Player Matchup

Horus
Horus
 
Horus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Dw-0WN3D
Izanami
Level 105
God Stats
2W - 2L
1,624 SR
Queue Stats
236W - 289L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
Dw-MANIAC0
Ao Kuang
Level 92
God Stats
5W - 14L
1,298 SR
Queue Stats
192W - 266L
1,397 Elo+
Party 1
Merlin
Merlin
Dw-Manson
Merlin
Level 101
God Stats
10W - 12L
1,445 SR
Queue Stats
235W - 289L
1,425 Elo+
Party 1
Chaac
Chaac
XxRodrigo64xX
Chaac
Level 126
God Stats
2W - 2L
1,401 SR
Queue Stats
225W - 231L
1,468 Elo+
Solo
Team Averages
Level 105
1,454 SR
1,443 Elo+

VS

Team Averages
Level 121
1,491 SR
1,502 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LordDamian99
Khepri
Level 144
God Stats
2W - 0L
1,453 SR
Queue Stats
129W - 128L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Rodrigorrr3
Ao Kuang
Level 120
God Stats
3W - 2L
1,504 SR
Queue Stats
122W - 118L
1,438 Elo+
Solo
Heimdallr
Heimdallr
WarOfTheDark
Heimdallr
Level 90
God Stats
8W - 6L
1,498 SR
Queue Stats
98W - 119L
1,444 Elo+
Solo
Osiris
Osiris
killerylua
Osiris
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
1 / 1 / 1
5,866
451
3,086
9,252
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Dw-0WN3D
Izanami
11
0 / 2 / 2
6,701
515
4,827
10,878
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Dw-MANIAC0
Ao Kuang
11
3 / 2 / 0
6,710
516
6,052
12,883
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Dw-Manson
Merlin
10
0 / 1 / 2
5,808
447
6,071
5,171
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

13
2 / 3 / 1
7,428
571
6,503
13,674
11,614

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 2
7,305
562
6,542
8,120
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
11
0 / 1 / 4
6,771
521
2,850
8,376
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Rodrigorrr3
Ao Kuang
11
2 / 1 / 3
6,581
506
4,713
13,286
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Heimdallr
WarOfTheDark
Heimdallr
12
3 / 0 / 1
7,056
543
10,199
7,268
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
killerylua
Osiris
13
2 / 3 / 1
7,809
601
8,935
10,775
9,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
9
9
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
W
Rama
 
Rama
2
1
2
3
L
Izanami
Dw-0WN3D
Izanami
0
2
2
0.5
L
Ao Kuang
Dw-MANIAC0
Ao Kuang
3
2
0
1.5
L
Merlin
Dw-Manson
Merlin
0
1
2
1
W
Khepri
0
1
4
2
W
Ao Kuang
Rodrigorrr3
Ao Kuang
2
1
3
3.5
W
Heimdallr
WarOfTheDark
Heimdallr
3
0
1
3.5
L
2
3
1
0.83
W
Osiris
killerylua
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,539
Damage
33,239
51,858
Taken
47,825
30,285
Mitigated
26,794
20,679
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,086
1,672
2,209
4,594
9,252
6,932
0
1,395
7,851
0
12,405
W
Rama
 
Rama
6,542
5,242
0
3,213
8,120
2,396
1,551
534
6,974
0
59,031
L
Izanami
Dw-0WN3D
Izanami
4,827
3,314
0
3,243
10,878
3,972
0
1,344
9,534
0
64,913
L
Ao Kuang
Dw-MANIAC0
Ao Kuang
6,052
1,486
0
5,706
12,883
5,903
0
1,760
11,123
40,014
12,732
L
Merlin
Dw-Manson
Merlin
6,071
347
0
0
5,171
1,864
0
2,122
3,049
43,684
0
W
Khepri
2,850
262
0
2,097
8,376
6,087
0
2,321
6,055
23,223
0
W
Ao Kuang
Rodrigorrr3
Ao Kuang
4,713
1,383
0
4,840
13,286
5,278
0
4,599
8,687
40,049
0
W
Heimdallr
WarOfTheDark
Heimdallr
10,199
4,156
0
3,604
7,268
3,344
907
3,283
3,985
0
55,059
L
6,503
1,689
0
4,927
13,674
11,614
0
942
12,732
0
55,272
W
Osiris
killerylua
Osiris
8,935
4,336
0
3,717
10,775
9,689
0
886
9,889
0
59,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
35,522
396
Minions Killed
389
0
Camps Cleared
0
1,326,568
Distance Traveled
1,302,718
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,866
451
24
2
0
233,355
0
W
Rama
7,305
562
96
7
0
232,096
5
L
Izanami
6,701
515
118
9
0
257,773
0
L
Ao Kuang
6,710
516
81
6
0
294,886
2
L
Merlin
5,808
447
62
5
0
279,426
1
W
Khepri
6,771
521
22
2
0
277,281
5
W
Ao Kuang
6,581
506
68
5
0
285,175
0
W
Heimdallr
7,056
543
95
7
0
245,660
3
L
Chaac
7,428
571
111
9
0
261,128
2
W
Osiris
7,809
601
108
8
0
262,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role