Player Matchup

Anhur
Anhur
Blackgepard
Anhur
Level 148
God Stats
2W - 3L
1,459 SR
Queue Stats
239W - 253L
1,571 Elo+
Solo
Hercules
Hercules
Flomix
Hercules
Level 153
God Stats
9W - 7L
1,615 SR
Queue Stats
406W - 426L
1,488 Elo+
Solo
Da Ji
Da Ji
Merdoru
Da Ji
Level 157
God Stats
5W - 6L
1,442 SR
Queue Stats
517W - 546L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
NotSoWolf
Cu Chulainn
Level 156
God Stats
2W - 2L
1,569 SR
Queue Stats
104W - 88L
1,578 Elo+
Solo
Yemoja
Yemoja
kjgod
Yemoja
Level 136
God Stats
3W - 7L
1,308 SR
Queue Stats
420W - 464L
1,495 Elo+
Solo
Team Averages
Level 150
1,479 SR
1,526 Elo+

VS

Team Averages
Level 134
1,638 SR
1,570 Elo+
Ishtar
Ishtar
BlackRockMiku
Ishtar
Level 145
God Stats
1W - 0L
1,714 SR
Queue Stats
144W - 121L
1,570 Elo+
Solo
Xbalanque
Xbalanque
Dejudenator
Xbalanque
Level 128
God Stats
3W - 1L
1,664 SR
Queue Stats
153W - 177L
1,542 Elo+
Solo
Vamana
Vamana
FlyingMole
Vamana
Level 147
God Stats
2W - 1L
1,633 SR
Queue Stats
110W - 81L
1,622 Elo+
Solo
Aphrodite
Aphrodite
Hamid102
Aphrodite
Level 160
God Stats
1W - 1L
1,226 SR
Queue Stats
113W - 108L
1,530 Elo+
Solo
Hera
Hera
JoaoBM
Hera
Level 88
God Stats
8W - 3L
1,954 SR
Queue Stats
264W - 234L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 4
12,558
698
21,398
22,688
12,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Flomix
Hercules
19
2 / 3 / 11
12,156
675
9,484
34,858
46,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
Merdoru
Da Ji
17
3 / 8 / 8
10,820
601
13,708
20,628
15,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
NotSoWolf
Cu Chulainn
19
2 / 5 / 10
11,820
657
20,494
27,681
29,468
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Yemoja
kjgod
Yemoja
20
2 / 3 / 11
11,429
635
13,369
20,430
23,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 11
12,318
684
16,218
18,945
10,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Dejudenator
Xbalanque
20
8 / 2 / 12
12,874
715
31,837
18,032
10,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
FlyingMole
Vamana
20
6 / 4 / 16
13,021
723
24,696
32,008
48,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Hamid102
Aphrodite
20
3 / 2 / 15
12,149
675
13,858
20,705
28,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
JoaoBM
Hera
18
5 / 5 / 13
12,191
677
26,325
14,227
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
94
15
Kills
27
27
Deaths
17
44
Assists
67
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
6
8
4
1
W
Xbalanque
Dejudenator
Xbalanque
8
2
12
7
L
Hercules
Flomix
Hercules
2
3
11
2.5
W
Vamana
FlyingMole
Vamana
6
4
16
3.5
W
Aphrodite
Hamid102
Aphrodite
3
2
15
5.25
W
Hera
JoaoBM
Hera
5
5
13
2.3
L
Da Ji
Merdoru
Da Ji
3
8
8
0.88
L
Cu Chulainn
NotSoWolf
Cu Chulainn
2
5
10
1.4
L
Yemoja
kjgod
Yemoja
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,453
Damage
112,934
126,285
Taken
103,917
127,131
Mitigated
103,521
42,257
Healing
48,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,218
7,031
1,805
1,961
18,945
10,424
3,381
2,515
16,084
0
37,682
L
21,398
8,427
1,619
1,539
22,688
12,385
1,006
7,093
15,595
0
46,382
W
Xbalanque
Dejudenator
Xbalanque
31,837
13,320
2,492
3,452
18,032
10,087
4,147
1,978
15,704
0
58,278
L
Hercules
Flomix
Hercules
9,484
1,800
1,516
13,033
34,858
46,136
275
12,489
22,369
0
21,551
W
Vamana
FlyingMole
Vamana
24,696
9,268
4,075
6,323
32,008
48,140
673
3,173
28,300
6,250
39,308
W
Aphrodite
Hamid102
Aphrodite
13,858
1,107
16,417
10,185
20,705
28,662
261
3,530
16,740
38,512
0
W
Hera
JoaoBM
Hera
26,325
6,009
1,020
1,105
14,227
6,208
1,537
1,220
12,800
44,201
0
L
Da Ji
Merdoru
Da Ji
13,708
1,517
2,684
1,547
20,628
15,185
391
8,942
11,686
0
23,263
L
Cu Chulainn
NotSoWolf
Cu Chulainn
20,494
1,002
1,122
1,350
27,681
29,468
24
5,833
21,848
2,507
44,210
L
Yemoja
kjgod
Yemoja
13,369
2,241
15,090
2,757
20,430
23,957
404
8,221
12,209
26,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,783
Gold Earned
62,553
179
Minions Killed
204
0
Camps Cleared
0
1,532,874
Distance Traveled
1,691,310
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,318
684
56
3
0
338,696
1
L
Anhur
12,558
698
53
3
0
240,643
0
W
Xbalanque
12,874
715
47
3
0
325,697
0
L
Hercules
12,156
675
29
2
0
358,111
5
W
Vamana
13,021
723
20
1
0
345,925
3
W
Aphrodite
12,149
675
38
2
0
371,768
6
W
Hera
12,191
677
43
2
0
309,224
0
L
Da Ji
10,820
601
17
1
0
287,973
0
L
Cu Chulainn
11,820
657
44
2
0
343,271
5
L
Yemoja
11,429
635
36
2
0
302,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role