Player Matchup

Loki
Loki
ClownGoSoft x
Loki
Level 160
God Stats
26W - 33L
1,542 SR
Queue Stats
549W - 538L
1,626 Elo+
Solo
Agni
Agni
ElusiveSnaps
Agni
Level 109
God Stats
1W - 2L
1,324 SR
Queue Stats
338W - 265L
1,649 Elo+
Party 2
Merlin
Merlin
GLOCK29
Merlin
Level 108
God Stats
9W - 3L
1,821 SR
Queue Stats
104W - 102L
1,662 Elo+
Solo
Terra
Terra
HMSJeanWolf
Terra
Level 160
God Stats
1W - 1L
1,296 SR
Queue Stats
332W - 319L
1,682 Elo+
Solo
Cernunnos
Cernunnos
JJSaint
Cernunnos
Level 157
God Stats
14W - 6L
1,754 SR
Queue Stats
790W - 747L
1,622 Elo+
Party 2
Team Averages
Level 139
1,547 SR
1,648 Elo+

VS

Team Averages
Level 137
1,618 SR
1,634 Elo+
Heimdallr
Heimdallr
JaguarXC
Heimdallr
Level 159
God Stats
11W - 3L
1,784 SR
Queue Stats
487W - 209L
1,666 Elo+
Party 1
Atlas
Atlas
Loogs
Atlas
Level 148
God Stats
0W - 2L
1,491 SR
Queue Stats
41W - 27L
1,729 Elo+
Party 1
Erlang Shen
Erlang Shen
TsundereWolfKing
Erlang Shen
Level 141
God Stats
3W - 3L
1,700 SR
Queue Stats
115W - 80L
1,615 Elo+
Party 1
Yu Huang
Yu Huang
kribeast
Yu Huang
Level 157
God Stats
0W - 3L
1,447 SR
Queue Stats
192W - 141L
1,565 Elo+
Party 1
Khepri
Khepri
xTuCo_PoG0-
Khepri
Level 79
God Stats
6W - 6L
1,670 SR
Queue Stats
145W - 131L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
9,096
569
9,753
12,236
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 0 / 3
9,371
586
10,345
10,607
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
GLOCK29
Merlin
15
4 / 1 / 3
9,082
568
8,494
9,509
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 5
8,238
515
7,022
14,941
11,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
JJSaint
Cernunnos
15
3 / 1 / 0
8,923
558
9,627
11,661
4,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JaguarXC
Heimdallr
16
2 / 2 / 0
9,622
601
7,777
11,627
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Loogs
Atlas
12
0 / 3 / 0
6,906
432
7,590
15,363
11,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TsundereWolfKing
Erlang Shen
10
0 / 3 / 2
7,026
439
8,493
17,871
14,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
kribeast
Yu Huang
11
1 / 5 / 0
6,847
428
7,058
9,844
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
11
0 / 2 / 1
6,804
425
2,531
11,223
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
2
0
3
3.5
W
Merlin
GLOCK29
Merlin
4
1
3
5.5
W
0
1
5
2.5
W
Cernunnos
JJSaint
Cernunnos
3
1
0
3
L
Heimdallr
JaguarXC
Heimdallr
2
2
0
1
L
Atlas
Loogs
Atlas
0
3
0
0
L
Erlang Shen
TsundereWolfKing
Erlang Shen
0
3
2
0.33
L
Yu Huang
kribeast
Yu Huang
1
5
0
0.2
L
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,241
Damage
33,449
58,954
Taken
65,928
30,537
Mitigated
39,892
31,335
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,753
3,804
0
5,196
12,236
4,991
0
1,675
10,415
0
76,508
W
10,345
796
0
5,688
10,607
5,390
0
6,657
3,232
61,915
0
W
Merlin
GLOCK29
Merlin
8,494
955
0
2,198
9,509
4,131
736
3,559
5,590
80,621
0
W
7,022
2,091
5,035
8,750
14,941
11,717
203
3,837
10,967
22,976
0
W
Cernunnos
JJSaint
Cernunnos
9,627
4,726
0
4,468
11,661
4,308
1,464
90
11,571
0
85,161
L
Heimdallr
JaguarXC
Heimdallr
7,777
5,199
0
6,014
11,627
4,805
1,948
534
11,093
0
95,612
L
Atlas
Loogs
Atlas
7,590
2,473
0
4,435
15,363
11,023
0
8,036
6,741
41,355
0
L
Erlang Shen
TsundereWolfKing
Erlang Shen
8,493
4,722
1,738
2,668
17,871
14,349
0
7,796
10,071
0
23,944
L
Yu Huang
kribeast
Yu Huang
7,058
1,358
0
1,649
9,844
4,225
0
5,368
4,408
54,939
0
L
Khepri
2,531
257
0
0
11,223
5,490
0
3,419
7,754
46,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
37,205
536
Minions Killed
430
0
Camps Cleared
0
1,620,157
Distance Traveled
1,488,022
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,096
569
114
7
0
367,267
0
W
Agni
9,371
586
124
8
0
308,971
6
W
Merlin
9,082
568
142
9
0
324,731
4
W
Terra
8,238
515
22
1
0
332,368
5
W
Cernunnos
8,923
558
134
8
0
286,820
3
L
Heimdallr
9,622
601
159
10
0
272,106
2
L
Atlas
6,906
432
73
5
0
293,204
0
L
Erlang Shen
7,026
439
26
2
0
320,989
5
L
Yu Huang
6,847
428
99
6
0
268,743
1
L
Khepri
6,804
425
73
5
0
332,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role