Player Matchup

Cupid
Cupid
Silver III
 
Cupid
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
TatouBazU
Sylvanus
Silver IV
Level 98
God Stats
0W - 1L
1,634 SR
Queue Stats
5W - 9L
1,584 MMR
Solo
Aphrodite
Aphrodite
Silver I
Zlatanhru
Aphrodite
Silver I
Level 125
God Stats
9W - 6L
1,798 SR
Queue Stats
344W - 522L
1,482 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,644 SR
1,522 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,586 SR
1,638 MMR
Danzaburou
Danzaburou
Silver IV
 
Danzaburou
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Rockst4r_xRoyaI
Scylla
Gold V
Level 147
God Stats
2W - 0L
1,520 SR
Queue Stats
16W - 10L
1,707 MMR
Party 1
Geb
Geb
Gold V
unitypoeling
Geb
Gold V
Level 120
God Stats
5W - 1L
1,739 SR
Queue Stats
10W - 6L
1,707 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 4 / 2
8,160
628
2,934
9,515
3,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
TatouBazU
Sylvanus
13
2 / 4 / 3
8,534
656
4,619
18,297
16,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
Zlatanhru
Aphrodite
13
1 / 4 / 4
8,354
643
4,313
11,764
7,195
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bans
KuzenboPersephoneYmirSobekBacchus

VS

Bans
ThothArtemisHorusMedusaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 2 / 8
8,987
691
7,475
8,398
3,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
10 / 1 / 2
10,643
819
19,218
5,556
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 9
9,493
730
5,656
10,514
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
4
Kills
12
12
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
2
0.5
W
Danzaburou
 
Danzaburou
1
2
8
2.5
W
10
1
2
11
L
Sylvanus
TatouBazU
Sylvanus
2
4
3
0.88
L
Aphrodite
Zlatanhru
Aphrodite
1
4
4
0.75
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,866
Damage
32,349
39,576
Taken
24,468
27,774
Mitigated
18,262
11,047
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,934
1,517
106
1,343
9,515
3,847
902
6,264
3,251
0
20,068
W
Danzaburou
 
Danzaburou
7,475
3,024
0
3,412
8,398
3,824
654
3,442
4,956
0
32,988
W
19,218
2,687
0
500
5,556
2,393
1,925
2,475
3,081
47,586
0
L
Sylvanus
TatouBazU
Sylvanus
4,619
1,907
1,308
2,376
18,297
16,732
503
11,274
7,023
12,884
0
L
Aphrodite
Zlatanhru
Aphrodite
4,313
539
2,666
3,248
11,764
7,195
280
7,785
3,979
22,345
0
W
5,656
769
0
2,129
10,514
12,045
368
3,300
7,214
16,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
29,123
119
Minions Killed
167
3
Camps Cleared
8
541,772
Distance Traveled
640,217
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,160
628
42
3
2
154,191
2
W
Danzaburou
8,987
691
52
4
4
206,319
2
W
Scylla
10,643
819
88
7
3
209,145
3
L
Sylvanus
8,534
656
26
2
1
191,281
1
L
Aphrodite
8,354
643
51
4
0
196,300
1
W
Geb
9,493
730
27
2
1
224,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role