Player Matchup

Bakasura
Bakasura
Its2-Pump_Papi
Bakasura
Level 43
God Stats
5W - 2L
1,785 SR
Queue Stats
64W - 86L
1,315 Elo+
Party 4
Anubis
Anubis
Prime_Thugino
Anubis
Level 45
God Stats
2W - 0L
1,459 SR
Queue Stats
2W - 4L
1,338 Elo+
Party 2
Xing Tian
Xing Tian
poito17
Xing Tian
Level 94
God Stats
7W - 6L
1,638 SR
Queue Stats
95W - 89L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
x2Pumpxgruvi
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 33L
1,128 Elo+
Party 4
Cu Chulainn
Cu Chulainn
yanboy12345
Cu Chulainn
Level 60
God Stats
2W - 3L
1,351 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 2
Team Averages
Level 54
1,547 SR
1,315 Elo+

VS

Team Averages
Level 50
1,457 SR
1,441 Elo+
Ishtar
Ishtar
 
Ishtar
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
JmfPizzL
Kuzenbo
Level 24
God Stats
0W - 3L
1,260 SR
Queue Stats
7W - 25L
1,100 Elo+
Party 3
Tiamat
Tiamat
erhxy
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 39L
1,551 Elo+
Party 1
Mulan
Mulan
lOnlyFadesI
Mulan
Level 89
God Stats
1W - 1L
1,460 SR
Queue Stats
46W - 25L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
zKewn
Zhong Kui
Level 59
God Stats
4W - 2L
1,566 SR
Queue Stats
85W - 67L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
7 / 2 / 5
10,545
527
15,759
17,577
8,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 5 / 3
9,850
493
12,012
16,785
10,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
poito17
Xing Tian
15
3 / 0 / 8
10,409
520
7,977
16,398
20,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
x2Pumpxgruvi
Ah Muzen Cab
14
2 / 2 / 3
8,747
437
9,196
10,066
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
yanboy12345
Cu Chulainn
16
7 / 1 / 1
11,234
562
12,525
13,553
13,733
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 4 / 0
6,202
310
3,820
8,721
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
JmfPizzL
Kuzenbo
11
0 / 5 / 0
7,303
365
5,855
18,533
23,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
erhxy
Tiamat
18
6 / 3 / 1
10,614
531
14,699
18,777
13,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 1
8,958
448
7,372
23,532
19,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
zKewn
Zhong Kui
15
3 / 4 / 0
9,377
469
17,121
15,686
10,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
23
Kills
10
10
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
0
0
W
Bakasura
7
2
5
4.75
L
Kuzenbo
JmfPizzL
Kuzenbo
0
5
0
0
W
4
5
3
1.1
L
Tiamat
erhxy
Tiamat
6
3
1
2.17
L
1
8
1
0.19
W
Xing Tian
poito17
Xing Tian
3
0
8
7
W
Ah Muzen Cab
x2Pumpxgruvi
Ah Muzen Cab
2
2
3
1.75
W
Cu Chulainn
yanboy12345
Cu Chulainn
7
1
1
7.5
L
Zhong Kui
zKewn
Zhong Kui
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,469
Damage
48,867
74,379
Taken
85,249
57,696
Mitigated
69,062
13,757
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,820
1,893
0
1,697
8,721
3,164
0
950
7,771
0
21,471
W
Bakasura
15,759
10,168
0
3,055
17,577
8,447
0
8,304
8,967
0
71,640
L
Kuzenbo
JmfPizzL
Kuzenbo
5,855
2,845
0
1,050
18,533
23,466
0
3,042
14,837
26,234
0
W
12,012
642
0
5,448
16,785
10,346
322
11,751
4,602
76,336
0
L
Tiamat
erhxy
Tiamat
14,699
1,212
0
9,402
18,777
13,109
0
5,374
13,042
91,159
0
L
7,372
1,419
0
4,952
23,532
19,079
828
2,888
20,364
0
66,746
W
Xing Tian
poito17
Xing Tian
7,977
711
380
2,730
16,398
20,246
0
7,022
9,214
35,362
10,580
W
Ah Muzen Cab
x2Pumpxgruvi
Ah Muzen Cab
9,196
3,112
0
1,310
10,066
4,924
3,140
6,901
3,123
36
52,065
W
Cu Chulainn
yanboy12345
Cu Chulainn
12,525
2,299
0
834
13,553
13,733
372
2,704
10,798
0
70,244
L
Zhong Kui
zKewn
Zhong Kui
17,121
1,468
0
6,668
15,686
10,244
90
7,043
7,939
75,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,785
Gold Earned
42,454
540
Minions Killed
448
0
Camps Cleared
0
1,828,758
Distance Traveled
1,542,787
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,202
310
44
2
0
154,957
1
W
Bakasura
10,545
527
133
7
0
454,397
0
L
Kuzenbo
7,303
365
24
1
0
354,071
1
W
Anubis
9,850
493
112
6
0
298,209
1
L
Tiamat
10,614
531
147
7
0
368,568
3
L
Mulan
8,958
448
113
6
0
318,139
0
W
Xing Tian
10,409
520
76
4
0
374,874
5
W
Ah Muzen Cab
8,747
437
87
4
0
330,097
0
W
Cu Chulainn
11,234
562
132
7
0
371,181
2
L
Zhong Kui
9,377
469
120
6
0
347,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role