,157
927
0
2,523
10,825
9,603
0
4,665
6,160
0
22,798
W
Sobek
Dezz_710
Sobek
4,189
558
640
3,555
9,563
8,474
70
1,180
8,383
8,176
0
W
10,949
1,635
1,326
1,713
5,133
2,562
74
961
4,172
38,777
0
L
Fenrir
MssWolfie
Fenrir
5,146
1,597
0
2,655
14,056
12,749
0
8,278
5,778
0
16,928
L
1,452
247
0
0
4,174
1,631
0
2,572
1,602
3,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,842
Gold Earned
21,897
51
Minions Killed
121
2
Camps Cleared
8
454,160
Distance Traveled
579,943
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,133
713
40
4
2
167,946
3
L
Tyr
7,238
724
26
3
0
175,881
0
W
Sobek
6,890
689
5
1
1
207,563
1
W
Ra
7,874
787
76
8
5
204,434
4
L
Fenrir
7,125
713
21
2
2
190,230
0
L
Geb
5,479
548
4
0
0
88,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role