Player Matchup

Guan Yu
Guan Yu
B0NeSy
Guan Yu
Level 149
God Stats
1W - 2L
1,439 SR
Queue Stats
327W - 327L
1,539 Elo+
Party 3
Zhong Kui
Zhong Kui
WardinGandr
Zhong Kui
Level 160
God Stats
3W - 5L
1,688 SR
Queue Stats
277W - 253L
1,553 Elo+
Party 2
Chiron
Chiron
jongehond
Chiron
Level 158
God Stats
8W - 12L
1,446 SR
Queue Stats
426W - 438L
1,563 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
nasko0o
Ah Muzen Cab
Level 136
God Stats
4W - 12L
1,458 SR
Queue Stats
173W - 185L
1,485 Elo+
Party 2
Eset
Eset
tenonder
Eset
Level 82
God Stats
1W - 4L
1,372 SR
Queue Stats
73W - 74L
1,497 Elo+
Party 3
Team Averages
Level 137
1,481 SR
1,527 Elo+

VS

Team Averages
Level 133
1,604 SR
1,544 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
AraQuorn
Guan Yu
Level 113
God Stats
7W - 3L
1,594 SR
Queue Stats
688W - 691L
1,498 Elo+
Solo
Agni
Agni
Ashoteca
Agni
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 82L
1,576 Elo+
Party 1
Mulan
Mulan
HybridThor
Mulan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,515 Elo+
Solo
Hercules
Hercules
UfOtaKu
Hercules
Level 129
God Stats
9W - 2L
1,926 SR
Queue Stats
176W - 181L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B0NeSy
Guan Yu
18
3 / 4 / 14
11,552
642
16,247
34,870
50,118
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
WardinGandr
Zhong Kui
20
3 / 4 / 13
12,724
707
27,545
33,180
35,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
jongehond
Chiron
20
8 / 6 / 10
12,973
721
40,591
20,845
9,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
nasko0o
Ah Muzen Cab
20
5 / 11 / 8
12,635
702
33,268
30,343
15,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
18
3 / 3 / 11
11,764
654
16,453
9,468
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
8 / 2 / 18
13,977
777
34,127
15,296
8,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
AraQuorn
Guan Yu
20
1 / 2 / 23
13,023
724
10,400
39,483
55,167
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
19
5 / 8 / 10
12,690
705
23,274
23,743
11,780
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
20
10 / 6 / 12
13,451
747
31,149
36,994
42,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
UfOtaKu
Hercules
20
4 / 4 / 20
12,472
693
13,966
41,503
52,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
111
22
Kills
28
28
Deaths
22
56
Assists
83
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
8
2
18
8.5
W
Guan Yu
AraQuorn
Guan Yu
1
2
23
6.25
W
Agni
5
8
10
1.25
L
Guan Yu
B0NeSy
Guan Yu
3
4
14
2.5
W
Mulan
10
6
12
2.67
W
Hercules
UfOtaKu
Hercules
4
4
20
3.5
L
Zhong Kui
WardinGandr
Zhong Kui
3
4
13
2.38
L
Chiron
jongehond
Chiron
8
6
10
2.17
L
Ah Muzen Cab
nasko0o
Ah Muzen Cab
5
11
8
0.82
L
Eset
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,104
Damage
112,916
128,706
Taken
157,019
114,585
Mitigated
170,269
53,267
Healing
79,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
34,127
4,242
3,320
1,672
15,296
8,463
2,601
4,088
11,159
50,717
9,526
W
Guan Yu
AraQuorn
Guan Yu
10,400
585
25,769
18,967
39,483
55,167
790
10,590
28,893
0
28,556
W
Agni
23,274
2,787
1,995
1,511
23,743
11,780
2,536
8,674
15,069
58,574
0
L
Guan Yu
B0NeSy
Guan Yu
16,247
1,648
15,939
13,248
34,870
50,118
570
13,581
21,289
0
25,186
W
Mulan
31,149
3,420
1,219
8,092
36,994
42,853
565
9,127
27,867
0
45,746
W
Hercules
UfOtaKu
Hercules
13,966
2,587
1,216
15,807
41,503
52,006
530
11,296
30,033
4,990
26,898
L
Zhong Kui
WardinGandr
Zhong Kui
27,545
2,271
1,150
5,840
33,180
35,279
1,485
13,805
19,375
47,913
0
L
Chiron
jongehond
Chiron
40,591
14,090
5,137
1,926
20,845
9,581
3,814
9,309
11,536
0
85,233
L
Ah Muzen Cab
nasko0o
Ah Muzen Cab
33,268
15,067
923
4,491
30,343
15,224
1,374
10,624
19,719
0
70,036
L
Eset
16,453
468
4,027
586
9,468
4,383
670
3,829
5,639
29,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,648
Gold Earned
65,613
206
Minions Killed
246
0
Camps Cleared
0
1,596,087
Distance Traveled
1,586,984
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,977
777
75
4
0
306,464
2
W
Guan Yu
13,023
724
34
2
0
381,894
0
W
Agni
12,690
705
85
5
0
271,632
1
L
Guan Yu
11,552
642
15
1
0
398,994
0
W
Mulan
13,451
747
17
1
0
303,354
0
W
Hercules
12,472
693
35
2
0
323,640
1
L
Zhong Kui
12,724
707
53
3
0
304,024
6
L
Chiron
12,973
721
64
4
0
308,847
1
L
Ah Muzen Cab
12,635
702
52
3
0
266,043
2
L
Eset
11,764
654
22
1
0
318,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role