Player Matchup

Ares
Ares
BiGxFaTxSnOwM4Nx
Ares
Level 149
God Stats
24W - 21L
1,607 SR
Queue Stats
403W - 350L
1,604 Elo+
Party 1
Achilles
Achilles
Sandiniho11
Achilles
Level 147
God Stats
3W - 1L
1,598 SR
Queue Stats
56W - 39L
1,597 Elo+
Party 1
Hera
Hera
Towny197
Hera
Level 148
God Stats
4W - 1L
1,292 SR
Queue Stats
236W - 216L
1,602 Elo+
Party 1
Team Averages
Level 148
1,499 SR
1,601 Elo+

VS

Team Averages
Level 106
1,548 SR
1,554 Elo+
Olorun
Olorun
N-E-S-K-Y
Olorun
Level 107
God Stats
7W - 6L
1,614 SR
Queue Stats
319W - 312L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
Tr3mTC
Kuzenbo
Level 128
God Stats
11W - 20L
1,409 SR
Queue Stats
388W - 365L
1,587 Elo+
Party 2
Cu Chulainn
Cu Chulainn
connor-charlie14
Cu Chulainn
Level 84
God Stats
4W - 4L
1,620 SR
Queue Stats
27W - 18L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
13,298
739
16,880
20,149
31,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Sandiniho11
Achilles
18
8 / 2 / 4
12,889
716
21,952
25,727
35,371
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
17
2 / 1 / 10
12,232
680
26,199
10,062
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
N-E-S-K-Y
Olorun
14
0 / 6 / 3
10,017
557
7,811
19,679
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Tr3mTC
Kuzenbo
16
1 / 3 / 3
11,453
636
15,555
31,730
58,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
connor-charlie14
Cu Chulainn
15
3 / 4 / 1
10,750
597
16,741
24,329
24,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Olorun
N-E-S-K-Y
Olorun
0
6
3
0.25
W
Achilles
Sandiniho11
Achilles
8
2
4
5
W
Hera
2
1
10
7
L
Kuzenbo
Tr3mTC
Kuzenbo
1
3
3
0.83
L
Cu Chulainn
connor-charlie14
Cu Chulainn
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,031
Damage
40,107
55,938
Taken
75,738
72,955
Mitigated
93,330
17,631
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,880
1,143
0
5,134
20,149
31,619
671
7,554
12,595
32,524
0
L
Olorun
N-E-S-K-Y
Olorun
7,811
3,392
1,394
7,473
19,679
9,944
0
14,131
5,548
39,141
0
W
Achilles
Sandiniho11
Achilles
21,952
3,150
1,206
9,125
25,727
35,371
716
13,032
12,695
499
52,348
W
Hera
26,199
6,536
0
2,166
10,062
5,965
1,689
5,850
4,212
82,765
0
L
Kuzenbo
Tr3mTC
Kuzenbo
15,555
5,853
968
7,635
31,730
58,998
0
17,363
14,367
40,156
0
L
Cu Chulainn
connor-charlie14
Cu Chulainn
16,741
2,887
993
2,455
24,329
24,388
0
12,741
11,588
10,300
43,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,419
Gold Earned
32,220
219
Minions Killed
170
10
Camps Cleared
5
1,055,834
Distance Traveled
966,719
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,298
739
28
2
2
348,709
0
L
Olorun
10,017
557
77
4
1
290,418
1
W
Achilles
12,889
716
60
3
4
352,140
6
W
Hera
12,232
680
131
7
4
354,985
1
L
Kuzenbo
11,453
636
38
2
2
349,073
1
L
Cu Chulainn
10,750
597
55
3
2
327,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role