Player Matchup

Danzaburou
Danzaburou
Gold III
Alexxtentress
Danzaburou
Gold III
Level 149
God Stats
18W - 11L
1,557 SR
Queue Stats
30W - 28L
1,619 MMR
Party 1
Mulan
Mulan
Gold I
Will1s
Mulan
Gold I
Level 119
God Stats
17W - 7L
1,709 SR
Queue Stats
61W - 67L
1,588 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
frostfirejay
Baba Yaga
Gold II
Level 109
God Stats
8W - 2L
1,732 SR
Queue Stats
61W - 67L
1,533 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,666 SR
1,580 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 102
1,614 SR
1,691 MMR
Shiva
Shiva
Platinum V
Ainura
Shiva
Platinum V
Level 106
God Stats
8W - 9L
1,534 SR
Queue Stats
19W - 26L
1,738 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Chrîstopher
Hou Yi
Platinum I
Level 151
God Stats
1W - 1L
1,782 SR
Queue Stats
199W - 151L
1,972 MMR
Solo
Merlin
Merlin
Silver III
ZKomachi
Merlin
Silver III
Level 48
God Stats
6W - 7L
1,527 SR
Queue Stats
14W - 29L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexxtentress
Danzaburou
20
6 / 2 / 3
15,376
699
20,865
21,997
11,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Will1s
Mulan
19
1 / 2 / 8
13,412
610
25,440
28,593
46,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
frostfirejay
Baba Yaga
20
3 / 2 / 6
14,531
661
22,122
19,265
11,227
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Baron SamediAh Muzen CabAtlasAresAgni

VS

Bans
ThothNoxBacchusOlorunChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ainura
Shiva
18
2 / 0 / 3
13,084
595
22,002
33,161
49,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
17
3 / 6 / 3
13,277
604
15,834
23,461
12,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ZKomachi
Merlin
18
1 / 4 / 5
13,459
612
21,933
18,502
9,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
10
Kills
6
6
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
Ainura
Shiva
2
0
3
3.5
W
Danzaburou
Alexxtentress
Danzaburou
6
2
3
3.75
L
Hou Yi
3
6
3
0.75
W
Mulan
Will1s
Mulan
1
2
8
2.5
L
Merlin
ZKomachi
Merlin
1
4
5
0.88
W
Baba Yaga
frostfirejay
Baba Yaga
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,427
Damage
59,769
69,855
Taken
75,124
68,842
Mitigated
72,097
19,249
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Ainura
Shiva
22,002
4,149
2,256
9,597
33,161
49,471
0
10,112
23,049
366
56,547
W
Danzaburou
Alexxtentress
Danzaburou
20,865
8,768
0
8,693
21,997
11,514
1,870
7,448
13,545
0
75,049
L
Hou Yi
15,834
6,017
0
2,838
23,461
12,722
1,470
6,458
17,003
0
41,790
W
Mulan
Will1s
Mulan
25,440
1,645
0
6,190
28,593
46,101
149
8,086
19,884
0
60,414
L
Merlin
ZKomachi
Merlin
21,933
497
74
2,699
18,502
9,904
0
6,516
11,986
66,507
0
W
Baba Yaga
frostfirejay
Baba Yaga
22,122
529
0
4,366
19,265
11,227
848
5,669
13,048
84,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,319
Gold Earned
39,820
281
Minions Killed
255
11
Camps Cleared
8
1,279,455
Distance Traveled
1,173,460
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
13,084
595
52
2
4
463,572
6
W
Danzaburou
15,376
699
104
5
5
400,669
1
L
Hou Yi
13,277
604
70
3
0
340,132
2
W
Mulan
13,412
610
50
2
1
431,143
3
L
Merlin
13,459
612
133
6
4
369,756
10
W
Baba Yaga
14,531
661
127
6
5
447,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role