Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ashoteca
Tsukuyomi
Level 140
God Stats
3W - 0L
1,777 SR
Queue Stats
94W - 82L
1,581 Elo+
Solo
Ares
Ares
Deadterrorist3
Ares
Level 127
God Stats
17W - 9L
1,532 SR
Queue Stats
462W - 496L
1,488 Elo+
Solo
Cthulhu
Cthulhu
KaczySan
Cthulhu
Level 154
God Stats
33W - 25L
1,539 SR
Queue Stats
1,323W - 1,380L
1,509 Elo+
Solo
Apollo
Apollo
Upriver05
Apollo
Level 85
God Stats
1W - 1L
1,506 SR
Queue Stats
26W - 21L
1,488 Elo+
Solo
Team Averages
Level 127
1,571 SR
1,513 Elo+

VS

Team Averages
Level 113
1,639 SR
1,501 Elo+
Ravana
Ravana
ErocSt
Ravana
Level 147
God Stats
0W - 3L
1,264 SR
Queue Stats
130W - 133L
1,499 Elo+
Party 1
Yu Huang
Yu Huang
Faultier No1
Yu Huang
Level 125
God Stats
1W - 2L
1,933 SR
Queue Stats
69W - 69L
1,503 Elo+
Solo
Cliodhna
Cliodhna
FluffyGarfield
Cliodhna
Level 84
God Stats
2W - 1L
1,772 SR
Queue Stats
230W - 249L
1,493 Elo+
Solo
Apollo
Apollo
Noci96
Apollo
Level 107
God Stats
1W - 2L
1,481 SR
Queue Stats
138W - 126L
1,504 Elo+
Party 1
Tiamat
Tiamat
ProblemChild1
Tiamat
Level 101
God Stats
2W - 1L
1,745 SR
Queue Stats
214W - 239L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 4 / 11
10,277
791
11,496
15,293
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Ashoteca
Tsukuyomi
18
6 / 3 / 12
10,883
837
15,316
16,263
9,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 18
9,981
768
7,755
17,663
21,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
KaczySan
Cthulhu
19
6 / 3 / 15
11,005
847
18,403
28,132
28,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
Upriver05
Apollo
17
6 / 2 / 10
10,345
796
11,434
12,372
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ErocSt
Ravana
16
2 / 5 / 9
8,904
685
4,502
14,574
11,947
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Faultier No1
Yu Huang
18
3 / 3 / 7
9,823
756
14,761
12,416
6,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
17
5 / 4 / 7
9,540
734
17,718
17,921
9,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Noci96
Apollo
17
5 / 4 / 7
9,527
733
16,246
12,925
7,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
1 / 6 / 4
7,693
592
9,187
10,622
8,359
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
50
22
Kills
16
16
Deaths
22
66
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
4
11
2.38
W
Tsukuyomi
Ashoteca
Tsukuyomi
6
3
12
4
W
0
4
18
2.25
L
Ravana
ErocSt
Ravana
2
5
9
1.3
L
Yu Huang
Faultier No1
Yu Huang
3
3
7
2.17
L
Cliodhna
5
4
7
2.13
W
Cthulhu
KaczySan
Cthulhu
6
3
15
4.5
L
Apollo
Noci96
Apollo
5
4
7
2.13
L
1
6
4
0.5
W
Apollo
Upriver05
Apollo
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,404
Damage
62,414
89,723
Taken
68,458
73,970
Mitigated
43,031
35,745
Healing
22,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,496
7,013
2,338
3,857
15,293
7,948
1,490
5,092
10,201
0
29,649
W
Tsukuyomi
Ashoteca
Tsukuyomi
15,316
2,613
2,500
5,201
16,263
9,221
960
5,376
10,887
0
32,915
W
7,755
272
977
1,863
17,663
21,606
306
3,809
13,854
9,321
0
L
Ravana
ErocSt
Ravana
4,502
541
2,310
2,253
14,574
11,947
234
4,126
10,057
0
9,804
L
Yu Huang
Faultier No1
Yu Huang
14,761
704
1,833
2,991
12,416
6,358
0
4,881
7,304
34,916
0
L
Cliodhna
17,718
1,225
756
4,970
17,921
9,330
246
7,365
10,131
0
29,259
W
Cthulhu
KaczySan
Cthulhu
18,403
495
3,820
11,045
28,132
28,508
0
7,055
21,077
31,568
0
L
Apollo
Noci96
Apollo
16,246
4,932
2,831
3,159
12,925
7,037
1,242
4,682
8,016
0
29,556
L
9,187
746
799
1,066
10,622
8,359
0
3,555
6,792
14,140
0
W
Apollo
Upriver05
Apollo
11,434
4,526
1,022
3,122
12,372
6,687
2,160
2,616
9,756
0
21,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,491
Gold Earned
45,487
154
Minions Killed
121
0
Camps Cleared
0
1,224,204
Distance Traveled
1,212,162
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,277
791
45
3
0
248,161
1
W
Tsukuyomi
10,883
837
30
2
0
271,884
1
W
Ares
9,981
768
7
1
0
212,145
1
L
Ravana
8,904
685
14
1
0
227,625
0
L
Yu Huang
9,823
756
56
4
0
257,195
0
L
Cliodhna
9,540
734
23
2
0
274,937
3
W
Cthulhu
11,005
847
44
3
0
245,048
0
L
Apollo
9,527
733
21
2
0
243,027
2
L
Tiamat
7,693
592
7
1
0
209,378
0
W
Apollo
10,345
796
28
2
0
246,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role