Player Matchup

Artio
Artio
HeldenHorst0010
Artio
Level 128
God Stats
5W - 3L
1,514 SR
Queue Stats
36W - 36L
1,465 Elo+
Party 2
Bastet
Bastet
NXC_MayerM87
Bastet
Level 89
God Stats
5W - 3L
1,804 SR
Queue Stats
32W - 35L
1,426 Elo+
Party 2
Scylla
Scylla
k-win97
Scylla
Level 130
God Stats
1W - 0L
1,102 SR
Queue Stats
39W - 26L
1,581 Elo+
Solo
Team Averages
Level 116
1,473 SR
1,491 Elo+

VS

Team Averages
Level 129
1,571 SR
1,517 Elo+
Baron Samedi
Baron Samedi
MsG_MahdreX
Baron Samedi
Level 86
God Stats
0W - 2L
1,371 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
MsG_MeliodaS
Kuzenbo
Level 151
God Stats
7W - 4L
1,592 SR
Queue Stats
92W - 59L
1,584 Elo+
Party 1
Hachiman
Hachiman
zombie3delicias
Hachiman
Level 149
God Stats
17W - 31L
1,749 SR
Queue Stats
355W - 486L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
13,135
821
8,737
24,643
28,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
15
2 / 2 / 9
10,313
645
12,655
12,597
5,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
k-win97
Scylla
18
4 / 0 / 9
11,485
718
23,259
8,738
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MsG_MahdreX
Baron Samedi
14
1 / 6 / 2
9,885
618
14,295
16,581
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
MsG_MeliodaS
Kuzenbo
14
1 / 2 / 2
10,580
661
10,170
19,639
28,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
14
1 / 5 / 1
9,451
591
8,150
15,988
5,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Baron Samedi
MsG_MahdreX
Baron Samedi
1
6
2
0.33
L
Kuzenbo
MsG_MeliodaS
Kuzenbo
1
2
2
1
W
Bastet
2
2
9
3.25
W
Scylla
k-win97
Scylla
4
0
9
8.5
L
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,651
Damage
32,615
45,978
Taken
52,208
37,440
Mitigated
42,402
15,564
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,737
83
3,211
7,919
24,643
28,009
245
13,257
11,386
28,370
0
L
Baron Samedi
MsG_MahdreX
Baron Samedi
14,295
342
1,909
4,584
16,581
8,120
0
9,512
7,069
42,525
0
L
Kuzenbo
MsG_MeliodaS
Kuzenbo
10,170
4,288
543
3,706
19,639
28,386
77
11,706
7,933
22,936
0
W
Bastet
12,655
2,423
0
2,222
12,597
5,257
60
5,802
6,795
0
46,712
W
Scylla
k-win97
Scylla
23,259
2,896
0
2,212
8,738
4,174
974
5,958
2,780
73,906
0
L
Hachiman
8,150
4,885
0
2,830
15,988
5,896
0
11,221
4,767
0
37,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,933
Gold Earned
29,916
225
Minions Killed
182
10
Camps Cleared
5
985,540
Distance Traveled
819,959
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,135
821
38
2
0
343,582
1
L
Baron Samedi
9,885
618
75
5
1
260,794
4
L
Kuzenbo
10,580
661
31
2
1
297,422
0
W
Bastet
10,313
645
65
4
7
353,190
9
W
Scylla
11,485
718
122
8
3
288,768
2
L
Hachiman
9,451
591
76
5
3
261,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role