Player Matchup

Nu Wa
Nu Wa
Dark Moemasu
Nu Wa
Level 151
God Stats
1W - 0L
1,405 SR
Queue Stats
18W - 15L
1,494 Elo+
Solo
Achilles
Achilles
IncidentaIIy
Achilles
Level 86
God Stats
23W - 16L
1,656 SR
Queue Stats
145W - 143L
1,653 Elo+
Solo
Ymir
Ymir
Otaku kawaii824
Ymir
Level 158
God Stats
9W - 8L
1,647 SR
Queue Stats
78W - 75L
1,609 Elo+
Solo
Team Averages
Level 132
1,570 SR
1,585 Elo+

VS

Team Averages
Level 99
1,487 SR
1,627 Elo+
Charybdis
Charybdis
Hazeydeath
Charybdis
Level 104
God Stats
4W - 5L
1,509 SR
Queue Stats
83W - 59L
1,657 Elo+
Party 1
Ao Kuang
Ao Kuang
LupusNobilis
Ao Kuang
Level 128
God Stats
0W - 1L
1,282 SR
Queue Stats
72W - 61L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
Zachadakka
Gilgamesh
Level 65
God Stats
2W - 3L
1,671 SR
Queue Stats
29W - 29L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 9
11,208
701
13,388
9,948
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
IncidentaIIy
Achilles
16
6 / 1 / 6
11,310
707
19,095
18,490
17,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
3 / 3 / 10
11,950
747
8,389
16,901
23,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hazeydeath
Charybdis
15
3 / 4 / 3
10,487
655
15,967
15,457
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
LupusNobilis
Ao Kuang
14
2 / 5 / 2
10,330
646
10,101
14,564
5,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Zachadakka
Gilgamesh
15
1 / 4 / 5
10,732
671
9,339
19,576
15,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
13
Kills
6
6
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Charybdis
Hazeydeath
Charybdis
3
4
3
1.13
W
Achilles
IncidentaIIy
Achilles
6
1
6
9
L
Ao Kuang
LupusNobilis
Ao Kuang
2
5
2
0.6
W
3
3
10
2.67
L
Gilgamesh
Zachadakka
Gilgamesh
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,872
Damage
35,407
45,339
Taken
49,597
45,101
Mitigated
27,339
17,914
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,388
4,495
0
3,253
9,948
4,173
1,462
3,975
5,973
49,117
0
L
Charybdis
Hazeydeath
Charybdis
15,967
7,016
0
2,448
15,457
6,216
1,258
5,116
9,715
0
57,579
W
Achilles
IncidentaIIy
Achilles
19,095
3,570
346
8,546
18,490
17,549
366
3,122
15,368
0
35,816
L
Ao Kuang
LupusNobilis
Ao Kuang
10,101
2,841
0
4,150
14,564
5,317
0
8,328
5,926
34,809
0
W
8,389
1,278
0
5,769
16,901
23,379
530
3,311
13,590
30,761
0
L
Gilgamesh
Zachadakka
Gilgamesh
9,339
2,231
2,606
3,415
19,576
15,806
11
9,348
9,517
0
21,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
31,549
176
Minions Killed
170
7
Camps Cleared
7
893,333
Distance Traveled
812,971
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,208
701
77
5
1
281,018
6
L
Charybdis
10,487
655
98
6
1
270,811
1
W
Achilles
11,310
707
34
2
4
329,719
3
L
Ao Kuang
10,330
646
50
3
6
265,261
3
W
Ymir
11,950
747
65
4
2
282,596
2
L
Gilgamesh
10,732
671
22
1
0
276,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role