Player Matchup

Cthulhu
Cthulhu
KnownAsJoeDaddy
Cthulhu
Level 72
God Stats
1W - 1L
1,296 SR
Queue Stats
26W - 20L
1,559 Elo+
Party 2
Neith
Neith
pizzamann22
Neith
Level 147
God Stats
18W - 21L
1,518 SR
Queue Stats
258W - 326L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
somebodys_back21
Baron Samedi
Level 81
God Stats
4W - 2L
1,429 SR
Queue Stats
38W - 53L
1,334 Elo+
Party 2
Team Averages
Level 100
1,414 SR
1,432 Elo+

VS

Team Averages
Level 90
1,475 SR
1,392 Elo+
Anubis
Anubis
AsDfGhJkL321-mat
Anubis
Level 104
God Stats
32W - 60L
1,532 SR
Queue Stats
200W - 391L
1,405 Elo+
Solo
Ishtar
Ishtar
YareYadi
Ishtar
Level 126
God Stats
14W - 19L
1,569 SR
Queue Stats
102W - 122L
1,398 Elo+
Party 1
Thanatos
Thanatos
kyyujurro6047
Thanatos
Level 40
God Stats
0W - 1L
1,323 SR
Queue Stats
107W - 135L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
8,152
815
4,874
12,965
10,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 0 / 10
8,082
808
10,629
5,219
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
somebodys_back21
Baron Samedi
13
8 / 1 / 6
8,476
848
9,191
9,630
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,170
617
2,169
10,701
4,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
YareYadi
Ishtar
11
1 / 4 / 1
6,888
689
11,002
9,586
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
kyyujurro6047
Thanatos
10
1 / 5 / 1
6,825
683
4,045
7,531
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
1
9
7.5
L
Ishtar
YareYadi
Ishtar
1
4
1
0.38
L
Thanatos
kyyujurro6047
Thanatos
1
5
1
0.3
W
4
0
10
9
W
Baron Samedi
somebodys_back21
Baron Samedi
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,694
Damage
17,216
27,814
Taken
27,818
17,452
Mitigated
12,071
12,045
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,169
89
41
1,887
10,701
4,805
280
6,182
4,519
14,079
0
W
4,874
216
193
2,790
12,965
10,863
0
1,358
11,607
14,472
0
L
Ishtar
YareYadi
Ishtar
11,002
5,644
0
0
9,586
4,041
0
4,161
5,425
0
23,643
L
Thanatos
kyyujurro6047
Thanatos
4,045
693
0
2,259
7,531
3,225
0
4,035
3,496
0
9,656
W
10,629
3,733
0
3,280
5,219
2,119
821
358
4,861
0
26,503
W
Baron Samedi
somebodys_back21
Baron Samedi
9,191
376
1,783
3,999
9,630
4,470
137
971
8,659
28,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,710
Gold Earned
19,883
110
Minions Killed
80
6
Camps Cleared
1
554,874
Distance Traveled
485,923
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,170
617
31
3
1
137,080
2
W
Cthulhu
8,152
815
32
3
0
183,507
0
L
Ishtar
6,888
689
33
3
0
173,551
1
L
Thanatos
6,825
683
16
2
0
175,292
0
W
Neith
8,082
808
43
4
0
187,276
1
W
Baron Samedi
8,476
848
35
4
6
184,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role