Player Matchup

Achilles
Achilles
CALIKILLS69
Achilles
Level 65
God Stats
13W - 13L
1,381 SR
Queue Stats
236W - 359L
1,386 Elo+
Party 2
Shiva
Shiva
oSwipeezz
Shiva
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 152L
1,365 Elo+
Party 2
Janus
Janus
vversatiille
Janus
Level 34
God Stats
1W - 2L
1,468 SR
Queue Stats
71W - 132L
1,296 Elo+
Party 2
Team Averages
Level 54
1,450 SR
1,349 Elo+

VS

Team Averages
Level 99
1,569 SR
1,534 Elo+
Bakasura
Bakasura
BornButter
Bakasura
Level 97
God Stats
8W - 2L
1,500 SR
Queue Stats
78W - 71L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
IM kinda WHITE
Kukulkan
Level 129
God Stats
10W - 5L
1,602 SR
Queue Stats
229W - 221L
1,519 Elo+
Solo
Bacchus
Bacchus
WumpyWu
Bacchus
Level 70
God Stats
13W - 4L
1,606 SR
Queue Stats
32W - 28L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CALIKILLS69
Achilles
10
1 / 4 / 0
6,330
633
4,181
10,743
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
oSwipeezz
Shiva
9
0 / 3 / 2
6,552
655
5,809
11,884
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
3 / 3 / 1
7,265
727
6,236
8,554
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BornButter
Bakasura
11
7 / 4 / 3
7,788
779
9,700
9,978
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
2 / 1 / 8
7,522
752
9,411
5,412
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
WumpyWu
Bacchus
11
1 / 0 / 8
7,496
750
7,751
7,854
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
10
10
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BornButter
Bakasura
7
4
3
2.13
L
Achilles
CALIKILLS69
Achilles
1
4
0
0.25
W
Kukulkan
2
1
8
6
W
Bacchus
WumpyWu
Bacchus
1
0
8
5
L
Shiva
oSwipeezz
Shiva
0
3
2
0.33
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,226
Damage
26,862
31,181
Taken
23,244
16,003
Mitigated
16,550
4,197
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BornButter
Bakasura
9,700
5,916
0
965
9,978
5,075
0
2,729
7,087
0
18,176
L
Achilles
CALIKILLS69
Achilles
4,181
2,018
0
1,383
10,743
5,726
0
5,874
4,097
0
11,371
W
Kukulkan
9,411
559
0
1,010
5,412
2,256
851
1,727
3,555
33,321
0
W
Bacchus
WumpyWu
Bacchus
7,751
1,340
53
2,277
7,854
9,219
0
1,914
5,740
10,495
0
L
Shiva
oSwipeezz
Shiva
5,809
1,858
540
1,654
11,884
7,034
0
5,747
5,279
0
13,599
L
6,236
1,078
0
620
8,554
3,243
0
5,541
2,491
18,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,147
Gold Earned
22,806
78
Minions Killed
99
1
Camps Cleared
6
464,586
Distance Traveled
581,393
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,788
779
31
3
5
196,086
1
L
Achilles
6,330
633
30
3
0
159,307
1
W
Kukulkan
7,522
752
55
6
1
181,282
0
W
Bacchus
7,496
750
13
1
0
204,025
1
L
Shiva
6,552
655
18
2
1
152,785
1
L
Janus
7,265
727
30
3
0
152,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role