Player Matchup

Atlas
Atlas
Burrito_Badger
Atlas
Level 89
God Stats
2W - 0L
1,768 SR
Queue Stats
22W - 24L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
HERE COMES JAY
Nu Wa
Level 108
God Stats
1W - 0L
1,710 SR
Queue Stats
9W - 12L
1,441 Elo+
Party 1
Zeus
Zeus
SQUID MAN TIM
Zeus
Level 124
God Stats
3W - 1L
1,699 SR
Queue Stats
29W - 23L
1,463 Elo+
Party 1
Hachiman
Hachiman
SQUID-MAN-REECE
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,248 Elo+
Party 1
Gilgamesh
Gilgamesh
SamElt
Gilgamesh
Level 108
God Stats
1W - 1L
1,570 SR
Queue Stats
30W - 32L
1,409 Elo+
Party 1
Team Averages
Level 91
1,649 SR
1,393 Elo+

VS

Team Averages
Level 67
1,464 SR
1,366 Elo+
Kukulkan
Kukulkan
BrotherMemphis
Kukulkan
Level 122
God Stats
1W - 4L
1,322 SR
Queue Stats
173W - 190L
1,409 Elo+
Solo
Agni
Agni
DirtyWaffle
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,337 Elo+
Party 2
Vamana
Vamana
Pawstiel
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 310L
1,373 Elo+
Party 3
Geb
Geb
SpitefulRage
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,398 Elo+
Party 2
Ao Kuang
Ao Kuang
The Gorefest
Ao Kuang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 314L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 19
9,745
812
8,601
13,252
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 15
8,921
743
11,696
9,906
4,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 12
10,555
880
16,027
9,822
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
17
8 / 2 / 14
10,335
861
18,269
12,175
6,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SamElt
Gilgamesh
17
7 / 3 / 15
10,913
909
10,361
25,693
19,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 4 / 2
9,547
796
13,228
9,334
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 4
8,720
727
16,933
9,590
4,443
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Pawstiel
Vamana
17
3 / 3 / 7
9,551
796
8,283
17,702
14,977
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 6 / 7
8,452
704
7,787
17,239
21,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
The Gorefest
Ao Kuang
12
0 / 7 / 2
7,170
598
7,608
15,285
7,282
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
26
Kills
12
12
Deaths
26
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
4
2
1.5
W
3
1
19
12.5
L
3
6
4
0.83
W
2
3
15
3.17
L
Vamana
Pawstiel
Vamana
3
3
7
2.17
W
6
3
12
4
W
Hachiman
8
2
14
7.5
W
Gilgamesh
SamElt
Gilgamesh
7
3
15
4.83
L
1
6
7
0.75
L
Ao Kuang
The Gorefest
Ao Kuang
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,954
Damage
53,839
70,848
Taken
69,150
43,069
Mitigated
53,400
36,565
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,228
420
888
1,605
9,334
5,030
0
5,434
3,543
39,947
0
W
8,601
1,044
1,274
4,114
13,252
8,469
779
8,033
5,219
15,446
0
L
16,933
1,200
0
181
9,590
4,443
0
5,281
3,995
26,419
0
W
11,696
2,747
997
2,817
9,906
4,517
71
7,934
1,972
22,663
0
L
Vamana
Pawstiel
Vamana
8,283
3,033
3,252
7,954
17,702
14,977
0
8,688
8,467
0
18,146
W
16,027
1,569
1,890
2,665
9,822
4,590
1,237
7,060
2,762
30,994
0
W
Hachiman
18,269
6,534
860
3,914
12,175
6,164
2,192
8,988
3,187
0
33,115
W
Gilgamesh
SamElt
Gilgamesh
10,361
1,658
4,535
13,499
25,693
19,329
487
13,541
12,152
0
16,592
L
7,787
1,500
0
793
17,239
21,668
0
7,476
9,073
13,312
0
L
Ao Kuang
The Gorefest
Ao Kuang
7,608
1,928
652
3,590
15,285
7,282
0
7,256
7,748
11,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,469
Gold Earned
43,440
138
Minions Killed
126
0
Camps Cleared
0
1,188,017
Distance Traveled
1,133,293
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,547
796
67
6
0
237,130
0
W
Atlas
9,745
812
17
1
0
256,031
0
L
Agni
8,720
727
24
2
0
206,138
1
W
Nu Wa
8,921
743
16
1
0
218,458
0
L
Vamana
9,551
796
18
2
0
244,277
0
W
Zeus
10,555
880
46
4
0
223,849
3
W
Hachiman
10,335
861
50
4
0
214,426
1
W
Gilgamesh
10,913
909
9
1
0
275,253
0
L
Geb
8,452
704
4
0
0
233,401
1
L
Ao Kuang
7,170
598
13
1
0
212,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role