Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JrodL
Nu Wa
Level 120
God Stats
0W - 1L
1,775 SR
Queue Stats
122W - 127L
1,486 Elo+
Solo
Nox
Nox
NextGodFen
Nox
Level 147
God Stats
5W - 3L
1,668 SR
Queue Stats
164W - 144L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
V1Momochi
Guan Yu
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 274L
1,465 Elo+
Solo
Anhur
Anhur
duckyisbeast
Anhur
Level 160
God Stats
1W - 3L
1,528 SR
Queue Stats
501W - 490L
1,566 Elo+
Party 1
Team Averages
Level 130
1,594 SR
1,517 Elo+

VS

Team Averages
Level 89
1,599 SR
1,527 Elo+
Jing Wei
Jing Wei
JetBlackGamez
Jing Wei
Level 102
God Stats
19W - 10L
1,668 SR
Queue Stats
58W - 68L
1,532 Elo+
Solo
Da Ji
Da Ji
Pishacha
Da Ji
Level 116
God Stats
8W - 14L
1,410 SR
Queue Stats
649W - 663L
1,551 Elo+
Solo
Yu Huang
Yu Huang
RemiyRomi
Yu Huang
Level 102
God Stats
3W - 4L
1,644 SR
Queue Stats
500W - 521L
1,531 Elo+
Solo
Tyr
Tyr
SinfulS7ven
Tyr
Level 66
God Stats
2W - 0L
1,774 SR
Queue Stats
98W - 114L
1,481 Elo+
Solo
Hades
Hades
waffle_gun21222
Hades
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 184L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 3 / 0
5,458
496
4,018
9,534
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
JrodL
Nu Wa
8
0 / 3 / 2
5,049
459
3,893
4,010
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,573
416
2,746
4,726
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
V1Momochi
Guan Yu
10
1 / 1 / 0
6,041
549
4,823
8,542
6,222
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
5,094
463
2,144
6,890
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JetBlackGamez
Jing Wei
12
3 / 0 / 2
6,882
626
3,140
5,739
1,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Pishacha
Da Ji
9
3 / 2 / 2
5,909
537
5,136
7,938
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
RemiyRomi
Yu Huang
11
3 / 0 / 2
6,537
594
4,911
4,652
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
2 / 0 / 4
5,710
519
3,608
8,867
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 0
6,605
600
4,379
8,500
4,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
W
Jing Wei
JetBlackGamez
Jing Wei
3
0
2
4
L
Nu Wa
JrodL
Nu Wa
0
3
2
0.33
L
0
2
0
0
W
Da Ji
Pishacha
Da Ji
3
2
2
2
W
Yu Huang
RemiyRomi
Yu Huang
3
0
2
4
W
2
0
4
4
L
Guan Yu
V1Momochi
Guan Yu
1
1
0
1
L
0
3
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,624
Damage
21,174
33,702
Taken
35,696
14,202
Mitigated
15,195
6,585
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,018
1,871
0
1,186
9,534
3,283
0
1,864
7,670
0
40,260
W
Jing Wei
JetBlackGamez
Jing Wei
3,140
2,517
0
1,258
5,739
1,868
554
570
5,121
0
55,218
L
Nu Wa
JrodL
Nu Wa
3,893
1,163
0
500
4,010
1,137
0
1,258
2,752
28,609
0
L
2,746
1,098
0
625
4,726
1,690
0
1,789
2,937
22,293
0
W
Da Ji
Pishacha
Da Ji
5,136
1,585
0
500
7,938
2,798
0
1,074
6,736
0
35,960
W
Yu Huang
RemiyRomi
Yu Huang
4,911
600
0
350
4,652
1,796
0
1,250
3,200
40,394
0
W
3,608
351
0
2,789
8,867
4,085
0
2,637
6,120
0
14,720
L
Guan Yu
V1Momochi
Guan Yu
4,823
1,425
30
2,506
8,542
6,222
0
4,379
4,163
0
43,599
L
2,144
1,634
0
1,738
6,890
1,870
0
0
6,890
0
28,978
W
4,379
1,121
0
7,244
8,500
4,648
0
572
7,880
49,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
31,643
302
Minions Killed
378
0
Camps Cleared
0
976,071
Distance Traveled
1,012,994
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,458
496
64
6
0
206,536
0
W
Jing Wei
6,882
626
101
9
0
210,997
5
L
Nu Wa
5,049
459
57
5
0
190,142
3
L
Nox
4,573
416
41
4
0
197,663
3
W
Da Ji
5,909
537
68
6
0
201,892
3
W
Yu Huang
6,537
594
81
7
0
204,470
3
W
Tyr
5,710
519
16
1
0
228,453
6
L
Guan Yu
6,041
549
89
8
0
207,364
2
L
Anhur
5,094
463
51
5
0
174,366
1
W
Hades
6,605
600
112
10
0
167,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role