Player Matchup

Mulan
Mulan
 
Mulan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Src641
Cthulhu
Level 32
God Stats
1W - 0L
1,160 SR
Queue Stats
27W - 36L
1,187 Elo+
Party 1
Poseidon
Poseidon
cycloneat
Poseidon
Level 105
God Stats
12W - 5L
1,314 SR
Queue Stats
137W - 106L
1,418 Elo+
Solo
Hou Yi
Hou Yi
new-36857710
Hou Yi
Level 65
God Stats
6W - 4L
1,130 SR
Queue Stats
26W - 35L
1,187 Elo+
Party 1
Team Averages
Level 74
1,321 SR
1,359 Elo+

VS

Team Averages
Level 88
1,470 SR
1,385 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeiMudaSeiGsicht
Fenrir
Level 142
God Stats
6W - 13L
1,530 SR
Queue Stats
198W - 192L
1,502 Elo+
Solo
Bacchus
Bacchus
ReeceKirk03
Bacchus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 210L
1,273 Elo+
Party 2
Nu Wa
Nu Wa
bprzybyla8967
Nu Wa
Level 109
God Stats
7W - 8L
1,343 SR
Queue Stats
452W - 471L
1,404 Elo+
Solo
Danzaburou
Danzaburou
iMicroWeen
Danzaburou
Level 17
God Stats
39W - 39L
1,478 SR
Queue Stats
164W - 231L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
11 / 3 / 6
12,738
607
23,525
23,893
21,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
 
Nemesis
19
10 / 4 / 8
12,046
574
10,508
18,296
8,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Src641
Cthulhu
15
5 / 1 / 27
11,304
538
8,474
18,461
23,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
cycloneat
Poseidon
17
21 / 2 / 14
12,568
598
34,309
15,703
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
15
9 / 1 / 26
10,877
518
15,354
13,682
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 9 / 3
8,201
391
9,350
24,906
25,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 6 / 0
11,024
525
12,450
20,377
9,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ReeceKirk03
Bacchus
5
0 / 18 / 1
5,888
280
248
17,855
5,450
16
2 / 6 / 5
9,975
475
17,143
23,247
9,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iMicroWeen
Danzaburou
8
0 / 17 / 2
6,704
319
4,408
21,471
7,183
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
21
56
Kills
10
11
Deaths
56
81
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
3
6
4.67
W
Nemesis
 
Nemesis
10
4
8
3.5
L
Guan Yu
 
Guan Yu
1
9
3
0.28
L
7
6
0
1.17
L
Bacchus
ReeceKirk03
Bacchus
0
18
1
0.03
W
Cthulhu
Src641
Cthulhu
5
1
27
18.5
L
2
6
5
0.75
W
Poseidon
cycloneat
Poseidon
21
2
14
14
L
Danzaburou
iMicroWeen
Danzaburou
0
17
2
0.06
W
Hou Yi
9
1
26
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,170
Damage
43,599
90,035
Taken
107,856
64,567
Mitigated
56,414
22,080
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
23,525
5,019
0
9,302
23,893
21,462
3,626
3,975
19,074
1,190
95,219
W
Nemesis
 
Nemesis
10,508
5,047
0
1,615
18,296
8,416
0
4,215
13,986
0
118,723
L
Guan Yu
 
Guan Yu
9,350
2,396
602
5,808
24,906
25,637
0
6,533
18,373
0
39,270
L
12,450
2,271
0
2,505
20,377
9,054
0
7,915
12,462
0
48,066
L
Bacchus
ReeceKirk03
Bacchus
248
0
0
380
17,855
5,450
0
10,388
7,467
595
0
W
Cthulhu
Src641
Cthulhu
8,474
621
737
2,068
18,461
23,631
569
2,132
16,097
29,703
0
L
17,143
3,578
0
712
23,247
9,090
0
11,731
11,516
71,885
0
W
Poseidon
cycloneat
Poseidon
34,309
5,684
0
3,936
15,703
5,634
3,130
3,151
11,733
128,877
0
L
Danzaburou
iMicroWeen
Danzaburou
4,408
1,953
0
509
21,471
7,183
0
7,297
14,174
0
17,792
W
Hou Yi
15,354
9,666
0
4,422
13,682
5,424
3,335
3,798
9,758
0
67,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,533
Gold Earned
41,792
591
Minions Killed
241
0
Camps Cleared
0
2,037,265
Distance Traveled
1,497,413
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,738
607
153
7
0
361,829
3
W
Nemesis
12,046
574
142
7
0
445,651
1
L
Guan Yu
8,201
391
47
2
0
357,466
6
L
Fenrir
11,024
525
86
4
0
408,997
2
L
Bacchus
5,888
280
1
0
0
155,998
0
W
Cthulhu
11,304
538
41
2
0
444,500
3
L
Nu Wa
9,975
475
84
4
0
341,243
0
W
Poseidon
12,568
598
155
7
0
418,163
1
L
Danzaburou
6,704
319
23
1
0
233,709
1
W
Hou Yi
10,877
518
100
5
0
367,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role