Player Matchup

Geb
Geb
ElusiveSnaps
Geb
Level 109
God Stats
6W - 4L
1,619 SR
Queue Stats
338W - 265L
1,669 Elo+
Party 1
Hachiman
Hachiman
JJSaint
Hachiman
Level 157
God Stats
27W - 22L
1,627 SR
Queue Stats
790W - 747L
1,643 Elo+
Party 1
Shiva
Shiva
OldAsDIRT73
Shiva
Level 159
God Stats
69W - 48L
1,674 SR
Queue Stats
448W - 386L
1,687 Elo+
Solo
Discordia
Discordia
STP MadD
Discordia
Level 126
God Stats
9W - 8L
1,676 SR
Queue Stats
507W - 487L
1,618 Elo+
Solo
Mercury
Mercury
mynutsareyummy
Mercury
Level 127
God Stats
14W - 15L
1,562 SR
Queue Stats
469W - 456L
1,541 Elo+
Solo
Team Averages
Level 136
1,632 SR
1,632 Elo+

VS

Team Averages
Level 131
1,607 SR
1,655 Elo+
Morgan Le Fay
Morgan Le Fay
GLOCK29
Morgan Le Fay
Level 108
God Stats
7W - 4L
1,641 SR
Queue Stats
104W - 102L
1,679 Elo+
Solo
Chronos
Chronos
Kidslymm
Chronos
Level 124
God Stats
4W - 1L
1,598 SR
Queue Stats
340W - 264L
1,712 Elo+
Solo
Heimdallr
Heimdallr
LukedaKIlla
Heimdallr
Level 107
God Stats
2W - 0L
1,491 SR
Queue Stats
163W - 135L
1,577 Elo+
Solo
Susano
Susano
SolidAndroid578
Susano
Level 160
God Stats
1W - 3L
1,480 SR
Queue Stats
146W - 114L
1,637 Elo+
Solo
Fenrir
Fenrir
miltαnk
Fenrir
Level 158
God Stats
14W - 2L
1,824 SR
Queue Stats
435W - 418L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,661
466
3,560
9,748
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
JJSaint
Hachiman
10
3 / 2 / 0
5,771
577
7,819
6,062
1,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
5,884
588
3,532
7,593
3,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
STP MadD
Discordia
9
0 / 4 / 0
5,197
520
2,029
6,072
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 6 / 1
5,031
503
3,633
9,684
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GLOCK29
Morgan Le Fay
11
6 / 0 / 1
6,324
632
5,534
5,257
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Kidslymm
Chronos
9
0 / 2 / 3
4,997
500
2,517
6,557
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
LukedaKIlla
Heimdallr
11
4 / 1 / 0
6,216
622
3,597
4,534
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 0 / 4
5,592
559
7,055
5,590
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
miltαnk
Fenrir
8
4 / 1 / 4
5,754
575
5,494
10,115
4,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
18
18
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Morgan Le Fay
GLOCK29
Morgan Le Fay
6
0
1
6.5
L
Hachiman
JJSaint
Hachiman
3
2
0
1.5
W
Chronos
Kidslymm
Chronos
0
2
3
0.75
W
Heimdallr
LukedaKIlla
Heimdallr
4
1
0
4
L
1
2
0
0.5
L
Discordia
STP MadD
Discordia
0
4
0
0
W
4
0
4
6
W
Fenrir
miltαnk
Fenrir
4
1
4
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,573
Damage
24,197
39,159
Taken
32,053
15,740
Mitigated
13,012
7,717
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,560
1,013
0
2,205
9,748
5,093
0
2,758
6,990
11,524
2,552
W
Morgan Le Fay
GLOCK29
Morgan Le Fay
5,534
1,107
0
993
5,257
2,154
0
1,965
3,292
40,163
0
L
Hachiman
JJSaint
Hachiman
7,819
4,720
0
2,471
6,062
1,890
0
1,763
4,299
0
39,155
W
Chronos
Kidslymm
Chronos
2,517
1,140
0
2,406
6,557
1,963
0
837
5,720
29,479
0
W
Heimdallr
LukedaKIlla
Heimdallr
3,597
1,634
0
794
4,534
2,112
0
0
4,534
0
40,481
L
3,532
404
0
2,211
7,593
3,587
36
0
7,593
0
35,504
L
Discordia
STP MadD
Discordia
2,029
115
0
300
6,072
2,043
0
2,128
3,944
35,596
0
W
7,055
2,686
0
790
5,590
1,935
0
752
4,838
0
31,211
W
Fenrir
miltαnk
Fenrir
5,494
1,269
1,154
4,264
10,115
4,848
0
1,657
8,458
251
17,988
L
3,633
2,086
0
530
9,684
3,127
0
1,653
8,031
0
33,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,544
Gold Earned
28,883
290
Minions Killed
292
0
Camps Cleared
0
978,420
Distance Traveled
958,059
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,661
466
15
2
0
189,862
3
W
Morgan Le Fay
6,324
632
80
8
0
182,212
5
L
Hachiman
5,771
577
72
7
0
179,710
3
W
Chronos
4,997
500
60
6
0
178,221
2
W
Heimdallr
6,216
622
80
8
0
179,962
4
L
Shiva
5,884
588
73
7
0
179,934
4
L
Discordia
5,197
520
66
7
0
186,012
2
W
Susano
5,592
559
52
5
0
229,563
3
W
Fenrir
5,754
575
20
2
0
188,101
3
L
Mercury
5,031
503
64
6
0
242,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role