Player Matchup

Neith
Neith
BigShane024
Neith
Level 154
God Stats
5W - 8L
1,349 SR
Queue Stats
410W - 451L
1,465 Elo+
Solo
Lancelot
Lancelot
C pepsito
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,583 Elo+
Solo
Chiron
Chiron
Malaniz777
Chiron
Level 109
God Stats
1W - 4L
1,462 SR
Queue Stats
136W - 143L
1,476 Elo+
Solo
Tiamat
Tiamat
XsRED
Tiamat
Level 159
God Stats
2W - 3L
1,554 SR
Queue Stats
247W - 268L
1,478 Elo+
Solo
Ne Zha
Ne Zha
dragonredeemer
Ne Zha
Level 158
God Stats
3W - 5L
1,491 SR
Queue Stats
217W - 227L
1,462 Elo+
Solo
Team Averages
Level 122
1,471 SR
1,493 Elo+

VS

Team Averages
Level 111
1,513 SR
1,446 Elo+
Bellona
Bellona
Bolitadeodiouwu
Bellona
Level 150
God Stats
5W - 1L
1,725 SR
Queue Stats
218W - 236L
1,484 Elo+
Solo
Nu Wa
Nu Wa
DARK77SHADOW77
Nu Wa
Level 139
God Stats
3W - 0L
1,547 SR
Queue Stats
173W - 166L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
DatBoiM0
Cu Chulainn
Level 43
God Stats
3W - 2L
1,278 SR
Queue Stats
310W - 349L
1,452 Elo+
Solo
Cernunnos
Cernunnos
ItsGDAWG
Cernunnos
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,386 Elo+
Solo
Scylla
Scylla
OaKumGoat
Scylla
Level 81
God Stats
4W - 5L
1,518 SR
Queue Stats
106W - 105L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 8
11,336
667
18,983
19,103
10,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
C pepsito
Lancelot
15
1 / 7 / 8
9,887
582
3,450
16,719
7,924
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Malaniz777
Chiron
20
8 / 6 / 7
13,647
803
26,481
25,047
13,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
XsRED
Tiamat
16
3 / 8 / 10
10,909
642
18,492
19,948
13,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 9 / 9
12,884
758
19,634
19,352
13,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 17
13,129
772
15,327
25,124
37,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 6 / 19
12,189
717
19,140
14,552
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
DatBoiM0
Cu Chulainn
20
10 / 6 / 11
12,536
737
20,157
25,102
29,844
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
ItsGDAWG
Cernunnos
20
9 / 3 / 21
13,904
818
20,582
20,554
10,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
OaKumGoat
Scylla
20
4 / 4 / 23
12,805
753
17,657
17,590
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
126
23
Kills
35
35
Deaths
23
42
Assists
91
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
6
4
17
3.63
L
Lancelot
C pepsito
Lancelot
1
7
8
0.71
W
6
6
19
2.58
W
Cu Chulainn
DatBoiM0
Cu Chulainn
10
6
11
2.58
W
Cernunnos
ItsGDAWG
Cernunnos
9
3
21
6.5
L
Chiron
Malaniz777
Chiron
8
6
7
1.92
W
Scylla
OaKumGoat
Scylla
4
4
23
3.88
L
Tiamat
XsRED
Tiamat
3
8
10
1
L
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,040
Damage
92,863
100,169
Taken
102,922
58,093
Mitigated
92,132
36,164
Healing
39,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,983
4,745
1,069
7,416
19,103
10,139
1,577
7,459
11,644
0
42,700
W
15,327
1,923
2,228
3,759
25,124
37,721
738
4,756
20,368
3,998
24,061
L
Lancelot
C pepsito
Lancelot
3,450
579
437
3,202
16,719
7,924
537
6,084
10,635
0
7,622
W
19,140
3,197
906
1,248
14,552
6,421
1,991
2,394
12,158
36,829
0
W
Cu Chulainn
DatBoiM0
Cu Chulainn
20,157
2,468
4,094
3,110
25,102
29,844
948
3,599
21,503
366
29,126
W
Cernunnos
ItsGDAWG
Cernunnos
20,582
11,719
2,816
8,483
20,554
10,818
4,030
4,594
15,960
60
43,550
L
Chiron
Malaniz777
Chiron
26,481
6,695
2,153
11,369
25,047
13,554
2,188
10,406
14,641
0
58,309
W
Scylla
OaKumGoat
Scylla
17,657
1,687
7,599
5,546
17,590
7,328
367
3,149
14,441
45,968
0
L
Tiamat
XsRED
Tiamat
18,492
847
1,477
4,991
19,948
13,310
570
7,847
12,101
33,910
0
L
19,634
1,483
691
3,359
19,352
13,166
0
6,848
12,504
0
34,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,663
Gold Earned
64,563
188
Minions Killed
179
0
Camps Cleared
0
1,339,434
Distance Traveled
1,504,870
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,336
667
34
2
0
270,629
0
W
Bellona
13,129
772
24
1
0
332,869
0
L
Lancelot
9,887
582
14
1
0
280,817
1
W
Nu Wa
12,189
717
40
2
0
238,067
3
W
Cu Chulainn
12,536
737
17
1
0
322,362
0
W
Cernunnos
13,904
818
52
3
0
306,946
0
L
Chiron
13,647
803
88
5
0
274,257
0
W
Scylla
12,805
753
46
3
0
304,626
0
L
Tiamat
10,909
642
29
2
0
272,065
2
L
Ne Zha
12,884
758
23
1
0
241,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role