Player Matchup

Nu Wa
Nu Wa
Big_Bad_Joe_44
Nu Wa
Level 67
God Stats
44W - 34L
1,608 SR
Queue Stats
371W - 423L
1,479 Elo+
Party 2
Chiron
Chiron
CONNOROG-2000
Chiron
Level 125
God Stats
7W - 11L
1,515 SR
Queue Stats
380W - 431L
1,479 Elo+
Party 2
Da Ji
Da Ji
Corian1234
Da Ji
Level 125
God Stats
45W - 30L
1,613 SR
Queue Stats
191W - 156L
1,555 Elo+
Solo
Chang'e
Chang'e
Jojonator
Chang'e
Level 87
God Stats
1W - 2L
1,625 SR
Queue Stats
139W - 151L
1,508 Elo+
Solo
Artio
Artio
TecOhm
Artio
Level 108
God Stats
1W - 2L
1,315 SR
Queue Stats
74W - 77L
1,569 Elo+
Solo
Team Averages
Level 102
1,535 SR
1,518 Elo+

VS

Team Averages
Level 106
1,505 SR
1,490 Elo+
Cabrakan
Cabrakan
CcaHbIuBEHuK
Cabrakan
Level 65
God Stats
10W - 10L
1,673 SR
Queue Stats
108W - 160L
1,440 Elo+
Party 1
Xbalanque
Xbalanque
ElsaNait
Xbalanque
Level 157
God Stats
11W - 10L
1,400 SR
Queue Stats
136W - 122L
1,602 Elo+
Solo
Discordia
Discordia
Ktughu
Discordia
Level 120
God Stats
1W - 0L
1,292 SR
Queue Stats
77W - 75L
1,368 Elo+
Solo
Sol
Sol
LowlyGentleman
Sol
Level 128
God Stats
12W - 8L
1,711 SR
Queue Stats
129W - 121L
1,558 Elo+
Solo
Horus
Horus
Spaunest
Horus
Level 62
God Stats
2W - 4L
1,449 SR
Queue Stats
100W - 147L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
11,896
700
23,835
16,817
8,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 1 / 3
13,194
776
28,864
16,573
8,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Da Ji
16
1 / 12 / 3
10,438
614
6,602
25,115
18,480
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Jojonator
Chang'e
19
3 / 5 / 9
12,265
721
16,019
28,297
13,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
TecOhm
Artio
18
3 / 4 / 10
11,616
683
12,360
32,359
44,835
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CcaHbIuBEHuK
Cabrakan
18
4 / 7 / 14
12,009
706
16,609
24,549
16,329
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
ElsaNait
Xbalanque
20
2 / 4 / 13
12,857
756
20,266
18,197
9,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Ktughu
Discordia
20
6 / 1 / 9
12,974
763
23,316
12,876
6,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 5 / 8
13,833
814
34,192
28,218
14,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Spaunest
Horus
18
2 / 3 / 17
12,061
709
13,628
26,511
40,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
20
Kills
24
24
Deaths
20
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
L
9
1
3
10.5
W
Cabrakan
CcaHbIuBEHuK
Cabrakan
4
7
14
1.57
L
Da Ji
1
12
3
0.21
W
Xbalanque
ElsaNait
Xbalanque
2
4
13
2.13
L
Chang'e
Jojonator
Chang'e
3
5
9
1.5
W
Discordia
Ktughu
Discordia
6
1
9
10.5
W
10
5
8
2.8
W
Horus
Spaunest
Horus
2
3
17
3.5
L
Artio
TecOhm
Artio
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,680
Damage
108,011
119,161
Taken
110,351
93,386
Mitigated
86,897
34,626
Healing
43,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,835
5,972
76
2,104
16,817
8,102
1,129
11,369
5,257
56,368
0
L
28,864
6,542
2,619
3,583
16,573
8,613
1,064
10,815
5,710
0
84,883
W
Cabrakan
CcaHbIuBEHuK
Cabrakan
16,609
1,460
0
6,515
24,549
16,329
176
14,622
9,927
37,998
0
L
Da Ji
6,602
820
353
3,192
25,115
18,480
0
14,990
9,799
0
24,737
W
Xbalanque
ElsaNait
Xbalanque
20,266
7,321
0
4,344
18,197
9,152
728
7,099
11,098
65
96,091
L
Chang'e
Jojonator
Chang'e
16,019
1,094
3,710
6,501
28,297
13,356
858
16,187
11,695
52,016
0
W
Discordia
Ktughu
Discordia
23,316
1,003
692
2,508
12,876
6,857
914
6,637
6,239
76,965
0
W
34,192
15,747
0
14,546
28,218
14,251
5,992
13,656
14,562
93,409
0
W
Horus
Spaunest
Horus
13,628
4,863
6,258
8,828
26,511
40,308
271
10,200
16,311
0
18,923
L
Artio
TecOhm
Artio
12,360
1,029
2,849
9,639
32,359
44,835
175
20,821
10,771
24,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,409
Gold Earned
63,734
315
Minions Killed
409
0
Camps Cleared
0
1,628,622
Distance Traveled
1,646,851
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,896
700
64
4
0
329,725
1
L
Chiron
13,194
776
115
7
0
331,028
2
W
Cabrakan
12,009
706
23
1
0
300,140
10
L
Da Ji
10,438
614
28
2
0
289,181
4
W
Xbalanque
12,857
756
120
7
0
350,044
1
L
Chang'e
12,265
721
84
5
0
332,898
0
W
Discordia
12,974
763
122
7
0
370,175
3
W
Sol
13,833
814
134
8
0
281,125
2
W
Horus
12,061
709
10
1
0
345,367
4
L
Artio
11,616
683
24
1
0
345,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role