Player Matchup

Sol
Sol
Johhkr
Sol
Level 65
God Stats
13W - 17L
1,459 SR
Queue Stats
108W - 189L
1,356 Elo+
Party 1
Arachne
Arachne
MarshmelIlo
Arachne
Level 66
God Stats
19W - 17L
1,504 SR
Queue Stats
103W - 183L
1,331 Elo+
Party 1
Ishtar
Ishtar
dewdeweatr
Ishtar
Level 119
God Stats
1W - 1L
1,778 SR
Queue Stats
53W - 74L
1,326 Elo+
Solo
Team Averages
Level 83
1,580 SR
1,338 Elo+

VS

Team Averages
Level 117
1,579 SR
1,477 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
iFitz8122
Kukulkan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,715 Elo+
Solo
Cu Chulainn
Cu Chulainn
ranatobi
Cu Chulainn
Level 126
God Stats
0W - 1L
1,738 SR
Queue Stats
89W - 181L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Johhkr
Sol
13
1 / 0 / 4
8,014
729
7,874
8,413
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
MarshmelIlo
Arachne
12
4 / 0 / 1
8,277
752
6,157
7,304
3,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
dewdeweatr
Ishtar
12
0 / 1 / 4
7,517
683
3,566
6,725
2,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 0 / 1
5,906
537
0
566
187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
iFitz8122
Kukulkan
13
1 / 2 / 0
7,030
639
8,294
8,050
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ranatobi
Cu Chulainn
9
0 / 3 / 1
6,253
568
2,273
14,536
8,051
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
5
Kills
1
1
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
1
0.5
W
Sol
Johhkr
Sol
1
0
4
3
W
Arachne
MarshmelIlo
Arachne
4
0
1
4.5
W
Ishtar
dewdeweatr
Ishtar
0
1
4
2
L
Kukulkan
iFitz8122
Kukulkan
1
2
0
0.5
L
Cu Chulainn
ranatobi
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,597
Damage
10,567
22,442
Taken
23,152
9,414
Mitigated
11,693
10,969
Healing
1,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
566
187
0
88
478
0
0
W
Sol
Johhkr
Sol
7,874
2,671
0
5,516
8,413
3,279
1,928
3,514
4,667
37,053
0
W
Arachne
MarshmelIlo
Arachne
6,157
4,513
0
4,576
7,304
3,317
710
1,931
5,251
0
26,992
W
Ishtar
dewdeweatr
Ishtar
3,566
1,666
0
877
6,725
2,818
489
3,510
2,899
0
27,914
L
Kukulkan
iFitz8122
Kukulkan
8,294
711
0
404
8,050
3,455
0
3,868
4,182
38,347
0
L
Cu Chulainn
ranatobi
Cu Chulainn
2,273
239
81
950
14,536
8,051
0
3,984
10,552
0
12,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,808
Gold Earned
19,189
132
Minions Killed
88
9
Camps Cleared
1
600,854
Distance Traveled
303,259
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,906
537
0
0
0
20,437
1
W
Sol
8,014
729
58
5
1
191,749
2
W
Arachne
8,277
752
24
2
5
218,224
1
W
Ishtar
7,517
683
50
5
3
190,881
1
L
Kukulkan
7,030
639
74
7
1
171,153
1
L
Cu Chulainn
6,253
568
14
1
0
111,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role