Player Matchup

Aphrodite
Aphrodite
Frâenky
Aphrodite
Level 53
God Stats
12W - 21L
1,399 SR
Queue Stats
41W - 86L
1,259 Elo+
Party 1
Chaac
Chaac
M0ntaz
Chaac
Level 28
God Stats
3W - 2L
1,714 SR
Queue Stats
6W - 6L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
Mkáy
Xbalanque
Level 37
God Stats
4W - 4L
1,474 SR
Queue Stats
27W - 47L
1,274 Elo+
Party 1
Team Averages
Level 39
1,529 SR
1,331 Elo+

VS

Team Averages
Level 30
1,500 SR
1,453 Elo+
Sol
Sol
SyndwaMain
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
rikishihumanmb
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,412 Elo+
Party 2
Fenrir
Fenrir
snipshadow22
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Frâenky
Aphrodite
12
5 / 0 / 9
7,712
857
7,458
5,136
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
M0ntaz
Chaac
12
1 / 0 / 13
8,059
895
8,092
10,106
9,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Mkáy
Xbalanque
12
8 / 0 / 4
8,094
899
9,864
6,352
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,665
629
6,330
7,709
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
5,867
652
2,245
13,993
10,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
0 / 3 / 0
5,687
632
2,612
9,533
4,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Frâenky
Aphrodite
5
0
9
9.5
W
Chaac
M0ntaz
Chaac
1
0
13
7.5
W
Xbalanque
Mkáy
Xbalanque
8
0
4
10
L
0
5
0
0
L
0
6
0
0
L
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,414
Damage
11,187
21,594
Taken
31,235
15,117
Mitigated
18,734
14,498
Healing
2,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Frâenky
Aphrodite
7,458
2,225
4,071
3,794
5,136
2,702
211
2,224
2,912
20,332
0
W
Chaac
M0ntaz
Chaac
8,092
1,152
1,830
3,346
10,106
9,793
155
3,755
6,351
0
20,627
W
Xbalanque
Mkáy
Xbalanque
9,864
5,492
0
1,457
6,352
2,622
1,715
1,933
4,419
0
35,203
L
6,330
2,259
0
916
7,709
3,366
0
2,310
5,399
17,468
1,854
L
2,245
297
255
1,065
13,993
10,524
0
2,942
11,051
6,331
0
L
Fenrir
2,612
893
0
741
9,533
4,844
0
2,712
6,821
0
13,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,865
Gold Earned
17,219
110
Minions Killed
61
5
Camps Cleared
3
565,737
Distance Traveled
434,366
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,712
857
29
3
1
178,562
1
W
Chaac
8,059
895
26
3
2
208,294
2
W
Xbalanque
8,094
899
55
6
2
178,881
1
L
Sol
5,665
629
26
3
1
132,382
0
L
Ares
5,867
652
11
1
1
133,996
1
L
Fenrir
5,687
632
24
3
1
167,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role