Player Matchup

Chang'e
Chang'e
ApZ King
Chang'e
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,343 Elo+
Party 1
Fenrir
Fenrir
RbabaSniper
Fenrir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
Vlad Dimitrov
Cthulhu
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 24L
1,237 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,363 Elo+

VS

Team Averages
Level 105
1,458 SR
1,364 Elo+
Tsukuyomi
Tsukuyomi
AE100 Goblin
Tsukuyomi
Level 83
God Stats
2W - 6L
1,500 SR
Queue Stats
16W - 49L
1,216 Elo+
Party 2
Sobek
Sobek
BOOM SPLAT DEAD
Sobek
Level 129
God Stats
2W - 1L
1,755 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Envoic
Morgan Le Fay
Level 103
God Stats
4W - 3L
1,118 SR
Queue Stats
44W - 59L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ApZ King
Chang'e
9
0 / 2 / 1
6,687
557
3,852
9,718
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
1 / 4 / 1
7,921
660
3,525
14,270
11,843
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
12
2 / 5 / 1
8,377
698
4,036
19,060
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AE100 Goblin
Tsukuyomi
13
5 / 2 / 3
8,984
749
12,236
9,852
4,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 8
8,266
689
3,196
7,470
7,168
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Envoic
Morgan Le Fay
14
5 / 1 / 5
9,323
777
19,430
8,261
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
11
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AE100 Goblin
Tsukuyomi
5
2
3
3.25
L
Chang'e
ApZ King
Chang'e
0
2
1
0.25
W
1
0
8
5
W
Morgan Le Fay
Envoic
Morgan Le Fay
5
1
5
7.5
L
Fenrir
1
4
1
0.38
L
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,413
Damage
34,862
43,048
Taken
25,583
33,796
Mitigated
15,224
5,598
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AE100 Goblin
Tsukuyomi
12,236
2,529
0
3,318
9,852
4,377
864
3,741
6,111
0
33,120
L
Chang'e
ApZ King
Chang'e
3,852
438
1,714
2,302
9,718
3,205
0
5,376
4,342
12,057
0
W
3,196
278
769
3,379
7,470
7,168
13
2,735
4,735
14,289
0
W
Morgan Le Fay
Envoic
Morgan Le Fay
19,430
2,857
0
728
8,261
3,679
1,365
2,198
6,063
39,452
0
L
Fenrir
3,525
291
0
862
14,270
11,843
0
7,905
6,365
0
7,578
L
Cthulhu
4,036
125
0
720
19,060
18,748
39
9,840
9,220
16,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,985
Gold Earned
26,573
50
Minions Killed
107
2
Camps Cleared
7
603,978
Distance Traveled
707,984
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,984
749
38
3
4
238,922
0
L
Chang'e
6,687
557
22
2
1
155,981
2
W
Sobek
8,266
689
19
2
2
246,945
2
W
Morgan Le Fay
9,323
777
50
4
1
222,117
0
L
Fenrir
7,921
660
8
1
1
235,067
3
L
Cthulhu
8,377
698
20
2
0
212,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role