Player Matchup

Discordia
Discordia
JugemuOibad
Discordia
Level 123
God Stats
1W - 1L
1,592 SR
Queue Stats
77W - 84L
1,452 Elo+
Solo
Ganesha
Ganesha
Samtex101
Ganesha
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 101L
1,364 Elo+
Party 2
Neith
Neith
ii_CerbZz
Neith
Level 67
God Stats
3W - 1L
1,622 SR
Queue Stats
330W - 352L
1,512 Elo+
Party 3
Hou Yi
Hou Yi
ix_GriimZz
Hou Yi
Level 66
God Stats
4W - 5L
1,471 SR
Queue Stats
327W - 347L
1,513 Elo+
Party 3
Cu Chulainn
Cu Chulainn
telford1986
Cu Chulainn
Level 159
God Stats
3W - 10L
1,330 SR
Queue Stats
418W - 394L
1,536 Elo+
Party 2
Team Averages
Level 86
1,503 SR
1,476 Elo+

VS

Team Averages
Level 115
1,566 SR
1,606 Elo+
Kuzenbo
Kuzenbo
CuteJukes
Kuzenbo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 122L
1,619 Elo+
Party 1
Nox
Nox
FelvisSchresley
Nox
Level 160
God Stats
0W - 1L
1,441 SR
Queue Stats
38W - 21L
1,694 Elo+
Party 1
Janus
Janus
Litolp
Janus
Level 69
God Stats
2W - 4L
1,547 SR
Queue Stats
191W - 217L
1,470 Elo+
Solo
Anhur
Anhur
TrickleGER
Anhur
Level 25
God Stats
3W - 1L
1,843 SR
Queue Stats
44W - 26L
1,629 Elo+
Party 1
Thor
Thor
Volulu
Thor
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 120L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JugemuOibad
Discordia
17
7 / 4 / 16
11,149
796
18,598
10,406
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Samtex101
Ganesha
18
0 / 2 / 31
11,361
812
8,608
18,923
23,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ii_CerbZz
Neith
19
11 / 2 / 17
11,991
857
21,085
10,364
5,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
ix_GriimZz
Hou Yi
16
4 / 4 / 13
10,366
740
9,656
10,248
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
telford1986
Cu Chulainn
20
13 / 3 / 15
12,280
877
20,924
19,753
25,681
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CuteJukes
Kuzenbo
17
4 / 7 / 7
10,729
766
9,938
24,840
41,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 7 / 5
10,134
724
10,277
14,308
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Litolp
Janus
16
1 / 7 / 6
9,384
670
14,656
12,664
4,979
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
0 / 8 / 5
8,381
599
5,316
15,809
6,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Volulu
Thor
17
6 / 8 / 5
10,355
740
13,369
16,793
8,395
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
43
35
Kills
15
15
Deaths
37
92
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
CuteJukes
Kuzenbo
4
7
7
1.07
L
4
7
5
0.93
W
Discordia
JugemuOibad
Discordia
7
4
16
3.75
L
Janus
Litolp
Janus
1
7
6
0.57
W
Ganesha
Samtex101
Ganesha
0
2
31
7.75
L
Anhur
0
8
5
0.31
L
Thor
Volulu
Thor
6
8
5
1.06
W
Neith
ii_CerbZz
Neith
11
2
17
9.75
W
Hou Yi
ix_GriimZz
Hou Yi
4
4
13
2.63
W
Cu Chulainn
telford1986
Cu Chulainn
13
3
15
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,871
Damage
53,556
69,694
Taken
84,414
63,671
Mitigated
68,108
27,614
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
CuteJukes
Kuzenbo
9,938
3,381
397
3,810
24,840
41,101
255
4,649
20,191
17,730
0
L
10,277
281
1,365
1,676
14,308
7,307
704
5,270
9,038
19,246
0
W
Discordia
JugemuOibad
Discordia
18,598
900
1,134
1,617
10,406
4,101
621
6,294
4,112
34,904
0
L
Janus
Litolp
Janus
14,656
1,399
1,459
933
12,664
4,979
0
5,384
7,280
37,664
0
W
Ganesha
Samtex101
Ganesha
8,608
408
2,955
6,490
18,923
23,783
1,314
9,575
9,348
21,628
0
L
Anhur
5,316
1,738
723
1,435
15,809
6,326
773
6,889
8,920
0
10,977
L
Thor
Volulu
Thor
13,369
1,726
869
1,097
16,793
8,395
215
5,555
11,238
0
25,522
W
Neith
ii_CerbZz
Neith
21,085
6,374
3,368
3,671
10,364
5,553
3,850
5,799
4,565
29
37,020
W
Hou Yi
ix_GriimZz
Hou Yi
9,656
3,731
2,285
1,469
10,248
4,553
1,670
5,407
4,841
0
17,700
W
Cu Chulainn
telford1986
Cu Chulainn
20,924
3,096
1,488
3,137
19,753
25,681
11
7,796
11,957
512
38,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,147
Gold Earned
48,983
164
Minions Killed
126
0
Camps Cleared
0
1,299,249
Distance Traveled
1,096,523
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,729
766
7
1
0
242,199
0
L
Nox
10,134
724
25
2
0
219,625
2
W
Discordia
11,149
796
40
3
0
245,984
1
L
Janus
9,384
670
59
4
0
228,357
4
W
Ganesha
11,361
812
0
0
0
268,794
1
L
Anhur
8,381
599
17
1
0
193,332
0
L
Thor
10,355
740
18
1
0
213,010
0
W
Neith
11,991
857
47
3
0
252,661
0
W
Hou Yi
10,366
740
29
2
0
252,689
0
W
Cu Chulainn
12,280
877
48
3
0
279,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role