Player Matchup

Cernunnos
Cernunnos
Th3AlexisLMV
Cernunnos
Level 84
God Stats
22W - 30L
1,603 SR
Queue Stats
291W - 458L
1,375 Elo+
Solo
Hercules
Hercules
baggul
Hercules
Level 108
God Stats
31W - 31L
1,557 SR
Queue Stats
126W - 115L
1,579 Elo+
Party 1
Mercury
Mercury
xF4LL3NSOLDI3Rx
Mercury
Level 160
God Stats
14W - 12L
1,621 SR
Queue Stats
130W - 117L
1,579 Elo+
Party 1
Team Averages
Level 117
1,594 SR
1,511 Elo+

VS

Team Averages
Level 113
1,428 SR
1,313 Elo+
Neith
Neith
EndiiBee
Neith
Level 97
God Stats
74W - 106L
1,397 SR
Queue Stats
143W - 251L
1,323 Elo+
Party 2
Odin
Odin
Kriptonix
Odin
Level 103
God Stats
2W - 5L
1,386 SR
Queue Stats
5W - 10L
1,291 Elo+
Solo
Eset
Eset
SquiidBee
Eset
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 251L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Th3AlexisLMV
Cernunnos
20
2 / 4 / 9
19,645
655
30,554
34,552
16,176
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
baggul
Hercules
10
2 / 0 / 2
14,294
476
2,133
3,833
1,966
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
11 / 3 / 4
20,621
687
30,302
29,811
15,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EndiiBee
Neith
20
2 / 3 / 3
18,947
632
13,526
17,722
8,378
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odin
20
2 / 2 / 4
18,184
606
20,900
34,712
60,489
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
20
3 / 10 / 3
18,369
612
19,751
29,312
14,218
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
15
Kills
7
7
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
EndiiBee
Neith
2
3
3
1.17
W
Odin
2
2
4
2
W
Eset
3
10
3
0.45
L
Cernunnos
Th3AlexisLMV
Cernunnos
2
4
9
1.63
L
Hercules
baggul
Hercules
2
0
2
3
L
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,989
Damage
54,177
68,196
Taken
81,746
33,528
Mitigated
83,085
20,254
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EndiiBee
Neith
13,526
5,153
1,009
4,395
17,722
8,378
2,125
500
17,222
0
92,554
W
Odin
20,900
2,827
0
460
34,712
60,489
719
449
34,263
0
77,381
W
Eset
19,751
1,249
1,646
5,128
29,312
14,218
1,688
270
29,042
89,808
0
L
Cernunnos
Th3AlexisLMV
Cernunnos
30,554
15,389
114
7,258
34,552
16,176
1,394
11,673
22,879
0
114,854
L
Hercules
baggul
Hercules
2,133
297
0
923
3,833
1,966
0
1,855
1,978
0
6,327
L
30,302
8,503
373
11,586
29,811
15,386
0
6,943
22,868
0
123,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,560
Gold Earned
55,500
288
Minions Killed
342
4
Camps Cleared
18
1,210,594
Distance Traveled
1,577,690
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,947
632
144
5
7
526,996
9
W
Odin
18,184
606
74
2
4
603,106
2
W
Eset
18,369
612
124
4
7
447,588
6
L
Cernunnos
19,645
655
163
5
2
509,131
1
L
Hercules
14,294
476
12
0
0
93,478
1
L
Mercury
20,621
687
113
4
2
607,985
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role