Player Matchup

Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
FazzzoinvertoR
Mulan
Level 160
God Stats
18W - 16L
1,567 SR
Queue Stats
190W - 216L
1,498 Elo+
Party 3
Neith
Neith
ti770405
Neith
Level 96
God Stats
6W - 6L
1,508 SR
Queue Stats
220W - 230L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Грешница1711
Kukulkan
Level 108
God Stats
6W - 4L
1,480 SR
Queue Stats
138W - 160L
1,431 Elo+
Party 3
Team Averages
Level 120
1,511 SR
1,476 Elo+

VS

Team Averages
Level 95
1,478 SR
1,456 Elo+
Cu Chulainn
Cu Chulainn
Barvzik
Cu Chulainn
Level 98
God Stats
7W - 6L
1,625 SR
Queue Stats
183W - 193L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ixxzo
Kumbhakarna
Level 87
God Stats
1W - 1L
1,326 SR
Queue Stats
8W - 8L
1,439 Elo+
Party 2
Ishtar
Ishtar
Stingarma
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,422 Elo+
Party 2
Anubis
Anubis
abdullah225sh
Anubis
Level 64
God Stats
6W - 9L
1,439 SR
Queue Stats
74W - 68L
1,560 Elo+
Solo
Tsukuyomi
Tsukuyomi
masterpesta
Tsukuyomi
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 275L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 0 / 2
7,112
593
5,554
7,534
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
 
Atlas
10
0 / 0 / 3
6,587
549
2,002
8,389
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 1 / 0
8,690
724
8,593
9,201
6,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
ti770405
Neith
10
0 / 3 / 0
6,101
508
3,795
6,959
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 1
7,343
612
3,303
4,855
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Barvzik
Cu Chulainn
10
0 / 5 / 1
6,105
509
3,137
11,107
5,759
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Ixxzo
Kumbhakarna
8
1 / 1 / 2
5,716
476
4,375
8,817
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ishtar
Stingarma
Ishtar
8
1 / 2 / 1
5,004
417
4,208
5,594
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 0
6,112
509
2,883
6,734
3,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
masterpesta
Tsukuyomi
10
2 / 4 / 0
5,910
493
5,294
11,562
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
14
Kills
4
4
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
2
6
W
Atlas
 
Atlas
0
0
3
1.5
L
Cu Chulainn
Barvzik
Cu Chulainn
0
5
1
0.1
W
7
1
0
7
L
Kumbhakarna
Ixxzo
Kumbhakarna
1
1
2
2
L
Ishtar
Stingarma
Ishtar
1
2
1
0.75
L
0
2
0
0
L
Tsukuyomi
masterpesta
Tsukuyomi
2
4
0
0.5
W
Neith
ti770405
Neith
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,247
Damage
19,897
36,938
Taken
43,814
17,794
Mitigated
19,223
14,328
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,554
1,761
0
3,803
7,534
2,588
0
718
6,816
0
40,231
W
Atlas
 
Atlas
2,002
904
0
2,680
8,389
4,630
498
2,431
5,958
14,889
5,025
L
Cu Chulainn
Barvzik
Cu Chulainn
3,137
849
0
1,836
11,107
5,759
339
0
11,107
0
40,103
W
8,593
1,706
0
2,570
9,201
6,365
0
0
9,201
0
55,234
L
Kumbhakarna
Ixxzo
Kumbhakarna
4,375
811
0
1,734
8,817
4,169
0
1,177
7,640
15,245
0
L
Ishtar
Stingarma
Ishtar
4,208
2,811
0
1,024
5,594
1,595
0
444
5,150
0
24,720
L
2,883
205
175
2,919
6,734
3,916
0
3,067
3,667
45,842
0
L
Tsukuyomi
masterpesta
Tsukuyomi
5,294
2,029
0
2,756
11,562
3,784
0
548
11,014
0
38,564
W
Neith
ti770405
Neith
3,795
1,568
0
2,803
6,959
2,539
930
2,115
4,844
0
43,218
W
3,303
805
0
2,472
4,855
1,672
1,049
1,994
2,861
52,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
28,847
375
Minions Killed
282
0
Camps Cleared
0
1,121,032
Distance Traveled
1,070,830
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,112
593
62
5
0
285,283
3
W
Atlas
6,587
549
35
3
0
228,398
1
L
Cu Chulainn
6,105
509
83
7
0
193,381
3
W
Mulan
8,690
724
107
9
0
219,258
3
L
Kumbhakarna
5,716
476
27
2
0
223,590
2
L
Ishtar
5,004
417
32
3
0
208,093
2
L
Anubis
6,112
509
83
7
0
217,539
3
L
Tsukuyomi
5,910
493
57
5
0
228,227
3
W
Neith
6,101
508
70
6
0
188,087
0
W
Kukulkan
7,343
612
101
8
0
200,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role