Player Matchup

Nike
Nike
Decapul8er
Nike
Level 100
God Stats
3W - 1L
1,809 SR
Queue Stats
38W - 50L
1,544 Elo+
Party 1
Chang'e
Chang'e
Diosdelviento
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,392 Elo+
Solo
Heimdallr
Heimdallr
lb3h3mothl
Heimdallr
Level 27
God Stats
10W - 11L
1,463 SR
Queue Stats
62W - 69L
1,424 Elo+
Party 1
Team Averages
Level 65
1,591 SR
1,453 Elo+

VS

Team Averages
Level 93
1,566 SR
1,376 Elo+
Thoth
Thoth
MerbADerb
Thoth
Level 66
God Stats
2W - 1L
1,743 SR
Queue Stats
5W - 15L
1,286 Elo+
Party 2
Horus
Horus
Sandbrm
Horus
Level 58
God Stats
1W - 0L
1,381 SR
Queue Stats
5W - 14L
1,283 Elo+
Party 2
Medusa
Medusa
ulster370
Medusa
Level 155
God Stats
67W - 65L
1,574 SR
Queue Stats
584W - 558L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 3
12,286
614
19,223
25,567
22,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
17
2 / 6 / 3
12,256
613
11,547
23,980
9,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
lb3h3mothl
Heimdallr
17
2 / 6 / 2
12,137
607
13,173
21,195
10,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MerbADerb
Thoth
19
8 / 2 / 6
14,315
716
25,731
14,725
7,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Sandbrm
Horus
17
0 / 3 / 13
13,821
691
11,686
24,561
29,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
ulster370
Medusa
19
7 / 0 / 6
14,063
703
25,064
17,495
10,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Chang'e
2
6
3
0.58
W
Thoth
MerbADerb
Thoth
8
2
6
5.5
W
Horus
Sandbrm
Horus
0
3
13
2.17
L
Heimdallr
lb3h3mothl
Heimdallr
2
6
2
0.5
W
Medusa
ulster370
Medusa
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,943
Damage
62,481
70,742
Taken
56,781
43,312
Mitigated
46,901
17,429
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,223
2,204
0
4,107
25,567
22,769
970
10,442
15,125
0
51,672
L
Chang'e
11,547
587
3,299
6,613
23,980
9,791
92
10,252
13,728
38,600
0
W
Thoth
MerbADerb
Thoth
25,731
526
458
631
14,725
7,256
1,393
2,499
12,226
68,523
0
W
Horus
Sandbrm
Horus
11,686
5,502
6,828
9,888
24,561
29,344
504
6,425
18,136
0
21,031
L
Heimdallr
lb3h3mothl
Heimdallr
13,173
4,416
0
3,410
21,195
10,752
0
5,825
15,370
0
48,865
W
Medusa
ulster370
Medusa
25,064
10,240
0
3,766
17,495
10,301
1,346
3,498
13,997
0
96,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,679
Gold Earned
42,199
180
Minions Killed
224
6
Camps Cleared
10
1,028,935
Distance Traveled
1,267,691
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,286
614
57
3
4
403,432
3
L
Chang'e
12,256
613
42
2
1
324,762
0
W
Thoth
14,315
716
82
4
2
382,985
0
W
Horus
13,821
691
11
1
0
451,706
2
L
Heimdallr
12,137
607
81
4
1
300,741
2
W
Medusa
14,063
703
131
7
8
433,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role