Player Matchup

Artemis
Artemis
HanniDF1
Artemis
Level 17
God Stats
4W - 8L
1,367 SR
Queue Stats
17W - 25L
1,183 Elo+
Party 2
Vulcan
Vulcan
TeppichDoktor777
Vulcan
Level 43
God Stats
13W - 36L
1,222 SR
Queue Stats
97W - 175L
1,260 Elo+
Party 2
Thanatos
Thanatos
z-xX-Future-Xx-z
Thanatos
Level 48
God Stats
12W - 40L
1,078 SR
Queue Stats
94W - 184L
1,254 Elo+
Party 2
Team Averages
Level 36
1,222 SR
1,232 Elo+

VS

Team Averages
Level 48
1,382 SR
1,322 Elo+
Chaac
Chaac
Dexswa
Chaac
Level 8
God Stats
2W - 2L
1,448 SR
Queue Stats
21W - 37L
1,354 Elo+
Party 1
Poseidon
Poseidon
aq3_7777
Poseidon
Level 38
God Stats
3W - 4L
1,449 SR
Queue Stats
18W - 25L
1,330 Elo+
Solo
Anhur
Anhur
fro4styGnu
Anhur
Level 99
God Stats
0W - 2L
1,249 SR
Queue Stats
94W - 172L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HanniDF1
Artemis
17
4 / 4 / 12
12,647
703
15,923
15,916
4,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 2 / 9
13,455
748
26,208
10,218
4,307
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 9
12,795
711
12,813
13,485
5,109
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dexswa
Chaac
16
3 / 4 / 4
12,049
669
10,862
26,883
21,144
Mace

Mace

+10
Physical Power

Poseidon
aq3_7777
Poseidon
15
2 / 6 / 5
10,983
610
7,112
12,418
7,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anhur
16
6 / 7 / 3
11,813
656
16,315
21,769
9,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
17
Kills
11
11
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dexswa
Chaac
3
4
4
1.25
W
Artemis
HanniDF1
Artemis
4
4
12
2.5
W
7
2
9
5.75
L
Poseidon
aq3_7777
Poseidon
2
6
5
0.75
L
Anhur
6
7
3
1.07
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,944
Damage
34,289
39,619
Taken
61,070
14,137
Mitigated
38,154
10,963
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dexswa
Chaac
10,862
2,571
0
5,542
26,883
21,144
22
12,092
14,791
0
45,849
W
Artemis
HanniDF1
Artemis
15,923
7,066
0
3,471
15,916
4,721
1,453
3,179
12,233
0
39,438
W
26,208
11,674
0
1,772
10,218
4,307
520
1,470
8,572
67,718
0
L
Poseidon
aq3_7777
Poseidon
7,112
532
0
0
12,418
7,293
0
6,563
5,855
32,751
0
L
Anhur
16,315
7,297
45
2,130
21,769
9,717
0
8,048
13,721
0
56,569
W
12,813
2,393
0
5,720
13,485
5,109
1,338
1,766
11,571
0
29,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,897
Gold Earned
34,845
170
Minions Killed
205
5
Camps Cleared
10
916,075
Distance Traveled
895,184
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,049
669
75
4
3
334,557
0
W
Artemis
12,647
703
46
3
1
280,041
4
W
Vulcan
13,455
748
89
5
2
334,427
2
L
Poseidon
10,983
610
57
3
3
302,477
0
L
Anhur
11,813
656
73
4
4
258,150
1
W
Thanatos
12,795
711
35
2
2
301,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role