Player Matchup

Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Crabmanconnor123
Hades
Level 30
God Stats
25W - 13L
1,641 SR
Queue Stats
131W - 97L
1,550 Elo+
Party 3
Ravana
Ravana
DoobieCooch
Ravana
Level 45
God Stats
1W - 3L
1,507 SR
Queue Stats
58W - 62L
1,515 Elo+
Solo
The Morrigan
The Morrigan
TMGAngelic
The Morrigan
Level 126
God Stats
4W - 5L
1,386 SR
Queue Stats
446W - 461L
1,501 Elo+
Solo
Olorun
Olorun
WackLack
Olorun
Level 67
God Stats
8W - 8L
1,598 SR
Queue Stats
286W - 245L
1,562 Elo+
Party 3
Team Averages
Level 82
1,526 SR
1,526 Elo+

VS

Team Averages
Level 75
1,601 SR
1,613 Elo+
Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DubuXGaming
Ares
Level 107
God Stats
6W - 5L
1,508 SR
Queue Stats
141W - 142L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
HikariKamii
Nu Wa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,564 Elo+
Party 1
Loki
Loki
MemeAuthority
Loki
Level 29
God Stats
10W - 1L
1,923 SR
Queue Stats
40W - 31L
1,636 Elo+
Party 2
Freya
Freya
TrenPinner
Freya
Level 97
God Stats
2W - 0L
1,575 SR
Queue Stats
5W - 0L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
6 / 2 / 2
8,697
512
10,253
17,096
15,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 6 / 2
8,549
503
8,696
20,639
11,918
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
15
2 / 2 / 4
8,608
506
6,406
8,479
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
TMGAngelic
The Morrigan
15
1 / 5 / 6
8,937
526
9,603
9,244
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
WackLack
Olorun
15
2 / 2 / 3
9,605
565
6,174
9,975
4,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 2 / 2
8,595
506
4,708
10,388
3,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 1
7,264
427
6,402
16,489
13,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 3 / 4
7,056
415
3,791
9,950
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 2 / 5
9,894
582
12,437
11,606
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
16
8 / 2 / 1
10,067
592
20,816
11,093
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
13
Kills
17
17
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
6
2
2
3.5
W
Ullr
 
Ullr
1
2
2
1
L
2
6
2
0.5
L
Ravana
2
2
4
2
W
1
4
1
0.38
W
1
3
4
1
W
6
2
5
4.25
L
The Morrigan
TMGAngelic
The Morrigan
1
5
6
0.8
W
Freya
8
2
1
4.25
L
Olorun
WackLack
Olorun
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,132
Damage
48,154
65,433
Taken
59,526
41,091
Mitigated
29,339
23,926
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,253
4,490
871
5,393
17,096
15,646
0
7,514
9,298
0
29,251
W
Ullr
 
Ullr
4,708
2,458
0
543
10,388
3,505
1,425
4,095
6,293
0
71,376
L
8,696
996
150
9,030
20,639
11,918
870
14,629
5,319
58,809
0
L
Ravana
6,406
1,652
0
2,682
8,479
4,524
0
3,193
5,142
0
73,271
W
6,402
461
482
2,185
16,489
13,281
407
6,634
9,855
45,349
0
W
3,791
745
0
1,148
9,950
2,989
781
4,029
5,921
34,404
0
W
12,437
4,190
0
4,838
11,606
4,660
0
1,699
9,907
0
81,836
L
The Morrigan
TMGAngelic
The Morrigan
9,603
2,061
0
430
9,244
4,220
0
3,578
5,484
72,483
3,451
W
Freya
20,816
5,819
0
5,330
11,093
4,904
0
7,140
3,953
72,638
0
L
Olorun
WackLack
Olorun
6,174
3,498
66
5,304
9,975
4,783
0
724
9,179
80,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,396
Gold Earned
42,876
552
Minions Killed
496
0
Camps Cleared
0
1,579,988
Distance Traveled
1,587,204
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,697
512
36
2
0
341,474
0
W
Ullr
8,595
506
114
7
0
299,452
0
L
Hades
8,549
503
120
7
0
278,768
3
L
Ravana
8,608
506
111
7
0
356,194
5
W
Ares
7,264
427
78
5
0
319,230
4
W
Nu Wa
7,056
415
66
4
0
272,390
3
W
Loki
9,894
582
115
7
0
383,399
4
L
The Morrigan
8,937
526
134
8
0
303,984
5
W
Freya
10,067
592
123
7
0
312,733
4
L
Olorun
9,605
565
151
9
0
299,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role