Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Vclkyrie
King Arthur
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
212W - 216L
1,324 Elo+
Party 2
Thor
Thor
Xonjee
Thor
Level 65
God Stats
4W - 4L
1,797 SR
Queue Stats
384W - 372L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
Yakumoisgood
Aphrodite
Level 129
God Stats
9W - 5L
1,498 SR
Queue Stats
186W - 192L
1,433 Elo+
Party 1
Izanami
Izanami
killersam1514
Izanami
Level 25
God Stats
30W - 28L
1,560 SR
Queue Stats
90W - 99L
1,410 Elo+
Party 1
Team Averages
Level 70
1,571 SR
1,423 Elo+

VS

Team Averages
Level 27
1,307 SR
1,268 Elo+
Ullr
Ullr
ALEXTONY6437
Ullr
Level 47
God Stats
14W - 24L
1,302 SR
Queue Stats
78W - 98L
1,335 Elo+
Solo
Bellona
Bellona
CrashingPanda14
Bellona
Level 7
God Stats
0W - 6L
1,234 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Osiris
Osiris
DemonlyIsane
Osiris
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 228L
1,309 Elo+
Party 3
Guan Yu
Guan Yu
dark_blade42069
Guan Yu
Level 18
God Stats
25W - 30L
1,300 SR
Queue Stats
37W - 67L
1,040 Elo+
Party 3
Cthulhu
Cthulhu
smegz_37
Cthulhu
Level 6
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 1 / 4
9,531
502
13,130
14,491
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Vclkyrie
King Arthur
14
0 / 1 / 4
8,332
439
5,853
14,981
15,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
Xonjee
Thor
16
5 / 0 / 3
9,780
515
14,619
12,682
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Yakumoisgood
Aphrodite
14
1 / 0 / 6
9,196
484
3,772
9,479
5,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
15
4 / 0 / 2
9,595
505
9,826
9,708
3,968
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,591
400
6,418
10,255
4,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 3 / 0
6,914
364
2,892
15,441
10,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
13
0 / 2 / 1
7,969
419
6,805
15,136
15,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 0
6,785
357
4,552
16,940
15,348
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
smegz_37
Cthulhu
10
0 / 5 / 0
7,257
382
5,461
15,318
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
14
Kills
0
2
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
4
6
L
0
2
0
0
L
0
3
0
0
L
Osiris
0
2
1
0.25
W
King Arthur
Vclkyrie
King Arthur
0
1
4
2
W
Thor
Xonjee
Thor
5
0
3
6.5
W
Aphrodite
Yakumoisgood
Aphrodite
1
0
6
4
L
0
3
0
0
W
Izanami
4
0
2
5
L
Cthulhu
smegz_37
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,200
Damage
26,128
61,341
Taken
73,090
37,496
Mitigated
61,482
21,827
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,130
2,077
0
5,079
14,491
6,626
1,417
777
13,714
87,678
0
L
6,418
698
0
1,454
10,255
4,544
0
3,405
6,850
0
54,630
L
2,892
1,005
0
377
15,441
10,227
1,430
2,692
12,749
0
42,455
L
Osiris
6,805
3,336
0
5,462
15,136
15,009
0
1,068
14,068
0
47,450
W
King Arthur
Vclkyrie
King Arthur
5,853
1,655
0
2,620
14,981
15,258
33
858
14,123
0
38,127
W
Thor
Xonjee
Thor
14,619
4,428
0
668
12,682
5,878
259
2,412
10,270
0
82,076
W
Aphrodite
Yakumoisgood
Aphrodite
3,772
736
5,894
5,232
9,479
5,766
527
1,001
8,478
17,018
0
L
4,552
589
920
2,592
16,940
15,348
0
6,635
10,305
0
37,122
W
Izanami
9,826
7,856
0
2,334
9,708
3,968
2,574
480
9,228
0
94,755
L
Cthulhu
smegz_37
Cthulhu
5,461
287
0
996
15,318
16,354
0
3,539
11,779
25,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
36,516
486
Minions Killed
342
0
Camps Cleared
0
1,769,829
Distance Traveled
1,712,745
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,531
502
129
7
0
340,082
6
L
Ullr
7,591
400
103
5
0
332,697
5
L
Bellona
6,914
364
63
3
0
351,173
1
L
Osiris
7,969
419
85
4
0
324,104
0
W
King Arthur
8,332
439
57
3
0
331,481
4
W
Thor
9,780
515
116
6
0
397,635
0
W
Aphrodite
9,196
484
36
2
0
380,903
0
L
Guan Yu
6,785
357
57
3
0
362,949
2
W
Izanami
9,595
505
148
8
0
319,728
0
L
Cthulhu
7,257
382
34
2
0
341,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role