Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
IASTRO-_-Stealth
Mulan
Level 107
God Stats
17W - 14L
1,606 SR
Queue Stats
142W - 143L
1,496 Elo+
Solo
Susano
Susano
Lonelywolf90545
Susano
Level 107
God Stats
11W - 12L
1,570 SR
Queue Stats
222W - 222L
1,510 Elo+
Solo
Apollo
Apollo
Since VI
Apollo
Level 88
God Stats
1W - 1L
1,653 SR
Queue Stats
72W - 66L
1,524 Elo+
Solo
Anubis
Anubis
dminished
Anubis
Level 160
God Stats
23W - 13L
1,673 SR
Queue Stats
331W - 290L
1,517 Elo+
Solo
Team Averages
Level 114
1,600 SR
1,509 Elo+

VS

Team Averages
Level 106
1,600 SR
1,494 Elo+
Terra
Terra
ArnoPlayzMC
Terra
Level 105
God Stats
68W - 45L
1,592 SR
Queue Stats
134W - 129L
1,462 Elo+
Solo
Agni
Agni
Crimson-_-Beast
Agni
Level 106
God Stats
10W - 7L
1,578 SR
Queue Stats
521W - 553L
1,482 Elo+
Solo
Hou Yi
Hou Yi
MR-unstopable234
Hou Yi
Level 142
God Stats
5W - 4L
1,560 SR
Queue Stats
264W - 271L
1,516 Elo+
Solo
Tyr
Tyr
ROKET_FLASH1
Tyr
Level 66
God Stats
13W - 4L
1,746 SR
Queue Stats
38W - 21L
1,539 Elo+
Solo
Cliodhna
Cliodhna
arielseba
Cliodhna
Level 109
God Stats
3W - 3L
1,523 SR
Queue Stats
115W - 115L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
2 / 1 / 2
5,103
510
4,903
9,255
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
5,521
552
6,190
8,864
4,798
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 1
5,003
500
3,765
7,315
2,659
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Since VI
Apollo
8
1 / 4 / 3
5,052
505
3,797
6,185
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
dminished
Anubis
8
2 / 4 / 0
5,077
508
2,275
6,870
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 6
5,456
546
3,252
6,999
3,515
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 3 / 0
6,010
601
6,986
6,404
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 0
5,996
600
4,572
7,269
2,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
6,203
620
6,175
10,349
6,285
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
arielseba
Cliodhna
8
0 / 1 / 3
4,628
463
3,889
7,438
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
12
12
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
2
3
W
0
0
6
3
W
6
3
0
2
L
0
2
0
0
L
1
1
1
1.5
W
4
2
0
2
W
2
0
0
2
L
Apollo
Since VI
Apollo
1
4
3
0.63
W
Cliodhna
arielseba
Cliodhna
0
1
3
1.5
L
Anubis
dminished
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,930
Damage
24,874
38,489
Taken
38,459
19,005
Mitigated
16,591
10,383
Healing
17,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,903
1,877
0
5,264
9,255
5,500
0
2,973
6,282
0
21,959
W
3,252
961
1,667
2,420
6,999
3,515
216
696
6,303
17,846
0
W
6,986
450
0
1,280
6,404
1,938
0
1,079
5,325
31,556
0
L
6,190
1,470
0
2,750
8,864
4,798
0
99
8,765
0
38,440
L
3,765
492
0
0
7,315
2,659
0
2,311
5,004
0
22,430
W
4,572
2,696
0
1,327
7,269
2,509
26
0
7,269
0
42,330
W
6,175
857
0
6,949
10,349
6,285
0
0
10,349
99
45,293
L
Apollo
Since VI
Apollo
3,797
2,076
149
518
6,185
2,312
0
689
5,496
0
26,481
W
Cliodhna
arielseba
Cliodhna
3,889
470
0
3,818
7,438
2,344
0
500
6,938
0
27,040
L
Anubis
dminished
Anubis
2,275
135
0
1,702
6,870
3,736
0
4,265
2,605
27,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
28,293
263
Minions Killed
274
0
Camps Cleared
0
930,134
Distance Traveled
985,556
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,103
510
34
3
0
183,512
2
W
Terra
5,456
546
23
2
0
209,550
1
W
Agni
6,010
601
45
5
0
172,527
1
L
Mulan
5,521
552
84
8
0
172,220
1
L
Susano
5,003
500
38
4
0
211,856
0
W
Hou Yi
5,996
600
66
7
0
164,404
1
W
Tyr
6,203
620
89
9
0
215,756
4
L
Apollo
5,052
505
50
5
0
185,366
1
W
Cliodhna
4,628
463
51
5
0
223,319
3
L
Anubis
5,077
508
57
6
0
177,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role