Player Matchup

Neith
Neith
ENj0y1st
Neith
Level 149
God Stats
3W - 5L
1,416 SR
Queue Stats
202W - 257L
1,450 Elo+
Party 3
Pele
Pele
Shadowclip
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,362 Elo+
Solo
Atlas
Atlas
UnRaveen
Atlas
Level 125
God Stats
1W - 1L
1,691 SR
Queue Stats
13W - 18L
1,372 Elo+
Party 2
Tiamat
Tiamat
YagaikoTheMuffin
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,276 Elo+
Party 2
Bellona
Bellona
enjoy7c
Bellona
Level 107
God Stats
3W - 5L
1,550 SR
Queue Stats
207W - 272L
1,478 Elo+
Party 3
Team Averages
Level 86
1,531 SR
1,388 Elo+

VS

Team Averages
Level 100
1,482 SR
1,616 Elo+
Cu Chulainn
Cu Chulainn
HexBite
Cu Chulainn
Level 159
God Stats
1W - 0L
1,842 SR
Queue Stats
20W - 6L
1,684 Elo+
Party 1
He Bo
He Bo
JAJAok12
He Bo
Level 66
God Stats
2W - 2L
1,499 SR
Queue Stats
44W - 23L
1,625 Elo+
Party 1
Anubis
Anubis
Noobish420
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,810 Elo+
Party 1
Jing Wei
Jing Wei
ZzYUGOzZ
Jing Wei
Level 145
God Stats
1W - 2L
1,253 SR
Queue Stats
571W - 597L
1,435 Elo+
Solo
Geb
Geb
gusdead
Geb
Level 102
God Stats
5W - 9L
1,315 SR
Queue Stats
574W - 622L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ENj0y1st
Neith
14
0 / 8 / 5
7,716
643
10,567
14,938
6,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 5
9,017
751
18,510
22,367
11,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
UnRaveen
Atlas
16
4 / 8 / 6
9,270
773
14,790
30,733
37,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 10 / 7
8,394
700
7,342
18,198
10,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
enjoy7c
Bellona
17
5 / 6 / 2
9,671
806
13,696
19,808
14,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HexBite
Cu Chulainn
19
12 / 3 / 21
11,840
987
19,668
22,179
25,275
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
JAJAok12
He Bo
17
11 / 4 / 17
10,714
893
21,965
13,908
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Noobish420
Anubis
20
10 / 3 / 22
12,197
1,016
33,466
24,245
15,352
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
ZzYUGOzZ
Jing Wei
15
4 / 3 / 24
9,898
825
14,825
13,596
6,511
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
15
2 / 2 / 28
9,459
788
6,555
15,523
15,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
151
15
Kills
39
39
Deaths
15
25
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Neith
ENj0y1st
Neith
0
8
5
0.31
W
Cu Chulainn
HexBite
Cu Chulainn
12
3
21
7.5
W
He Bo
JAJAok12
He Bo
11
4
17
4.88
W
Anubis
Noobish420
Anubis
10
3
22
7
L
4
7
5
0.93
L
Atlas
UnRaveen
Atlas
4
8
6
0.88
L
2
10
7
0.55
W
Jing Wei
ZzYUGOzZ
Jing Wei
4
3
24
5.33
L
Bellona
enjoy7c
Bellona
5
6
2
1
W
Geb
2
2
28
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,905
Damage
96,479
106,044
Taken
89,451
80,415
Mitigated
69,309
24,577
Healing
39,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ENj0y1st
Neith
10,567
2,255
1,401
3,285
14,938
6,155
0
10,161
4,777
0
19,508
W
Cu Chulainn
HexBite
Cu Chulainn
19,668
2,744
3,850
6,175
22,179
25,275
335
3,523
18,656
3,079
35,970
W
He Bo
JAJAok12
He Bo
21,965
713
928
3,103
13,908
6,272
544
3,720
10,188
25,500
0
W
Anubis
Noobish420
Anubis
33,466
1,835
1,436
13,118
24,245
15,352
1,119
5,594
18,651
58,822
0
L
18,510
4,160
414
6,052
22,367
11,396
75
14,132
8,235
0
32,610
L
Atlas
UnRaveen
Atlas
14,790
5,493
1,034
4,420
30,733
37,588
0
15,665
15,068
27,121
0
L
7,342
1,098
541
2,493
18,198
10,400
0
12,025
6,173
11,345
0
W
Jing Wei
ZzYUGOzZ
Jing Wei
14,825
10,076
1,250
3,287
13,596
6,511
4,083
6,076
7,520
0
25,458
L
Bellona
enjoy7c
Bellona
13,696
1,407
704
4,233
19,808
14,876
0
11,357
8,451
0
18,593
W
Geb
6,555
317
1,620
4,486
15,523
15,899
764
3,219
12,304
10,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,068
Gold Earned
54,108
87
Minions Killed
138
0
Camps Cleared
0
1,033,755
Distance Traveled
1,165,634
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,716
643
18
2
0
224,589
1
W
Cu Chulainn
11,840
987
34
3
0
246,149
1
W
He Bo
10,714
893
6
1
0
237,265
0
W
Anubis
12,197
1,016
67
6
0
190,730
0
L
Pele
9,017
751
31
3
0
196,068
0
L
Atlas
9,270
773
15
1
0
197,442
0
L
Tiamat
8,394
700
15
1
0
184,697
0
W
Jing Wei
9,898
825
17
1
0
243,981
3
L
Bellona
9,671
806
8
1
0
230,959
0
W
Geb
9,459
788
14
1
0
247,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role