Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Babatund
Jormungandr
Level 58
God Stats
5W - 5L
1,516 SR
Queue Stats
182W - 183L
1,533 Elo+
Party 1
Mulan
Mulan
KrypticTempest
Mulan
Level 86
God Stats
7W - 4L
1,671 SR
Queue Stats
22W - 19L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
LDtsc
Baron Samedi
Level 129
God Stats
4W - 4L
1,439 SR
Queue Stats
295W - 315L
1,495 Elo+
Solo
Susano
Susano
iRemmedyy
Susano
Level 103
God Stats
2W - 1L
1,735 SR
Queue Stats
18W - 15L
1,503 Elo+
Solo
Team Averages
Level 100
1,572 SR
1,509 Elo+

VS

Team Averages
Level 75
1,414 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DanMojica2001
Thanatos
Level 68
God Stats
37W - 46L
1,434 SR
Queue Stats
252W - 226L
1,519 Elo+
Party 2
Bacchus
Bacchus
Elpapu03
Bacchus
Level 52
God Stats
4W - 6L
1,340 SR
Queue Stats
197W - 208L
1,505 Elo+
Party 2
Chang'e
Chang'e
cac99
Chang'e
Level 101
God Stats
10W - 8L
1,574 SR
Queue Stats
40W - 29L
1,528 Elo+
Solo
Artio
Artio
fabriciopg28
Artio
Level 85
God Stats
0W - 4L
1,225 SR
Queue Stats
217W - 220L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 0 / 6
7,009
637
5,332
7,155
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
Babatund
Jormungandr
10
3 / 0 / 6
6,510
592
7,503
7,634
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 3 / 3
6,905
628
9,515
10,281
5,838
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
LDtsc
Baron Samedi
10
2 / 3 / 6
6,138
558
5,060
8,594
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
iRemmedyy
Susano
12
7 / 2 / 5
7,100
645
6,821
8,544
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
2
0 / 0 / 0
3,768
343
725
1,009
260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
DanMojica2001
Thanatos
10
3 / 5 / 5
6,594
599
6,349
11,742
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Elpapu03
Bacchus
10
3 / 1 / 1
6,021
547
5,008
8,754
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
cac99
Chang'e
8
2 / 7 / 2
5,434
494
3,714
11,070
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
4,725
430
3,249
11,294
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
8
8
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
6
4
L
Apollo
 
Apollo
0
0
0
0
W
Jormungandr
Babatund
Jormungandr
3
0
6
6
L
Thanatos
DanMojica2001
Thanatos
3
5
5
1.1
L
Bacchus
Elpapu03
Bacchus
3
1
1
3.5
W
3
3
3
1.5
W
Baron Samedi
LDtsc
Baron Samedi
2
3
6
1.67
L
Chang'e
cac99
Chang'e
2
7
2
0.43
L
0
3
1
0.17
W
Susano
iRemmedyy
Susano
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,231
Damage
19,045
42,208
Taken
43,869
21,084
Mitigated
23,110
14,054
Healing
16,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,332
2,246
0
3,384
7,155
2,651
2,240
1,916
5,139
0
51,873
L
Apollo
 
Apollo
725
344
0
363
1,009
260
0
484
525
0
3,122
W
Jormungandr
Babatund
Jormungandr
7,503
3,901
0
1,440
7,634
5,795
13
2,377
5,145
30,623
4,167
L
Thanatos
DanMojica2001
Thanatos
6,349
1,299
0
7,096
11,742
5,706
0
2,295
9,447
0
32,080
L
Bacchus
Elpapu03
Bacchus
5,008
731
0
2,120
8,754
7,242
0
1,185
7,569
18,894
0
W
9,515
1,845
0
3,050
10,281
5,838
364
2,834
7,097
0
42,199
W
Baron Samedi
LDtsc
Baron Samedi
5,060
391
698
2,584
8,594
3,657
804
2,577
5,814
37,827
0
L
Chang'e
cac99
Chang'e
3,714
77
1,175
2,676
11,070
3,858
0
3,080
7,990
25,738
0
L
3,249
486
775
2,459
11,294
6,044
0
4,918
6,376
15,974
0
W
Susano
iRemmedyy
Susano
6,821
2,023
0
2,898
8,544
3,143
602
1,316
7,042
0
36,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
26,542
327
Minions Killed
169
0
Camps Cleared
0
1,086,608
Distance Traveled
828,095
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,009
637
86
8
0
182,706
2
L
Apollo
3,768
343
6
1
0
39,707
1
W
Jormungandr
6,510
592
66
6
0
228,467
0
L
Thanatos
6,594
599
62
6
0
210,123
1
L
Bacchus
6,021
547
38
3
0
198,703
1
W
Mulan
6,905
628
66
6
0
203,974
1
W
Baron Samedi
6,138
558
44
4
0
199,468
1
L
Chang'e
5,434
494
44
4
0
194,750
3
L
Artio
4,725
430
19
2
0
184,812
0
W
Susano
7,100
645
65
6
0
271,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role