Player Matchup

Medusa
Medusa
Dinellix
Medusa
Level 121
God Stats
1W - 1L
1,843 SR
Queue Stats
145W - 155L
1,545 Elo+
Party 2
Agni
Agni
FeDrick00
Agni
Level 110
God Stats
1W - 1L
1,252 SR
Queue Stats
7W - 14L
1,364 Elo+
Party 2
Yemoja
Yemoja
Jelesis
Yemoja
Level 136
God Stats
0W - 4L
1,175 SR
Queue Stats
254W - 261L
1,505 Elo+
Party 2
Odin
Odin
PeyoteJr
Odin
Level 82
God Stats
4W - 7L
1,491 SR
Queue Stats
90W - 94L
1,492 Elo+
Party 2
Neith
Neith
kirokios
Neith
Level 72
God Stats
0W - 4L
1,383 SR
Queue Stats
188W - 216L
1,486 Elo+
Party 2
Team Averages
Level 104
1,429 SR
1,478 Elo+

VS

Team Averages
Level 105
1,563 SR
1,487 Elo+
Odin
Odin
ABXpert
Odin
Level 101
God Stats
1W - 1L
1,227 SR
Queue Stats
33W - 39L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheSunBro93
Kumbhakarna
Level 152
God Stats
3W - 2L
1,824 SR
Queue Stats
104W - 106L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
chechenwolf01
Gilgamesh
Level 65
God Stats
2W - 0L
1,722 SR
Queue Stats
28W - 34L
1,461 Elo+
Party 1
Thoth
Thoth
killerzone11
Thoth
Level 129
God Stats
3W - 5L
1,309 SR
Queue Stats
151W - 158L
1,499 Elo+
Party 1
Aphrodite
Aphrodite
luiscuesco
Aphrodite
Level 80
God Stats
3W - 0L
1,733 SR
Queue Stats
131W - 110L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dinellix
Medusa
20
3 / 6 / 8
13,300
633
20,206
21,819
11,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
20
2 / 6 / 6
12,205
581
24,201
18,569
8,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Jelesis
Yemoja
20
4 / 4 / 6
13,178
628
12,845
26,138
21,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Odin
20
4 / 4 / 6
12,529
597
15,670
25,024
25,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
kirokios
Neith
18
0 / 4 / 6
10,865
517
12,819
21,730
9,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ABXpert
Odin
20
3 / 2 / 14
12,917
615
10,883
18,184
17,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
TheSunBro93
Kumbhakarna
20
5 / 3 / 14
14,469
689
16,405
36,518
61,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
chechenwolf01
Gilgamesh
18
2 / 3 / 16
12,347
588
8,951
17,403
13,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 4 / 7
16,169
770
43,402
20,673
12,960
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
luiscuesco
Aphrodite
20
2 / 2 / 16
13,281
632
22,953
19,487
20,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
91
13
Kills
24
24
Deaths
14
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Odin
ABXpert
Odin
3
2
14
5
L
Medusa
Dinellix
Medusa
3
6
8
1.17
L
Agni
2
6
6
0.83
L
Yemoja
Jelesis
Yemoja
4
4
6
1.75
L
Odin
4
4
6
1.75
W
Kumbhakarna
TheSunBro93
Kumbhakarna
5
3
14
4
W
Gilgamesh
chechenwolf01
Gilgamesh
2
3
16
3.33
W
12
4
7
3.88
L
Neith
kirokios
Neith
0
4
6
0.75
W
Aphrodite
luiscuesco
Aphrodite
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,741
Damage
102,594
113,280
Taken
112,265
76,344
Mitigated
125,974
53,225
Healing
50,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
ABXpert
Odin
10,883
2,912
3,382
2,559
18,184
17,506
1,912
6,181
12,003
92
33,976
L
Medusa
Dinellix
Medusa
20,206
10,493
3,624
3,929
21,819
11,962
1,351
15,593
6,226
0
58,193
L
Agni
24,201
1,581
1,752
779
18,569
8,150
68
14,561
4,008
49,502
0
L
Yemoja
Jelesis
Yemoja
12,845
2,607
24,711
7,900
26,138
21,034
82
19,881
6,257
22,796
0
L
Odin
15,670
2,400
3,144
2,950
25,024
25,287
127
15,255
9,769
0
22,466
W
Kumbhakarna
TheSunBro93
Kumbhakarna
16,405
1,262
1,857
4,129
36,518
61,619
945
9,547
26,971
29,506
0
W
Gilgamesh
chechenwolf01
Gilgamesh
8,951
2,070
1,432
1,954
17,403
13,306
1,126
6,559
10,844
0
16,088
W
43,402
960
2,221
3,522
20,673
12,960
4,537
6,818
13,855
79,703
0
L
Neith
kirokios
Neith
12,819
5,206
1,723
2,713
21,730
9,911
806
17,562
4,168
0
27,529
W
Aphrodite
luiscuesco
Aphrodite
22,953
1,209
18,246
10,856
19,487
20,583
1,470
7,941
11,546
54,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,077
Gold Earned
69,183
208
Minions Killed
224
0
Camps Cleared
0
1,798,816
Distance Traveled
1,895,545
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,917
615
49
2
0
385,683
8
L
Medusa
13,300
633
85
4
0
372,592
0
L
Agni
12,205
581
56
3
0
332,330
0
L
Yemoja
13,178
628
16
1
0
359,170
0
L
Odin
12,529
597
16
1
0
405,096
0
W
Kumbhakarna
14,469
689
12
1
0
401,327
0
W
Gilgamesh
12,347
588
10
0
0
398,527
1
W
Thoth
16,169
770
103
5
0
296,600
8
L
Neith
10,865
517
35
2
0
329,628
0
W
Aphrodite
13,281
632
50
2
0
413,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role