Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DianaEsthefania
Bacchus
Level 63
God Stats
7W - 3L
1,718 SR
Queue Stats
195W - 247L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
Leonidis01
Erlang Shen
Level 107
God Stats
3W - 1L
1,664 SR
Queue Stats
18W - 8L
1,493 Elo+
Solo
Anhur
Anhur
hypershrike
Anhur
Level 64
God Stats
6W - 3L
1,583 SR
Queue Stats
104W - 144L
1,292 Elo+
Solo
Kukulkan
Kukulkan
namechanged9784
Kukulkan
Level 48
God Stats
5W - 2L
1,869 SR
Queue Stats
101W - 104L
1,446 Elo+
Solo
Team Averages
Level 71
1,667 SR
1,421 Elo+

VS

Team Averages
Level 74
1,327 SR
1,377 Elo+
Atlas
Atlas
 
Atlas
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DQBRADAOUTLET
Vulcan
Level 81
God Stats
3W - 7L
1,446 SR
Queue Stats
44W - 50L
1,413 Elo+
Solo
Bastet
Bastet
LanaBananaG
Bastet
Level 88
God Stats
1W - 2L
1,336 SR
Queue Stats
99W - 110L
1,329 Elo+
Solo
Neith
Neith
Noctanimus
Neith
Level 93
God Stats
0W - 1L
1,268 SR
Queue Stats
18W - 30L
1,322 Elo+
Solo
Nemesis
Nemesis
mxgerrta
Nemesis
Level 63
God Stats
2W - 5L
1,084 SR
Queue Stats
233W - 231L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
9 / 0 / 1
10,080
672
11,564
9,878
11,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 1 / 2
7,366
491
2,854
10,083
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Leonidis01
Erlang Shen
12
2 / 0 / 4
7,710
514
4,570
11,395
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 5 / 2
7,328
489
3,484
11,280
4,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
15
5 / 0 / 1
9,089
606
8,515
5,154
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 2 / 3
7,526
502
4,994
10,460
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 1 / 1
7,361
491
5,534
5,869
2,196
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
11
0 / 8 / 0
6,613
441
5,254
12,475
6,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
11
3 / 3 / 3
6,896
460
8,259
8,216
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
mxgerrta
Nemesis
10
0 / 4 / 1
6,360
424
3,945
13,978
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
17
Kills
6
6
Deaths
18
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
0
1
9.5
L
Atlas
 
Atlas
3
2
3
2.25
L
0
1
1
0.5
W
0
1
2
1
L
Bastet
0
8
0
0
W
Erlang Shen
Leonidis01
Erlang Shen
2
0
4
4
L
Neith
3
3
3
1.5
W
1
5
2
0.4
L
Nemesis
mxgerrta
Nemesis
0
4
1
0.13
W
Kukulkan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
27,986
47,790
Taken
50,998
36,136
Mitigated
28,460
13,541
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,564
1,641
0
1,142
9,878
11,658
0
0
9,878
393
69,063
L
Atlas
 
Atlas
4,994
2,123
0
1,297
10,460
10,427
63
3,538
6,922
21,567
2,472
L
5,534
706
0
250
5,869
2,196
538
1,789
4,080
59,640
0
W
2,854
338
0
1,960
10,083
11,943
0
2,746
7,337
24,948
0
L
Bastet
5,254
1,951
0
676
12,475
6,761
0
754
11,721
0
33,983
W
Erlang Shen
Leonidis01
Erlang Shen
4,570
2,249
0
6,251
11,395
6,130
0
1,739
9,656
0
54,542
L
Neith
8,259
3,418
0
2,347
8,216
3,582
711
2,286
5,930
0
44,177
W
3,484
1,609
0
2,232
11,280
4,120
919
3,852
7,428
0
43,768
L
Nemesis
mxgerrta
Nemesis
3,945
1,707
0
4,995
13,978
5,494
0
3,563
10,415
0
34,988
W
Kukulkan
8,515
1,582
0
1,956
5,154
2,285
144
2,011
3,143
74,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
34,756
476
Minions Killed
325
0
Camps Cleared
0
1,491,307
Distance Traveled
1,455,423
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,080
672
139
9
0
309,464
10
L
Atlas
7,526
502
20
1
0
292,636
6
L
Vulcan
7,361
491
112
7
0
289,586
6
W
Bacchus
7,366
491
21
1
0
294,942
0
L
Bastet
6,613
441
54
4
0
262,594
1
W
Erlang Shen
7,710
514
94
6
0
326,366
3
L
Neith
6,896
460
69
5
0
279,209
0
W
Anhur
7,328
489
90
6
0
258,488
1
L
Nemesis
6,360
424
70
5
0
331,398
0
W
Kukulkan
9,089
606
132
9
0
302,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role