Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver IV
BlindNukerGG
Ah Muzen Cab
Silver IV
Level 57
God Stats
2W - 1L
1,808 SR
Queue Stats
6W - 10L
1,415 MMR
Party 2
Sylvanus
Sylvanus
Silver III
Devil_in_myVeins
Sylvanus
Silver III
Level 154
God Stats
10W - 20L
1,367 SR
Queue Stats
600W - 838L
1,128 MMR
Party 2
Kukulkan
Kukulkan
Silver V
fulsta
Kukulkan
Silver V
Level 148
God Stats
23W - 33L
1,463 SR
Queue Stats
132W - 231L
645 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,546 SR
1,063 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,699 SR
1,500 MMR
Ra
Ra
Bronze III
AWinds_
Ra
Bronze III
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 15L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
BlueberryTaste_
Guan Yu
Bronze III
Level 106
God Stats
6W - 2L
1,788 SR
Queue Stats
30W - 16L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
Tizmer
Medusa
Bronze III
Level 139
God Stats
2W - 1L
1,810 SR
Queue Stats
30W - 16L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlindNukerGG
Ah Muzen Cab
14
2 / 2 / 1
9,005
643
12,700
13,174
5,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 2 / 1
8,617
616
5,115
16,447
18,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
fulsta
Kukulkan
12
0 / 4 / 3
7,984
570
10,089
9,916
3,818
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesMulanAtlasHorusBaron Samedi

VS

Bans
BastetNoxVulcanThothTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
9,338
667
6,568
8,731
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 5
9,671
691
16,203
20,399
22,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Tizmer
Medusa
14
3 / 1 / 5
9,566
683
14,596
9,735
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Ah Muzen Cab
BlindNukerGG
Ah Muzen Cab
2
2
1
1.25
W
3
1
5
5.5
L
1
2
1
0.75
W
Medusa
Tizmer
Medusa
3
1
5
5.5
L
Kukulkan
fulsta
Kukulkan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
37,367
39,537
Taken
38,865
26,971
Mitigated
30,695
11,422
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,568
217
1,904
3,747
8,731
3,971
217
4,274
4,457
38,398
0
L
Ah Muzen Cab
BlindNukerGG
Ah Muzen Cab
12,700
3,696
0
2,384
13,174
5,037
0
1,734
10,935
0
50,512
W
16,203
1,462
2,943
8,988
20,399
22,384
705
6,809
13,590
0
31,466
L
5,115
1,865
2,069
5,798
16,447
18,116
0
3,271
12,791
14,353
0
W
Medusa
Tizmer
Medusa
14,596
8,166
0
1,648
9,735
4,340
2,075
4,624
5,111
0
45,575
L
Kukulkan
fulsta
Kukulkan
10,089
1,404
675
496
9,916
3,818
0
1,653
8,009
25,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
28,575
147
Minions Killed
217
4
Camps Cleared
8
745,338
Distance Traveled
822,475
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,338
667
92
7
3
271,212
5
L
Ah Muzen Cab
9,005
643
95
7
2
261,168
3
W
Guan Yu
9,671
691
67
5
1
293,408
3
L
Sylvanus
8,617
616
17
1
0
233,568
3
W
Medusa
9,566
683
58
4
4
257,855
3
L
Kukulkan
7,984
570
35
3
2
250,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role