Player Matchup

Achilles
Achilles
HyperDeficit
Achilles
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,484 Elo+
Party 1
Geb
Geb
Lurkingmuffin7
Geb
Level 28
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 4L
1,484 Elo+
Party 1
Poseidon
Poseidon
Purplepluto21
Poseidon
Level 145
God Stats
0W - 1L
1,461 SR
Queue Stats
4W - 9L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
dragon-dorado-16
Erlang Shen
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,545 Elo+
Solo
Ishtar
Ishtar
xWhoDeYxW33Dx18
Ishtar
Level 24
God Stats
1W - 6L
1,278 SR
Queue Stats
20W - 25L
1,491 Elo+
Solo
Team Averages
Level 60
1,490 SR
1,487 Elo+

VS

Team Averages
Level 29
1,751 SR
1,486 Elo+
Baron Samedi
Baron Samedi
BussyOverlord69
Baron Samedi
Level 19
God Stats
3W - 0L
1,918 SR
Queue Stats
16W - 10L
1,577 Elo+
Party 2
Vamana
Vamana
DBO0306
Vamana
Level 46
God Stats
5W - 2L
1,864 SR
Queue Stats
167W - 219L
1,431 Elo+
Solo
Ra
Ra
GranniesGoneWild
Ra
Level 28
God Stats
3W - 0L
1,604 SR
Queue Stats
24W - 29L
1,442 Elo+
Solo
Kali
Kali
Ratio2to1
Kali
Level 23
God Stats
2W - 0L
1,718 SR
Queue Stats
17W - 12L
1,546 Elo+
Party 2
Hou Yi
Hou Yi
US68W
Hou Yi
Level 29
God Stats
3W - 1L
1,650 SR
Queue Stats
39W - 29L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HyperDeficit
Achilles
15
0 / 9 / 3
9,130
609
8,777
21,550
24,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 4 / 7
11,020
735
8,434
22,773
33,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Purplepluto21
Poseidon
19
6 / 7 / 5
11,959
797
21,609
18,597
9,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
dragon-dorado-16
Erlang Shen
18
3 / 5 / 5
10,571
705
15,744
26,798
26,043
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 4
8,606
574
4,003
6,207
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BussyOverlord69
Baron Samedi
19
10 / 0 / 6
12,422
828
19,936
13,473
8,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
DBO0306
Vamana
17
1 / 7 / 15
10,832
722
11,275
22,681
24,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 3 / 8
12,479
832
10,371
13,409
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
19
8 / 3 / 7
12,683
846
22,616
23,284
14,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
US68W
Hou Yi
19
5 / 2 / 12
12,414
828
19,817
12,761
6,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
13
Kills
27
27
Deaths
15
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BussyOverlord69
Baron Samedi
10
0
6
13
W
Vamana
DBO0306
Vamana
1
7
15
1.21
W
3
3
8
2.33
L
Achilles
HyperDeficit
Achilles
0
9
3
0.17
L
4
4
7
1.88
L
Poseidon
Purplepluto21
Poseidon
6
7
5
1.21
W
Kali
8
3
7
3.83
W
Hou Yi
US68W
Hou Yi
5
2
12
5.5
L
Erlang Shen
dragon-dorado-16
Erlang Shen
3
5
5
1.1
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,567
Damage
84,015
95,925
Taken
85,608
96,882
Mitigated
60,246
12,803
Healing
41,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BussyOverlord69
Baron Samedi
19,936
2,751
4,751
7,861
13,473
8,335
2,466
4,717
8,605
39,854
0
W
Vamana
DBO0306
Vamana
11,275
5,608
0
4,099
22,681
24,211
1,616
8,646
13,645
0
29,966
W
10,371
1,606
5,555
5,306
13,409
7,354
1,588
3,795
9,480
65,739
0
L
Achilles
HyperDeficit
Achilles
8,777
3,625
0
2,184
21,550
24,934
0
4,915
16,518
0
21,576
L
8,434
1,369
583
1,453
22,773
33,321
0
5,560
17,069
18,634
0
L
Poseidon
Purplepluto21
Poseidon
21,609
3,846
0
220
18,597
9,842
356
7,236
11,351
76,232
0
W
Kali
22,616
11,124
0
10,276
23,284
14,136
838
7,753
15,368
0
60,750
W
Hou Yi
US68W
Hou Yi
19,817
12,008
0
3,545
12,761
6,210
3,946
5,132
7,230
0
50,595
L
Erlang Shen
dragon-dorado-16
Erlang Shen
15,744
6,464
887
6,401
26,798
26,043
0
9,546
17,206
0
29,780
L
4,003
2,495
0
1,075
6,207
2,742
0
2,860
3,347
0
15,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,286
Gold Earned
60,830
199
Minions Killed
350
0
Camps Cleared
0
1,242,933
Distance Traveled
1,560,298
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,422
828
48
3
0
306,290
2
W
Vamana
10,832
722
27
2
0
276,160
1
W
Ra
12,479
832
132
9
0
315,784
4
L
Achilles
9,130
609
28
2
0
260,626
4
L
Geb
11,020
735
6
0
0
302,950
0
L
Poseidon
11,959
797
109
7
0
253,819
0
W
Kali
12,683
846
64
4
0
366,932
2
W
Hou Yi
12,414
828
79
5
0
295,132
3
L
Erlang Shen
10,571
705
41
3
0
307,221
0
L
Ishtar
8,606
574
15
1
0
118,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role