Player Matchup

Izanami
Izanami
MaybeOtpKali
Izanami
Level 5
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
VillanuevaLuquq
Ra
Level 9
God Stats
0W - 1L
1,164 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
WANMA94
Ymir
Level 42
God Stats
0W - 1L
1,185 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
dasnueve
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
franbob
Zeus
Level 12
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,281 SR
1,500 Elo+

VS

Team Averages
Level 77
1,497 SR
1,518 Elo+
Ishtar
Ishtar
ApoloMDew
Ishtar
Level 91
God Stats
2W - 1L
1,521 SR
Queue Stats
80W - 72L
1,505 Elo+
Party 3
Jormungandr
Jormungandr
SuperSaiyaGOD
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
TheDogSaysWoof
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
huaua
Ah Puch
Level 149
God Stats
3W - 0L
1,223 SR
Queue Stats
175W - 89L
1,581 Elo+
Party 2
Fenrir
Fenrir
xRuloXI
Fenrir
Level 99
God Stats
2W - 0L
1,743 SR
Queue Stats
65W - 57L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MaybeOtpKali
Izanami
9
2 / 7 / 3
6,523
466
3,793
10,836
3,760
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 7 / 4
6,238
446
5,520
9,826
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
WANMA94
Ymir
8
0 / 4 / 4
5,393
385
3,343
10,008
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
dasnueve
Neith
9
1 / 5 / 2
6,167
441
4,016
9,400
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
franbob
Zeus
9
3 / 7 / 0
6,221
444
6,630
9,734
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ApoloMDew
Ishtar
11
5 / 1 / 3
7,411
529
4,521
6,426
2,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SuperSaiyaGOD
Jormungandr
10
4 / 3 / 4
6,864
490
3,702
6,963
3,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 6
7,845
560
11,011
10,455
8,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
huaua
Ah Puch
13
7 / 2 / 6
8,167
583
12,112
7,388
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
xRuloXI
Fenrir
14
9 / 1 / 7
8,633
617
8,284
11,712
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
6
Kills
30
30
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ApoloMDew
Ishtar
5
1
3
6.5
L
Izanami
MaybeOtpKali
Izanami
2
7
3
0.5
W
Jormungandr
SuperSaiyaGOD
Jormungandr
4
3
4
2
W
5
0
6
8
L
0
7
4
0.29
L
Ymir
WANMA94
Ymir
0
4
4
0.5
L
Neith
dasnueve
Neith
1
5
2
0.4
L
Zeus
franbob
Zeus
3
7
0
0.43
W
Ah Puch
huaua
Ah Puch
7
2
6
5
W
Fenrir
xRuloXI
Fenrir
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,302
Damage
39,630
49,804
Taken
42,944
22,576
Mitigated
22,153
4,191
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ApoloMDew
Ishtar
4,521
2,848
0
995
6,426
2,423
2,292
2,415
4,011
0
32,859
L
Izanami
MaybeOtpKali
Izanami
3,793
2,695
0
629
10,836
3,760
0
4,211
6,625
0
27,522
W
Jormungandr
SuperSaiyaGOD
Jormungandr
3,702
998
0
807
6,963
3,087
1,194
2,494
4,469
24,441
0
W
11,011
1,806
0
4,829
10,455
8,472
500
4,092
6,363
0
47,372
L
5,520
1,050
221
1,334
9,826
3,970
0
4,622
5,204
37,916
617
L
Ymir
WANMA94
Ymir
3,343
1,080
0
470
10,008
6,848
104
1,908
8,100
11,856
0
L
Neith
dasnueve
Neith
4,016
1,858
0
1,287
9,400
4,506
150
411
8,989
0
24,953
L
Zeus
franbob
Zeus
6,630
2,026
0
250
9,734
3,492
0
4,662
5,072
20,679
0
W
Ah Puch
huaua
Ah Puch
12,112
849
0
2,024
7,388
2,937
568
3,280
4,108
50,292
0
W
Fenrir
xRuloXI
Fenrir
8,284
1,875
0
4,412
11,712
5,234
0
3,060
8,652
0
57,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
38,920
197
Minions Killed
339
0
Camps Cleared
0
1,257,354
Distance Traveled
1,362,776
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,411
529
57
4
0
263,176
2
L
Izanami
6,523
466
51
4
0
241,947
3
W
Jormungandr
6,864
490
35
3
0
265,701
2
W
Osiris
7,845
560
76
5
0
289,839
0
L
Ra
6,238
446
75
5
0
261,337
1
L
Ymir
5,393
385
4
0
0
271,169
5
L
Neith
6,167
441
46
3
0
227,556
0
L
Zeus
6,221
444
21
2
0
255,345
1
W
Ah Puch
8,167
583
68
5
0
233,840
2
W
Fenrir
8,633
617
103
7
0
310,220
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role