Player Matchup

Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DubuXGaming
Cernunnos
Level 107
God Stats
1W - 3L
1,447 SR
Queue Stats
141W - 142L
1,554 Elo+
Party 2
Poseidon
Poseidon
DylanFinchYT
Poseidon
Level 142
God Stats
16W - 8L
1,722 SR
Queue Stats
335W - 319L
1,539 Elo+
Party 2
Hachiman
Hachiman
HikariKamii
Hachiman
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 15L
1,586 Elo+
Party 2
Achilles
Achilles
Xylti
Achilles
Level 42
God Stats
3W - 2L
1,521 SR
Queue Stats
92W - 72L
1,532 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,542 Elo+

VS

Team Averages
Level 83
1,557 SR
1,664 Elo+
Ao Kuang
Ao Kuang
PlasticSun
Ao Kuang
Level 160
God Stats
1W - 0L
1,294 SR
Queue Stats
61W - 72L
1,580 Elo+
Party 1
Cerberus
Cerberus
RayyyChill
Cerberus
Level 140
God Stats
2W - 2L
1,495 SR
Queue Stats
201W - 198L
1,592 Elo+
Party 1
Bakasura
Bakasura
Timely544
Bakasura
Level 16
God Stats
1W - 0L
1,872 SR
Queue Stats
13W - 1L
1,788 Elo+
Party 1
Medusa
Medusa
doobertmooch
Medusa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 93L
1,689 Elo+
Solo
Ishtar
Ishtar
inksoda
Ishtar
Level 68
God Stats
2W - 1L
1,622 SR
Queue Stats
124W - 62L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 0
5,434
418
3,422
9,467
6,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
DubuXGaming
Cernunnos
9
0 / 4 / 0
5,486
422
6,405
11,591
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
DylanFinchYT
Poseidon
12
1 / 1 / 0
6,679
514
6,192
6,556
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
HikariKamii
Hachiman
11
1 / 1 / 0
6,209
478
3,810
7,015
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Xylti
Achilles
10
0 / 3 / 0
5,915
455
4,971
11,275
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PlasticSun
Ao Kuang
12
2 / 0 / 2
6,787
522
4,363
7,879
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
RayyyChill
Cerberus
10
1 / 0 / 2
6,833
526
4,142
9,691
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
Timely544
Bakasura
11
1 / 1 / 4
6,449
496
3,046
11,671
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
11
1 / 1 / 2
6,486
499
7,085
6,072
2,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
inksoda
Ishtar
13
5 / 0 / 2
8,481
652
9,961
7,737
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
10
10
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
L
Cernunnos
DubuXGaming
Cernunnos
0
4
0
0
L
Poseidon
DylanFinchYT
Poseidon
1
1
0
1
L
Hachiman
HikariKamii
Hachiman
1
1
0
1
W
Ao Kuang
PlasticSun
Ao Kuang
2
0
2
3
W
Cerberus
RayyyChill
Cerberus
1
0
2
2
W
Bakasura
Timely544
Bakasura
1
1
4
3
L
Achilles
Xylti
Achilles
0
3
0
0
W
Medusa
1
1
2
2
W
Ishtar
inksoda
Ishtar
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,800
Damage
28,597
45,904
Taken
43,050
23,853
Mitigated
20,647
11,358
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,422
573
301
2,980
9,467
6,680
0
2,326
7,101
18,920
0
L
Cernunnos
DubuXGaming
Cernunnos
6,405
2,793
0
1,040
11,591
4,448
0
1,846
9,567
0
40,005
L
Poseidon
DylanFinchYT
Poseidon
6,192
1,273
0
1,970
6,556
2,393
58
3,120
3,336
64,746
0
L
Hachiman
HikariKamii
Hachiman
3,810
2,087
0
1,957
7,015
2,287
0
747
6,268
0
39,552
W
Ao Kuang
PlasticSun
Ao Kuang
4,363
760
0
3,115
7,879
3,121
0
2,194
5,685
46,576
0
W
Cerberus
RayyyChill
Cerberus
4,142
385
0
3,200
9,691
6,992
0
3,807
5,884
26,649
1,742
W
Bakasura
Timely544
Bakasura
3,046
2,231
0
2,249
11,671
4,570
92
2,951
8,720
0
35,568
L
Achilles
Xylti
Achilles
4,971
305
0
3,110
11,275
8,045
0
287
10,848
0
33,483
W
Medusa
7,085
3,741
0
500
6,072
2,213
168
542
5,485
0
44,327
W
Ishtar
inksoda
Ishtar
9,961
5,627
0
2,258
7,737
3,751
1,440
581
6,614
0
62,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,723
Gold Earned
35,036
345
Minions Killed
393
0
Camps Cleared
0
1,237,054
Distance Traveled
1,297,197
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,434
418
20
2
0
254,049
0
L
Cernunnos
5,486
422
59
5
0
264,393
3
L
Poseidon
6,679
514
125
10
0
271,694
6
L
Hachiman
6,209
478
82
6
0
219,552
4
W
Ao Kuang
6,787
522
86
7
0
262,255
6
W
Cerberus
6,833
526
51
4
0
248,176
3
W
Bakasura
6,449
496
73
6
0
311,451
1
L
Achilles
5,915
455
59
5
0
227,366
5
W
Medusa
6,486
499
73
6
0
239,150
1
W
Ishtar
8,481
652
110
8
0
236,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role