Player Matchup

Medusa
Medusa
Tezcatlipoca11
Medusa
Level 85
God Stats
4W - 8L
1,435 SR
Queue Stats
4W - 8L
1,429 Elo+
Solo
Ganesha
Ganesha
nitschkebim
Ganesha
Level 124
God Stats
1W - 1L
1,275 SR
Queue Stats
224W - 236L
1,420 Elo+
Solo
Guan Yu
Guan Yu
xI-ZiG
Guan Yu
Level 44
God Stats
6W - 5L
1,900 SR
Queue Stats
94W - 81L
1,555 Elo+
Solo
Team Averages
Level 84
1,537 SR
1,468 Elo+

VS

Team Averages
Level 107
1,640 SR
1,549 Elo+
Janus
Janus
H1TCHELL
Janus
Level 128
God Stats
8W - 7L
1,703 SR
Queue Stats
419W - 425L
1,501 Elo+
Solo
Medusa
Medusa
Its_alright_tom
Medusa
Level 155
God Stats
39W - 14L
1,546 SR
Queue Stats
39W - 15L
1,780 Elo+
Solo
Cu Chulainn
Cu Chulainn
SheerViolence
Cu Chulainn
Level 39
God Stats
3W - 8L
1,672 SR
Queue Stats
50W - 85L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 8
14,158
745
20,117
22,694
10,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
nitschkebim
Ganesha
19
0 / 3 / 20
12,864
677
17,159
20,427
14,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
xI-ZiG
Guan Yu
20
14 / 2 / 7
16,099
847
17,564
25,067
33,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
H1TCHELL
Janus
17
4 / 6 / 6
12,818
675
15,843
12,659
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
6 / 8 / 4
12,854
677
17,985
22,566
8,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
SheerViolence
Cu Chulainn
15
3 / 8 / 7
11,820
622
18,060
24,266
23,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
22
Kills
13
13
Deaths
22
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
H1TCHELL
Janus
4
6
6
1.17
L
6
8
4
1
L
Cu Chulainn
SheerViolence
Cu Chulainn
3
8
7
0.81
W
8
8
8
1.5
W
Ganesha
nitschkebim
Ganesha
0
3
20
3.33
W
Guan Yu
xI-ZiG
Guan Yu
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,840
Damage
51,888
68,188
Taken
59,491
58,493
Mitigated
36,251
22,675
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
H1TCHELL
Janus
15,843
1,328
647
1,128
12,659
3,810
378
4,615
7,766
58,972
0
L
17,985
10,335
0
4,090
22,566
8,464
567
5,798
16,299
0
64,607
L
Cu Chulainn
SheerViolence
Cu Chulainn
18,060
4,865
0
2,887
24,266
23,977
0
5,864
18,005
6,671
25,807
W
20,117
10,702
0
5,334
22,694
10,476
690
3,582
19,112
0
63,403
W
Ganesha
nitschkebim
Ganesha
17,159
2,043
0
1,379
20,427
14,724
1,180
8,710
11,717
59,288
0
W
Guan Yu
xI-ZiG
Guan Yu
17,564
2,965
5,650
10,312
25,067
33,293
1,196
8,472
16,595
0
42,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
37,492
200
Minions Killed
214
10
Camps Cleared
5
1,028,824
Distance Traveled
865,018
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,818
675
95
5
3
267,414
1
L
Medusa
12,854
677
88
5
1
284,657
4
L
Cu Chulainn
11,820
622
31
2
1
312,947
0
W
Medusa
14,158
745
102
5
2
318,025
1
W
Ganesha
12,864
677
10
1
2
357,951
6
W
Guan Yu
16,099
847
88
5
6
352,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role